Player Matchup

Vulcan
Vulcan
Bkaze131
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,399 Elo+
Party 1
Kuzenbo
Kuzenbo
Gan_JaPreneur
Kuzenbo
Level 108
God Stats
8W - 12L
1,803 SR
Queue Stats
119W - 130L
1,449 Elo+
Party 1
Thor
Thor
HypnoLovesMoms
Thor
Level 45
God Stats
12W - 10L
1,580 SR
Queue Stats
179W - 186L
1,437 Elo+
Party 2
Hachiman
Hachiman
watson1412
Hachiman
Level 126
God Stats
3W - 5L
1,676 SR
Queue Stats
174W - 185L
1,458 Elo+
Party 1
Vamana
Vamana
yurd101
Vamana
Level 46
God Stats
16W - 12L
1,656 SR
Queue Stats
616W - 559L
1,464 Elo+
Party 2
Team Averages
Level 72
1,643 SR
1,441 Elo+

VS

Team Averages
Level 48
1,448 SR
1,423 Elo+
Xbalanque
Xbalanque
Helnorheaven
Xbalanque
Level 45
God Stats
4W - 2L
1,285 SR
Queue Stats
114W - 98L
1,421 Elo+
Party 4
Persephone
Persephone
JIKOOO
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,375 Elo+
Party 3
Vamana
Vamana
KurdishXrayan
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
ScottReb0rn9142
Cthulhu
Level 18
God Stats
6W - 10L
1,206 SR
Queue Stats
99W - 94L
1,410 Elo+
Party 4
Nemesis
Nemesis
SenpaiChoji425
Nemesis
Level 41
God Stats
2W - 0L
1,748 SR
Queue Stats
7W - 7L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bkaze131
Vulcan
12
1 / 2 / 0
7,007
467
2,816
6,557
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
11
0 / 3 / 3
7,070
471
4,905
14,851
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
6,688
446
2,029
7,858
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
watson1412
Hachiman
13
3 / 3 / 1
7,934
529
5,945
10,264
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
yurd101
Vamana
12
0 / 4 / 1
6,768
451
3,754
13,956
8,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Helnorheaven
Xbalanque
14
5 / 0 / 6
8,238
549
9,733
8,019
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
JIKOOO
Persephone
14
1 / 3 / 4
8,713
581
8,216
8,016
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 1 / 2
9,229
615
10,847
9,899
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 4
7,809
521
4,997
9,419
7,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 0 / 7
7,183
479
2,565
8,380
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bkaze131
Vulcan
1
2
0
0.5
L
Kuzenbo
0
3
3
0.5
W
Xbalanque
Helnorheaven
Xbalanque
5
0
6
8
L
0
0
0
0
W
Persephone
JIKOOO
Persephone
1
3
4
1
W
5
1
2
6
W
1
1
4
3
W
0
0
7
3.5
L
Hachiman
watson1412
Hachiman
3
3
1
1.17
L
Vamana
yurd101
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
36,358
53,486
Taken
43,733
38,109
Mitigated
24,626
9,255
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bkaze131
Vulcan
2,816
859
0
243
6,557
3,091
0
2,126
4,382
42,757
0
L
Kuzenbo
4,905
1,804
222
2,467
14,851
18,703
0
4,816
9,950
27,957
178
W
Xbalanque
Helnorheaven
Xbalanque
9,733
5,339
0
2,004
8,019
3,346
1,098
2,152
5,867
27
53,431
L
2,029
454
0
370
7,858
3,102
0
1,137
6,721
0
37,891
W
Persephone
JIKOOO
Persephone
8,216
395
0
1,362
8,016
3,509
72
2,098
5,896
70,892
0
W
10,847
4,046
0
2,740
9,899
5,997
2,500
258
9,641
0
62,823
W
4,997
127
2,038
2,348
9,419
7,953
0
2,388
7,031
34,232
0
W
2,565
791
0
3,498
8,380
3,821
75
634
7,746
0
49,942
L
Hachiman
watson1412
Hachiman
5,945
3,602
237
2,012
10,264
4,424
182
3,389
6,724
0
47,237
L
Vamana
yurd101
Vamana
3,754
1,713
0
3,704
13,956
8,789
0
1,772
11,351
0
48,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
41,172
343
Minions Killed
445
0
Camps Cleared
0
1,314,695
Distance Traveled
1,510,168
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,007
467
75
5
0
232,048
0
L
Kuzenbo
7,070
471
34
2
0
295,505
0
W
Xbalanque
8,238
549
81
5
0
317,426
0
L
Thor
6,688
446
66
4
0
271,025
3
W
Persephone
8,713
581
117
8
0
285,817
4
W
Vamana
9,229
615
112
7
0
296,198
1
W
Cthulhu
7,809
521
55
4
0
297,596
2
W
Nemesis
7,183
479
80
5
0
313,131
1
L
Hachiman
7,934
529
97
6
0
248,598
0
L
Vamana
6,768
451
71
5
0
267,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role