Player Matchup

Awilix
Awilix
Inbound420
Awilix
Level 107
God Stats
3W - 4L
1,947 SR
Queue Stats
23W - 18L
1,596 Elo+
Solo
Martichoras
Martichoras
LOLYOUDIED32
Martichoras
Level 93
God Stats
9W - 5L
1,657 SR
Queue Stats
76W - 70L
1,579 Elo+
Party 2
Vamana
Vamana
LiteralDirt
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,567 Elo+
Party 2
Janus
Janus
Lolo78910
Janus
Level 107
God Stats
6W - 13L
1,615 SR
Queue Stats
429W - 397L
1,576 Elo+
Solo
Ares
Ares
millamike1324
Ares
Level 68
God Stats
4W - 7L
1,413 SR
Queue Stats
33W - 31L
1,514 Elo+
Party 2
Team Averages
Level 96
1,626 SR
1,566 Elo+

VS

Team Averages
Level 129
1,630 SR
1,532 Elo+
Hel
Hel
BurntChickenNugs
Hel
Level 105
God Stats
33W - 20L
1,630 SR
Queue Stats
331W - 290L
1,560 Elo+
Party 1
Ishtar
Ishtar
Drs87
Ishtar
Level 158
God Stats
7W - 1L
1,714 SR
Queue Stats
168W - 142L
1,599 Elo+
Party 1
Ix Chel
Ix Chel
I Reynaud I
Ix Chel
Level 201
God Stats
25W - 19L
1,686 SR
Queue Stats
463W - 420L
1,514 Elo+
Solo
Thanatos
Thanatos
Masterdant
Thanatos
Level 68
God Stats
33W - 12L
1,776 SR
Queue Stats
228W - 197L
1,539 Elo+
Solo
Hades
Hades
Tereshoe
Hades
Level 111
God Stats
1W - 1L
1,343 SR
Queue Stats
50W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Inbound420
Awilix
9
1 / 4 / 0
6,182
476
4,099
9,125
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
LOLYOUDIED32
Martichoras
11
0 / 4 / 0
6,289
484
5,734
10,039
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
12
0 / 2 / 0
7,369
567
9,302
8,890
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Lolo78910
Janus
12
2 / 4 / 0
7,432
572
7,090
10,021
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 1
6,074
467
3,979
12,210
9,670
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,447
573
4,715
9,903
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Drs87
Ishtar
14
4 / 0 / 2
8,368
644
6,401
7,551
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
I Reynaud I
Ix Chel
14
3 / 1 / 6
8,257
635
9,701
8,163
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Masterdant
Thanatos
15
6 / 2 / 3
8,373
644
7,558
11,863
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Tereshoe
Hades
14
1 / 0 / 2
7,880
606
5,318
11,323
5,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
17
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Ishtar
Drs87
Ishtar
4
0
2
5
W
Ix Chel
I Reynaud I
Ix Chel
3
1
6
6
L
Awilix
Inbound420
Awilix
1
4
0
0.25
L
Martichoras
LOLYOUDIED32
Martichoras
0
4
0
0
L
Vamana
0
2
0
0
L
Janus
Lolo78910
Janus
2
4
0
0.5
W
Thanatos
Masterdant
Thanatos
6
2
3
3.75
W
Hades
Tereshoe
Hades
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
33,693
50,285
Taken
48,803
25,944
Mitigated
24,338
8,633
Healing
33,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,715
687
4,566
6,695
9,903
6,970
400
3,317
6,470
21,714
0
W
Ishtar
Drs87
Ishtar
6,401
4,158
0
3,309
7,551
3,423
853
1,260
6,239
0
72,997
W
Ix Chel
I Reynaud I
Ix Chel
9,701
1,032
644
1,630
8,163
3,590
539
3,312
4,723
80,906
0
L
Awilix
Inbound420
Awilix
4,099
1,762
0
498
9,125
3,161
0
2,432
6,693
0
32,277
L
Martichoras
LOLYOUDIED32
Martichoras
5,734
1,850
0
2,588
10,039
4,189
0
1,348
8,691
0
54,886
L
Vamana
9,302
4,625
0
2,708
8,890
5,671
0
4,478
4,412
0
68,907
L
Janus
Lolo78910
Janus
7,090
45
0
1,332
10,021
3,253
0
6,325
3,696
55,401
0
W
Thanatos
Masterdant
Thanatos
7,558
2,354
0
8,147
11,863
4,929
0
2,466
9,215
0
73,703
W
Hades
Tereshoe
Hades
5,318
1,098
35
8,825
11,323
5,426
0
314
10,226
62,262
0
L
3,979
75
211
1,296
12,210
9,670
0
5,151
7,059
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
40,325
403
Minions Killed
539
0
Camps Cleared
0
1,251,654
Distance Traveled
1,338,065
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,447
573
38
3
0
291,748
4
W
Ishtar
8,368
644
131
10
0
256,479
3
W
Ix Chel
8,257
635
135
10
0
254,523
4
L
Awilix
6,182
476
47
4
0
239,144
0
L
Martichoras
6,289
484
94
7
0
233,369
0
L
Vamana
7,369
567
121
9
0
259,747
2
L
Janus
7,432
572
104
8
0
273,906
8
W
Thanatos
8,373
644
110
8
0
312,473
0
W
Hades
7,880
606
125
10
0
222,842
0
L
Ares
6,074
467
37
3
0
245,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role