Player Matchup

Atlas
Atlas
Der_Dissident-IV
Atlas
Level 104
God Stats
10W - 11L
1,541 SR
Queue Stats
92W - 99L
1,435 Elo+
Party 3
Neith
Neith
FastCapt Angel
Neith
Level 157
God Stats
6W - 15L
1,494 SR
Queue Stats
511W - 528L
1,414 Elo+
Solo
Nox
Nox
RedDeathRevenant
Nox
Level 149
God Stats
2W - 7L
1,671 SR
Queue Stats
400W - 441L
1,533 Elo+
Solo
Susano
Susano
ryvers92
Susano
Level 69
God Stats
67W - 77L
1,425 SR
Queue Stats
149W - 171L
1,405 Elo+
Party 3
Odin
Odin
toysim59
Odin
Level 129
God Stats
15W - 22L
1,496 SR
Queue Stats
157W - 184L
1,423 Elo+
Party 3
Team Averages
Level 122
1,525 SR
1,442 Elo+

VS

Team Averages
Level 98
1,600 SR
1,473 Elo+
Cliodhna
Cliodhna
A-Devils-Luck
Cliodhna
Level 92
God Stats
7W - 6L
1,593 SR
Queue Stats
157W - 160L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Darkening_Fire
Gilgamesh
Level 101
God Stats
16W - 2L
2,028 SR
Queue Stats
138W - 125L
1,485 Elo+
Party 2
Ra
Ra
Ray Kamaura
Ra
Level 63
God Stats
1W - 1L
1,483 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Vamana
Vamana
TheBug25
Vamana
Level 137
God Stats
1W - 0L
1,290 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 1
Agni
Agni
sil3n3s_kill3s
Agni
Level 97
God Stats
13W - 6L
1,607 SR
Queue Stats
101W - 84L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,689
1,138
1,433
4,023
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
6,155
1,231
3,684
8,110
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,086
1,017
0
0
0
Susano
ryvers92
Susano
9
1 / 2 / 1
5,675
1,135
1,886
3,737
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
1 / 1 / 1
5,952
1,190
1,327
3,005
2,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

332

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A-Devils-Luck
Cliodhna
11
1 / 0 / 4
6,124
1,225
2,186
2,645
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Darkening_Fire
Gilgamesh
11
1 / 0 / 5
5,932
1,186
4,030
2,345
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 2
6,775
1,355
1,494
1,946
784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
TheBug25
Vamana
11
0 / 0 / 5
5,919
1,184
3,563
3,119
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 3
6,987
1,397
4,571
1,766
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
8
8
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
A-Devils-Luck
Cliodhna
1
0
4
3
W
Gilgamesh
Darkening_Fire
Gilgamesh
1
0
5
3.5
L
0
2
2
0.5
L
0
3
1
0.17
W
2
1
2
3
L
0
0
0
0
W
Vamana
TheBug25
Vamana
0
0
5
2.5
L
Susano
ryvers92
Susano
1
2
1
0.75
W
4
1
3
5.5
L
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,330
Damage
15,844
18,875
Taken
11,821
9,012
Mitigated
6,904
1,144
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
A-Devils-Luck
Cliodhna
2,186
291
0
306
2,645
1,003
0
190
2,414
0
9,416
W
Gilgamesh
Darkening_Fire
Gilgamesh
4,030
1,108
0
384
2,345
2,034
0
131
2,172
0
6,209
L
1,433
532
31
327
4,023
2,504
0
944
2,861
3,923
0
L
3,684
1,597
8
530
8,110
3,053
0
2,701
4,908
0
22,223
W
1,494
37
192
574
1,946
784
0
509
1,356
21,979
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
TheBug25
Vamana
3,563
778
0
282
3,119
2,499
0
398
2,721
0
11,399
L
Susano
ryvers92
Susano
1,886
255
88
54
3,737
1,214
0
1,171
2,413
0
5,617
W
4,571
503
0
26
1,766
584
0
205
1,487
12,818
0
L
Odin
1,327
0
0
106
3,005
2,241
0
1,189
1,777
0
9,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
31,737
77
Minions Killed
110
2
Camps Cleared
8
299,594
Distance Traveled
535,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,124
1,225
11
2
3
109,219
0
W
Gilgamesh
5,932
1,186
10
2
1
108,850
0
L
Atlas
5,689
1,138
2
0
1
60,807
0
L
Neith
6,155
1,231
50
10
0
73,875
0
W
Ra
6,775
1,355
45
9
1
93,747
0
L
Nox
5,086
1,017
0
0
0
0
0
W
Vamana
5,919
1,184
27
5
1
116,861
0
L
Susano
5,675
1,135
7
1
0
80,630
0
W
Agni
6,987
1,397
17
3
2
106,787
0
L
Odin
5,952
1,190
18
4
1
84,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role