Player Matchup

Merlin
Merlin
LaTrapo
Merlin
Level 48
God Stats
1W - 3L
1,496 SR
Queue Stats
4W - 5L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Piceman3000
Kuzenbo
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,603 Elo+
Party 2
Set
Set
xxNekomaru
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,603 Elo+
Party 2
Team Averages
Level 48
1,499 SR
1,568 Elo+

VS

Team Averages
Level 128
1,713 SR
1,522 Elo+
Ah Puch
Ah Puch
Alien38
Ah Puch
Level 137
God Stats
4W - 2L
1,835 SR
Queue Stats
186W - 203L
1,439 Elo+
Solo
Bacchus
Bacchus
Bife69
Bacchus
Level 134
God Stats
5W - 0L
1,660 SR
Queue Stats
102W - 88L
1,553 Elo+
Party 1
Xbalanque
Xbalanque
xXSirFarturasXx
Xbalanque
Level 113
God Stats
3W - 0L
1,643 SR
Queue Stats
225W - 187L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LaTrapo
Merlin
10
1 / 5 / 2
6,574
657
5,287
8,191
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Piceman3000
Kuzenbo
11
2 / 1 / 0
7,090
709
4,341
9,620
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 3
7,016
702
3,806
8,359
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alien38
Ah Puch
12
2 / 1 / 6
7,439
744
11,377
6,432
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Bife69
Bacchus
13
3 / 1 / 5
8,330
833
4,304
7,129
7,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
xXSirFarturasXx
Xbalanque
13
4 / 1 / 4
8,049
805
6,941
7,449
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alien38
Ah Puch
2
1
6
5
W
Bacchus
Bife69
Bacchus
3
1
5
5.5
L
Merlin
LaTrapo
Merlin
1
5
2
0.4
L
Kuzenbo
Piceman3000
Kuzenbo
2
1
0
2
W
Xbalanque
xXSirFarturasXx
Xbalanque
4
1
4
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,434
Damage
22,622
26,170
Taken
21,010
21,301
Mitigated
13,386
5,338
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alien38
Ah Puch
11,377
230
0
1,765
6,432
2,845
519
3,426
3,006
32,153
0
W
Bacchus
Bife69
Bacchus
4,304
364
1,674
2,100
7,129
7,516
155
3,291
3,838
13,148
0
L
Merlin
LaTrapo
Merlin
5,287
195
0
924
8,191
3,410
0
5,402
2,789
24,337
0
L
Kuzenbo
Piceman3000
Kuzenbo
4,341
1,598
954
1,931
9,620
12,194
0
5,247
4,373
16,521
0
W
Xbalanque
xXSirFarturasXx
Xbalanque
6,941
1,702
0
1,935
7,449
3,025
976
2,929
4,520
0
40,627
L
3,806
1,595
0
1,529
8,359
5,697
0
5,070
3,289
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
23,818
105
Minions Killed
146
0
Camps Cleared
0
525,063
Distance Traveled
546,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,439
744
60
6
0
179,877
2
W
Bacchus
8,330
833
15
2
0
181,004
0
L
Merlin
6,574
657
47
5
0
159,150
0
L
Kuzenbo
7,090
709
25
3
0
187,244
0
W
Xbalanque
8,049
805
71
7
0
185,167
0
L
Set
7,016
702
33
3
0
178,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role