Player Matchup

Ares
Ares
Isguerra
Ares
Level 128
God Stats
0W - 4L
1,772 SR
Queue Stats
143W - 126L
1,480 Elo+
Solo
Tiamat
Tiamat
MenstrualGeyser
Tiamat
Level 117
God Stats
17W - 33L
1,305 SR
Queue Stats
1,863W - 1,886L
1,366 Elo+
Solo
Raijin
Raijin
Vampses
Raijin
Level 106
God Stats
2W - 9L
1,500 SR
Queue Stats
748W - 776L
1,482 Elo+
Solo
Pele
Pele
Void_dragon505
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
YouHateNate
Apollo
Level 140
God Stats
8W - 14L
1,490 SR
Queue Stats
256W - 290L
1,433 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,452 Elo+

VS

Team Averages
Level 70
1,481 SR
1,442 Elo+
Poseidon
Poseidon
CatWithAGun7810
Poseidon
Level 29
God Stats
13W - 6L
1,574 SR
Queue Stats
233W - 246L
1,460 Elo+
Party 1
Artemis
Artemis
four tra alunmi
Artemis
Level 148
God Stats
17W - 9L
1,678 SR
Queue Stats
742W - 863L
1,423 Elo+
Solo
Ishtar
Ishtar
kdubsdo
Ishtar
Level 75
God Stats
1W - 3L
1,151 SR
Queue Stats
128W - 112L
1,443 Elo+
Solo
He Bo
He Bo
toe trippin
He Bo
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 259L
1,465 Elo+
Party 1
Atlas
Atlas
zHeX_Reaperzz
Atlas
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 203L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 7 / 1
7,766
706
6,316
16,793
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 2
7,287
662
9,156
11,092
8,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Vampses
Raijin
18
1 / 1 / 2
8,881
807
6,106
6,153
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 11 / 0
6,634
603
4,474
14,953
6,081
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
15
5 / 5 / 1
8,585
780
8,039
9,315
4,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
7 / 1 / 15
9,533
867
8,828
5,971
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 18
8,612
783
7,803
7,433
3,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
kdubsdo
Ishtar
17
10 / 1 / 16
9,798
891
15,387
7,985
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 16
8,367
761
9,330
9,298
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 22
10,129
921
8,056
10,903
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
7
Kills
29
29
Deaths
7
6
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
1
15
14.5
L
Ares
1
7
1
0.21
L
0
5
2
0.2
L
Raijin
Vampses
Raijin
1
1
2
2
L
0
11
0
0
L
Apollo
5
5
1
1.1
W
3
0
18
12
W
Ishtar
kdubsdo
Ishtar
10
1
16
18
W
3
4
16
2.75
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
49,404
58,306
Taken
41,590
42,219
Mitigated
26,177
8,039
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,828
1,122
763
901
5,971
2,814
353
2,780
3,191
23,507
0
L
Ares
6,316
323
93
1,596
16,793
20,355
0
6,973
9,474
8,480
0
L
9,156
410
726
1,315
11,092
8,214
0
4,997
5,935
15,814
0
L
Raijin
Vampses
Raijin
6,106
424
442
2,595
6,153
2,966
0
3,529
2,568
29,878
0
L
4,474
1,545
0
373
14,953
6,081
53
6,118
8,741
0
11,133
L
Apollo
8,039
5,174
388
511
9,315
4,603
0
3,843
5,374
0
15,805
W
7,803
2,569
850
3,388
7,433
3,743
376
4,733
2,700
0
17,354
W
Ishtar
kdubsdo
Ishtar
15,387
9,924
1,893
3,135
7,985
4,373
567
3,946
4,039
0
28,265
W
9,330
796
2,078
1,337
9,298
4,427
215
5,520
3,778
13,603
0
W
8,056
2,089
3,210
3,624
10,903
10,820
245
4,599
6,304
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
46,439
109
Minions Killed
119
0
Camps Cleared
0
865,801
Distance Traveled
1,064,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,533
867
41
4
0
224,927
0
L
Ares
7,766
706
2
0
0
152,249
0
L
Tiamat
7,287
662
22
2
0
167,811
0
L
Raijin
8,881
807
54
5
0
210,369
0
L
Pele
6,634
603
10
1
0
166,066
0
L
Apollo
8,585
780
21
2
0
169,306
0
W
Artemis
8,612
783
9
1
0
172,994
0
W
Ishtar
9,798
891
33
3
0
222,303
0
W
He Bo
8,367
761
15
1
0
208,702
0
W
Atlas
10,129
921
21
2
0
235,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role