Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
CutesyTiamat
Susano
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 297L
1,530 Elo+
Party 1
Bacchus
Bacchus
Yangka1
Bacchus
Level 26
God Stats
3W - 3L
1,712 SR
Queue Stats
296W - 270L
1,410 Elo+
Party 3
Chang'e
Chang'e
achillesarmpit
Chang'e
Level 108
God Stats
13W - 13L
1,535 SR
Queue Stats
331W - 287L
1,524 Elo+
Party 1
Anubis
Anubis
serafin12
Anubis
Level 22
God Stats
81W - 61L
1,873 SR
Queue Stats
251W - 207L
1,484 Elo+
Party 1
Team Averages
Level 78
1,624 SR
1,490 Elo+

VS

Team Averages
Level 75
1,643 SR
1,402 Elo+
Atlas
Atlas
Vanoi
Atlas
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 54L
1,254 Elo+
Party 4
Apollo
Apollo
adrianrush
Apollo
Level 16
God Stats
7W - 3L
1,876 SR
Queue Stats
70W - 76L
1,512 Elo+
Party 2
Neith
Neith
alesstone
Neith
Level 144
God Stats
4W - 5L
1,432 SR
Queue Stats
206W - 235L
1,519 Elo+
Party 2
Maui
Maui
figgylin
Maui
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 36L
1,203 Elo+
Party 4
Thanatos
Thanatos
wibinichinime
Thanatos
Level 124
God Stats
4W - 0L
1,907 SR
Queue Stats
175W - 212L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 3 / 1
6,722
480
5,382
11,983
4,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
13
2 / 0 / 2
7,188
513
4,872
9,460
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Yangka1
Bacchus
10
2 / 4 / 5
6,749
482
7,160
12,110
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 0
7,058
504
4,417
9,145
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
serafin12
Anubis
13
2 / 1 / 2
7,532
538
1,982
9,447
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Vanoi
Atlas
13
1 / 2 / 3
7,790
556
4,209
7,256
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
adrianrush
Apollo
12
3 / 3 / 0
7,165
512
6,679
10,087
3,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
alesstone
Neith
14
4 / 0 / 2
8,854
632
9,547
4,702
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
10
0 / 2 / 3
6,563
469
2,418
6,778
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
wibinichinime
Thanatos
12
3 / 5 / 3
7,521
537
8,117
12,834
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
12
Kills
11
11
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
3
1
1.5
L
Susano
2
0
2
3
W
Atlas
Vanoi
Atlas
1
2
3
1.25
L
Bacchus
Yangka1
Bacchus
2
4
5
1.13
L
2
3
0
0.67
W
Apollo
adrianrush
Apollo
3
3
0
1
W
Neith
alesstone
Neith
4
0
2
5
W
Maui
0
2
3
0.75
L
Anubis
serafin12
Anubis
2
1
2
3
W
Thanatos
wibinichinime
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
30,970
52,145
Taken
41,657
27,891
Mitigated
18,592
15,345
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,382
2,706
0
2,210
11,983
4,937
0
184
11,799
0
43,543
L
Susano
4,872
1,213
0
1,500
9,460
3,232
0
31
9,429
0
52,807
W
Atlas
Vanoi
Atlas
4,209
1,021
0
2,536
7,256
3,234
0
3,640
3,046
41,698
0
L
Bacchus
Yangka1
Bacchus
7,160
867
0
1,980
12,110
10,250
0
2,415
9,659
23,507
0
L
4,417
438
0
4,090
9,145
5,003
0
3,435
5,184
44,927
0
W
Apollo
adrianrush
Apollo
6,679
4,246
0
1,613
10,087
3,996
796
4,620
5,347
0
47,426
W
Neith
alesstone
Neith
9,547
1,733
0
1,254
4,702
1,750
582
1,045
3,657
0
68,481
W
Maui
2,418
920
0
2,236
6,778
5,146
0
1,960
4,781
9,998
0
L
Anubis
serafin12
Anubis
1,982
305
50
5,515
9,447
4,469
0
0
9,447
60,877
0
W
Thanatos
wibinichinime
Thanatos
8,117
2,092
0
7,902
12,834
4,466
0
1,548
11,267
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
37,893
377
Minions Killed
348
0
Camps Cleared
0
1,256,896
Distance Traveled
1,417,279
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,722
480
64
5
0
254,476
2
L
Susano
7,188
513
90
6
0
315,575
1
W
Atlas
7,790
556
72
5
0
283,525
0
L
Bacchus
6,749
482
26
2
0
283,112
4
L
Chang'e
7,058
504
77
6
0
166,464
0
W
Apollo
7,165
512
64
5
0
272,329
0
W
Neith
8,854
632
117
8
0
252,401
0
W
Maui
6,563
469
27
2
0
310,397
1
L
Anubis
7,532
538
120
9
0
237,269
0
W
Thanatos
7,521
537
68
5
0
298,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role