Player Matchup

Ullr
Ullr
Diamond I
Αlfy
Ullr
Diamond I
Level 159
God Stats
9W - 1L
2,009 SR
Queue Stats
67W - 13L
2,711 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
2,009 SR
2,711 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 64
1,764 SR
2,255 MMR
He Bo
He Bo
Masters
Supertony1805x
He Bo
Masters
Level 64
God Stats
18W - 13L
1,764 SR
Queue Stats
248W - 136L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Αlfy
Ullr
17
6 / 2 / 0
10,776
1,078
11,534
11,509
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BastetMartichorasBakasuraChronosKali

VS

Bans
HadesSkadiAh Muzen CabAnubisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,487
849
7,813
13,556
11,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Ullr
Αlfy
Ullr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
7,813
11,509
Taken
13,556
7,176
Mitigated
11,294
2,265
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,813
134
0
938
13,556
11,294
0
210
13,346
40,107
0
W
Ullr
Αlfy
Ullr
11,534
5,437
0
2,265
11,509
7,176
1,983
7,973
3,536
0
67,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,776
Gold Earned
8,487
115
Minions Killed
76
7
Camps Cleared
2
197,588
Distance Traveled
192,667
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,487
849
76
8
2
192,667
1
W
Ullr
10,776
1,078
115
12
7
197,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role