Player Matchup

Cupid
Cupid
BackWoodsOficial
Cupid
Level 68
God Stats
2W - 2L
1,280 SR
Queue Stats
258W - 281L
1,453 Elo+
Solo
Surtr
Surtr
Drunk_Vikings
Surtr
Level 140
God Stats
88W - 65L
1,604 SR
Queue Stats
410W - 400L
1,489 Elo+
Solo
Discordia
Discordia
KingCreed34
Discordia
Level 84
God Stats
23W - 14L
1,550 SR
Queue Stats
118W - 108L
1,442 Elo+
Solo
Nemesis
Nemesis
Voodoo Child580
Nemesis
Level 148
God Stats
12W - 11L
1,442 SR
Queue Stats
68W - 85L
1,421 Elo+
Solo
Cabrakan
Cabrakan
madSCIENCEskill
Cabrakan
Level 106
God Stats
2W - 0L
1,606 SR
Queue Stats
31W - 42L
1,356 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,432 Elo+

VS

Team Averages
Level 84
1,492 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FraternityXFreak
Tiamat
Level 126
God Stats
1W - 3L
1,440 SR
Queue Stats
320W - 285L
1,495 Elo+
Solo
Loki
Loki
Madavacado5103
Loki
Level 62
God Stats
14W - 10L
1,332 SR
Queue Stats
213W - 220L
1,377 Elo+
Solo
Osiris
Osiris
Tiffty
Osiris
Level 109
God Stats
4W - 5L
1,687 SR
Queue Stats
231W - 224L
1,439 Elo+
Solo
Neith
Neith
murkedu1994
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,413
530
8,572
10,564
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 1
8,786
628
9,674
11,845
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
KingCreed34
Discordia
15
2 / 0 / 1
8,380
599
4,930
5,267
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 3
8,211
587
4,815
10,406
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
1 / 0 / 4
7,495
535
5,396
9,617
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 5 / 0
5,777
413
4,062
13,527
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 0
7,561
540
4,498
8,384
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 0 / 1
6,466
462
2,664
8,505
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Tiffty
Osiris
12
1 / 3 / 0
7,050
504
5,843
11,062
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,808
415
5,550
7,088
2,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
0
0
W
4
0
2
5
W
3
2
1
1.75
L
1
4
0
0.25
W
Discordia
KingCreed34
Discordia
2
0
1
2.5
L
0
0
1
0.5
L
Osiris
Tiffty
Osiris
1
3
0
0.33
W
4
0
3
5.5
W
Cabrakan
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
22,617
47,699
Taken
48,566
32,174
Mitigated
34,456
17,234
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,062
1,246
0
2,211
13,527
14,404
0
2,815
10,712
15,604
0
W
8,572
5,562
1,481
5,623
10,564
4,497
55
2,807
7,757
0
56,682
W
9,674
3,745
0
3,228
11,845
12,362
139
429
10,674
2,336
66,219
L
4,498
79
0
1,371
8,384
4,240
160
4,006
4,378
53,167
0
W
Discordia
KingCreed34
Discordia
4,930
132
0
1,375
5,267
1,990
330
2,995
1,941
66,862
0
L
2,664
562
0
4,433
8,505
2,871
0
2,003
6,502
0
43,361
L
Osiris
Tiffty
Osiris
5,843
2,592
0
976
11,062
10,453
0
687
10,375
0
55,233
W
4,815
2,161
0
2,676
10,406
4,293
24
1,003
9,359
0
69,650
W
Cabrakan
5,396
760
316
2,535
9,617
9,032
198
911
8,706
27,256
0
L
5,550
1,777
27
2,292
7,088
2,488
0
1,706
5,382
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
32,662
445
Minions Killed
350
0
Camps Cleared
0
1,369,071
Distance Traveled
1,328,787
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,777
413
15
1
0
268,049
0
W
Cupid
7,413
530
89
6
0
286,845
0
W
Surtr
8,786
628
107
8
0
236,012
0
L
Tiamat
7,561
540
99
7
0
220,229
2
W
Discordia
8,380
599
124
9
0
270,894
3
L
Loki
6,466
462
78
6
0
330,972
0
L
Osiris
7,050
504
97
7
0
252,366
0
W
Nemesis
8,211
587
90
6
0
322,511
0
W
Cabrakan
7,495
535
35
3
0
252,809
0
L
Neith
5,808
415
61
4
0
257,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role