Player Matchup

Ra
Ra
Hiiipowerjb91
Ra
Level 65
God Stats
211W - 246L
1,482 SR
Queue Stats
214W - 251L
1,361 Elo+
Party 2
Ix Chel
Ix Chel
Mrs_hiiipower420
Ix Chel
Level 7
God Stats
3W - 9L
1,207 SR
Queue Stats
10W - 26L
1,172 Elo+
Party 2
Jing Wei
Jing Wei
koolaid38924
Jing Wei
Level 63
God Stats
81W - 96L
1,443 SR
Queue Stats
144W - 146L
1,382 Elo+
Party 2
Team Averages
Level 45
1,377 SR
1,305 Elo+

VS

Team Averages
Level 85
1,477 SR
1,205 Elo+
Nox
Nox
JoeInDaBoxx
Nox
Level 140
God Stats
2W - 3L
1,430 SR
Queue Stats
374W - 375L
1,470 Elo+
Solo
Serqet
Serqet
Kingrocky786
Serqet
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 139L
1,209 Elo+
Party 1
Nike
Nike
SleepySmokes928
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,519
1,074
5,056
4,608
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 7
6,135
876
2,011
2,883
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
koolaid38924
Jing Wei
11
3 / 0 / 5
6,372
910
5,262
6,193
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,946
707
1,124
3,258
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
9
0 / 5 / 0
4,869
696
5,589
7,099
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 0
4,901
700
3,273
6,779
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
2
0
0
L
Serqet
0
5
0
0
W
2
0
7
5.5
L
0
4
0
0
W
Jing Wei
koolaid38924
Jing Wei
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
9,986
13,684
Taken
17,136
4,813
Mitigated
10,726
6,825
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,056
317
1,256
2,234
4,608
1,709
788
157
4,060
30,062
0
L
1,124
181
0
500
3,258
1,311
0
1,645
1,560
12,365
0
L
Serqet
5,589
605
0
0
7,099
3,841
0
2,288
4,811
0
9,919
W
2,011
150
972
80
2,883
1,025
0
584
2,257
6,847
0
L
3,273
423
0
507
6,779
5,574
0
3,138
3,641
113
11,879
W
Jing Wei
koolaid38924
Jing Wei
5,262
4,288
216
2,067
6,193
2,079
1,010
511
5,564
0
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,026
Gold Earned
14,716
83
Minions Killed
47
0
Camps Cleared
0
450,979
Distance Traveled
298,662
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,519
1,074
51
7
0
154,033
1
L
Nox
4,946
707
20
3
0
93,686
1
L
Serqet
4,869
696
11
2
0
113,225
0
W
Ix Chel
6,135
876
9
1
0
155,853
0
L
Nike
4,901
700
16
2
0
91,751
0
W
Jing Wei
6,372
910
23
3
0
141,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role