Player Matchup

Bakasura
Bakasura
Facu_002
Bakasura
Level 102
God Stats
9W - 9L
1,515 SR
Queue Stats
430W - 403L
1,458 Elo+
Solo
Danzaburou
Danzaburou
MarciodoMorro
Danzaburou
Level 69
God Stats
29W - 18L
1,449 SR
Queue Stats
54W - 42L
1,467 Elo+
Party 1
Ra
Ra
NextWorld
Ra
Level 109
God Stats
1W - 5L
1,405 SR
Queue Stats
28W - 36L
1,427 Elo+
Solo
Arachne
Arachne
NoChildren
Arachne
Level 140
God Stats
4W - 6L
1,495 SR
Queue Stats
100W - 105L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pedropz
Kumbhakarna
Level 58
God Stats
33W - 11L
1,501 SR
Queue Stats
79W - 59L
1,467 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,463 Elo+

VS

Team Averages
Level 88
1,591 SR
1,464 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ElSagastico
Hel
Level 71
God Stats
4W - 1L
1,815 SR
Queue Stats
383W - 379L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
LC_DiaCu
Hun Batz
Level 108
God Stats
2W - 3L
1,218 SR
Queue Stats
92W - 95L
1,463 Elo+
Party 2
Chang'e
Chang'e
Maarsh US
Chang'e
Level 62
God Stats
4W - 1L
1,791 SR
Queue Stats
337W - 342L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
halfredindogra
Ah Muzen Cab
Level 76
God Stats
21W - 13L
1,629 SR
Queue Stats
291W - 290L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Facu_002
Bakasura
14
0 / 2 / 1
8,194
431
3,348
17,977
11,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
MarciodoMorro
Danzaburou
16
5 / 1 / 2
9,751
513
10,345
9,920
4,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 0
8,974
472
6,344
11,035
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NoChildren
Arachne
13
3 / 1 / 4
8,421
443
7,569
10,613
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Pedropz
Kumbhakarna
12
1 / 0 / 4
7,999
421
2,686
14,890
9,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 1
11,519
606
7,679
7,743
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 1
11,110
585
15,042
11,918
8,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
LC_DiaCu
Hun Batz
16
1 / 2 / 3
9,955
524
5,606
13,588
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Maarsh US
Chang'e
13
0 / 3 / 2
8,694
458
9,731
14,182
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
halfredindogra
Ah Muzen Cab
14
0 / 2 / 0
8,867
467
3,791
10,053
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
9
9
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
1
5.5
W
3
3
1
1.17
L
Bakasura
Facu_002
Bakasura
0
2
1
0.25
W
Hun Batz
LC_DiaCu
Hun Batz
1
2
3
1.25
W
Chang'e
Maarsh US
Chang'e
0
3
2
0.33
L
Danzaburou
MarciodoMorro
Danzaburou
5
1
2
6
L
2
5
0
0.4
L
Arachne
NoChildren
Arachne
3
1
4
5
L
Kumbhakarna
Pedropz
Kumbhakarna
1
0
4
3
W
Ah Muzen Cab
halfredindogra
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
41,849
64,435
Taken
57,484
34,548
Mitigated
32,534
23,120
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,679
620
0
1,087
7,743
3,262
0
3,817
3,837
101,000
0
W
15,042
2,078
1,662
4,739
11,918
8,763
1,271
1,531
10,141
99,797
0
L
Bakasura
Facu_002
Bakasura
3,348
2,174
0
8,844
17,977
11,637
0
8,943
8,560
0
44,706
W
Hun Batz
LC_DiaCu
Hun Batz
5,606
1,748
0
4,399
13,588
5,687
3,078
1,607
11,981
0
77,049
W
Chang'e
Maarsh US
Chang'e
9,731
1,815
2,808
6,296
14,182
10,081
771
2,158
11,814
42,184
0
L
Danzaburou
MarciodoMorro
Danzaburou
10,345
6,570
0
4,339
9,920
4,372
0
4,872
5,014
0
76,624
L
6,344
462
132
2,645
11,035
4,914
0
5,983
5,052
73,611
0
L
Arachne
NoChildren
Arachne
7,569
6,147
0
2,253
10,613
4,311
0
3,218
7,271
0
63,049
L
Kumbhakarna
Pedropz
Kumbhakarna
2,686
417
1,453
3,454
14,890
9,314
0
8,664
6,086
22,462
0
W
Ah Muzen Cab
halfredindogra
Ah Muzen Cab
3,791
946
0
1,907
10,053
4,741
879
283
9,770
0
70,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
50,145
494
Minions Killed
601
0
Camps Cleared
0
1,731,339
Distance Traveled
1,828,906
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,519
606
146
8
0
379,462
5
W
Hel
11,110
585
166
9
0
348,179
5
L
Bakasura
8,194
431
108
6
0
353,304
0
W
Hun Batz
9,955
524
122
6
0
432,511
6
W
Chang'e
8,694
458
57
3
0
361,467
4
L
Danzaburou
9,751
513
122
6
0
359,628
3
L
Ra
8,974
472
138
7
0
353,644
5
L
Arachne
8,421
443
100
5
0
271,001
0
L
Kumbhakarna
7,999
421
26
1
0
393,762
6
W
Ah Muzen Cab
8,867
467
110
6
0
307,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role