Player Matchup

Neith
Neith
DVDimensions
Neith
Level 173
God Stats
4W - 2L
1,187 SR
Queue Stats
458W - 468L
1,377 Elo+
Solo
Eset
Eset
KnucklerDeep
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,422 Elo+
Party 1
Geb
Geb
London2Cold
Geb
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
SDRLWIZARD
Zhong Kui
Level 125
God Stats
1W - 1L
1,324 SR
Queue Stats
110W - 126L
1,399 Elo+
Solo
Cabrakan
Cabrakan
wondo81
Cabrakan
Level 128
God Stats
7W - 1L
1,836 SR
Queue Stats
493W - 465L
1,456 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,410 Elo+

VS

Team Averages
Level 108
1,569 SR
1,431 Elo+
Cerberus
Cerberus
Chuckles3c
Cerberus
Level 99
God Stats
2W - 5L
1,262 SR
Queue Stats
308W - 289L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
LaughingSatan
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
491W - 516L
1,449 Elo+
Party 3
Cliodhna
Cliodhna
ThisFancyNut
Cliodhna
Level 96
God Stats
1W - 1L
1,756 SR
Queue Stats
88W - 84L
1,450 Elo+
Party 2
Artio
Artio
mlc3476
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,392 Elo+
Party 2
Poseidon
Poseidon
shaggymaggie180
Poseidon
Level 80
God Stats
9W - 5L
1,829 SR
Queue Stats
558W - 645L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
12,536
836
27,199
14,194
8,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 18
12,298
820
21,031
13,749
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 3 / 26
11,281
752
11,536
19,574
25,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
SDRLWIZARD
Zhong Kui
18
10 / 5 / 19
12,091
806
20,648
17,219
18,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
wondo81
Cabrakan
18
7 / 2 / 19
11,215
748
7,561
16,841
20,856
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chuckles3c
Cerberus
18
5 / 6 / 10
10,782
719
13,102
30,387
50,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hun Batz
LaughingSatan
Hun Batz
13
1 / 12 / 7
8,755
584
7,956
19,589
9,286
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ThisFancyNut
Cliodhna
17
4 / 8 / 10
10,776
718
20,093
18,320
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
mlc3476
Artio
16
3 / 7 / 9
10,037
669
5,271
21,501
28,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
19
5 / 5 / 7
10,934
729
14,357
13,547
8,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
61
37
Kills
18
18
Deaths
38
104
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chuckles3c
Cerberus
5
6
10
1.67
W
9
3
22
6.67
W
10
5
18
3.8
L
Hun Batz
LaughingSatan
Hun Batz
1
12
7
0.38
W
1
3
26
4.67
W
Zhong Kui
SDRLWIZARD
Zhong Kui
10
5
19
3.9
L
Cliodhna
ThisFancyNut
Cliodhna
4
8
10
1.13
L
Artio
mlc3476
Artio
3
7
9
1.07
L
Poseidon
5
5
7
1.7
W
Cabrakan
wondo81
Cabrakan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,975
Damage
60,779
81,577
Taken
103,344
82,307
Mitigated
106,064
27,726
Healing
27,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chuckles3c
Cerberus
13,102
1,232
1,652
11,543
30,387
50,232
0
16,245
14,142
25,510
1,589
W
27,199
8,443
773
4,395
14,194
8,554
3,786
3,348
10,846
0
52,263
W
21,031
1,339
1,854
1,922
13,749
8,419
1,405
6,560
7,189
44,754
0
L
Hun Batz
LaughingSatan
Hun Batz
7,956
1,086
1,143
848
19,589
9,286
0
11,342
8,247
0
15,016
W
11,536
1,392
2,860
4,104
19,574
25,773
213
8,301
11,273
21,314
0
W
Zhong Kui
SDRLWIZARD
Zhong Kui
20,648
3,876
570
5,275
17,219
18,705
768
6,683
10,536
38,584
0
L
Cliodhna
ThisFancyNut
Cliodhna
20,093
1,084
876
969
18,320
10,183
0
10,797
7,523
0
32,900
L
Artio
mlc3476
Artio
5,271
621
3,141
5,888
21,501
28,111
0
12,598
8,903
8,239
0
L
Poseidon
14,357
2,216
185
795
13,547
8,252
1,121
9,794
3,753
40,299
0
W
Cabrakan
wondo81
Cabrakan
7,561
807
1,951
4,022
16,841
20,856
782
6,249
10,592
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
51,284
164
Minions Killed
166
0
Camps Cleared
0
1,351,313
Distance Traveled
1,186,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,782
719
60
4
0
241,992
0
W
Neith
12,536
836
54
4
0
253,652
0
W
Eset
12,298
820
46
3
0
283,534
0
L
Hun Batz
8,755
584
17
1
0
214,860
0
W
Geb
11,281
752
14
1
0
278,078
0
W
Zhong Kui
12,091
806
35
2
0
256,325
0
L
Cliodhna
10,776
718
32
2
0
247,618
0
L
Artio
10,037
669
1
0
0
252,679
0
L
Poseidon
10,934
729
56
4
0
229,740
0
W
Cabrakan
11,215
748
15
1
0
279,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role