Player Matchup

Guan Yu
Guan Yu
Cufaaa1234
Guan Yu
Level 82
God Stats
32W - 35L
1,536 SR
Queue Stats
39W - 44L
1,478 Elo+
Party 2
Pele
Pele
Larrypaa
Pele
Level 101
God Stats
8W - 11L
1,704 SR
Queue Stats
214W - 229L
1,487 Elo+
Party 2
Neith
Neith
Sannti00
Neith
Level 87
God Stats
10W - 10L
1,401 SR
Queue Stats
133W - 153L
1,480 Elo+
Party 2
Ymir
Ymir
Yamilelec
Ymir
Level 68
God Stats
26W - 25L
1,575 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 2
Nox
Nox
Zeke1999
Nox
Level 63
God Stats
14W - 7L
1,642 SR
Queue Stats
95W - 103L
1,498 Elo+
Party 2
Team Averages
Level 80
1,572 SR
1,491 Elo+

VS

Team Averages
Level 142
1,431 SR
1,482 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Erisonson
Mulan
Level 157
God Stats
1W - 4L
1,139 SR
Queue Stats
82W - 93L
1,508 Elo+
Solo
Izanami
Izanami
Kojjii
Izanami
Level 90
God Stats
84W - 99L
1,527 SR
Queue Stats
110W - 137L
1,414 Elo+
Party 1
Thanatos
Thanatos
iNeelix
Thanatos
Level 187
God Stats
22W - 26L
1,488 SR
Queue Stats
708W - 699L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cufaaa1234
Guan Yu
9
0 / 1 / 1
5,245
525
3,749
9,905
11,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
12
8 / 0 / 5
7,352
735
7,751
6,021
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sannti00
Neith
9
4 / 1 / 4
5,601
560
7,064
6,715
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 1 / 7
5,351
535
3,461
6,227
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 6
6,763
676
3,880
4,416
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 3 / 2
4,916
492
2,819
10,429
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
 
The Morrigan
8
0 / 5 / 0
4,799
480
1,453
4,805
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Erisonson
Mulan
11
1 / 1 / 0
6,270
627
7,566
8,044
5,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kojjii
Izanami
7
0 / 4 / 1
4,481
448
2,048
7,466
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
iNeelix
Thanatos
11
3 / 4 / 1
6,329
633
4,690
10,925
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
L
The Morrigan
 
The Morrigan
0
5
0
0
W
Guan Yu
Cufaaa1234
Guan Yu
0
1
1
0.5
L
Mulan
Erisonson
Mulan
1
1
0
1
L
Izanami
Kojjii
Izanami
0
4
1
0.13
W
Pele
8
0
5
10.5
W
Neith
Sannti00
Neith
4
1
4
6
W
Ymir
0
1
7
3.5
W
5
1
6
8
L
Thanatos
iNeelix
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
18,576
33,284
Taken
41,669
21,341
Mitigated
19,067
10,540
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,819
851
0
1,342
10,429
6,318
0
2,918
7,511
16,969
0
L
The Morrigan
 
The Morrigan
1,453
341
0
274
4,805
1,199
0
876
3,812
26,663
0
W
Guan Yu
Cufaaa1234
Guan Yu
3,749
1,289
40
3,249
9,905
11,060
0
0
9,905
1,348
30,406
L
Mulan
Erisonson
Mulan
7,566
2,425
0
3,699
8,044
5,117
0
536
7,508
0
48,149
L
Izanami
Kojjii
Izanami
2,048
1,275
0
626
7,466
2,459
0
2,326
5,140
0
16,444
W
Pele
7,751
1,866
0
1,221
6,021
2,120
0
429
5,592
0
55,004
W
Neith
Sannti00
Neith
7,064
3,430
0
2,752
6,715
2,000
376
1,477
5,238
0
30,013
W
Ymir
3,461
1,003
175
1,652
6,227
4,493
0
1,477
4,750
19,580
0
W
3,880
1,304
0
1,451
4,416
1,668
309
889
3,527
40,302
0
L
Thanatos
iNeelix
Thanatos
4,690
1,401
0
6,620
10,925
3,974
0
1,240
9,685
0
49,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
26,795
256
Minions Killed
262
0
Camps Cleared
0
1,097,355
Distance Traveled
977,531
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,916
492
22
2
0
209,044
2
L
The Morrigan
4,799
480
42
4
0
182,406
2
W
Guan Yu
5,245
525
45
5
0
192,229
1
L
Mulan
6,270
627
89
9
0
173,709
0
L
Izanami
4,481
448
29
3
0
177,401
1
W
Pele
7,352
735
75
8
0
281,509
3
W
Neith
5,601
560
42
4
0
188,582
0
W
Ymir
5,351
535
19
2
0
208,075
2
W
Nox
6,763
676
75
8
0
226,960
0
L
Thanatos
6,329
633
80
8
0
234,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role