Player Matchup

Chaac
Chaac
FatumCasus
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 1
Sol
Sol
Swanfyahbwoy85
Sol
Level 26
God Stats
0W - 4L
1,282 SR
Queue Stats
106W - 158L
1,386 Elo+
Solo
Ishtar
Ishtar
TheDudleyMan
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 1
Ra
Ra
Tigzor
Ra
Level 145
God Stats
1W - 6L
1,179 SR
Queue Stats
510W - 493L
1,399 Elo+
Solo
Achilles
Achilles
jahlyons83
Achilles
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 153L
1,447 Elo+
Solo
Team Averages
Level 79
1,392 SR
1,404 Elo+

VS

Team Averages
Level 104
1,507 SR
1,391 Elo+
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Reaper6219012
Ishtar
Level 93
God Stats
2W - 1L
1,279 SR
Queue Stats
160W - 169L
1,374 Elo+
Solo
Artemis
Artemis
SaphyraOff
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,185 Elo+
Party 2
Nu Wa
Nu Wa
tafo99
Nu Wa
Level 121
God Stats
5W - 1L
1,756 SR
Queue Stats
213W - 224L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 4 / 4
6,104
872
7,344
9,467
5,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 3
6,513
930
8,314
7,583
3,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
1 / 5 / 5
6,351
907
6,195
8,089
3,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
3 / 1 / 3
7,162
1,023
4,955
7,464
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
jahlyons83
Achilles
1
0 / 0 / 0
1,860
266
0
500
129

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 0 / 7
7,720
1,103
7,422
7,413
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
 
Terra
11
0 / 2 / 9
6,774
968
2,155
10,477
9,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 8
6,423
918
4,625
4,681
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
SaphyraOff
Artemis
12
4 / 2 / 5
7,153
1,022
6,770
5,184
2,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tafo99
Nu Wa
13
3 / 1 / 4
7,447
1,064
7,304
4,364
2,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
6
Kills
12
12
Deaths
7
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
7
8.5
W
Terra
 
Terra
0
2
9
2.25
L
Chaac
0
4
4
0.5
W
0
2
8
2
W
Artemis
SaphyraOff
Artemis
4
2
5
3.25
L
2
2
3
1.75
L
Ishtar
1
5
5
0.7
L
Ra
3
1
3
4.5
L
Achilles
jahlyons83
Achilles
0
0
0
0
W
Nu Wa
tafo99
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
28,276
33,103
Taken
32,119
18,496
Mitigated
24,034
10,466
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,422
214
1,064
2,805
7,413
7,819
30
3,453
3,960
9,455
0
W
Terra
 
Terra
2,155
392
2,162
3,008
10,477
9,323
120
3,975
6,344
5,325
0
L
Chaac
7,344
2,285
77
1,030
9,467
5,005
0
5,384
4,083
0
11,687
W
4,625
3,934
0
70
4,681
2,177
364
1,734
2,947
0
11,957
W
Artemis
SaphyraOff
Artemis
6,770
2,891
1,267
1,064
5,184
2,671
505
2,376
2,808
0
14,549
L
8,314
2,745
412
1,965
7,583
3,238
32
3,453
4,130
15,788
0
L
Ishtar
6,195
3,963
72
338
8,089
3,349
0
3,537
4,552
0
13,894
L
Ra
4,955
310
3,632
2,940
7,464
6,775
0
4,007
3,457
15,946
0
L
Achilles
jahlyons83
Achilles
0
0
0
0
500
129
0
500
0
0
0
W
Nu Wa
tafo99
Nu Wa
7,304
1,832
1,046
748
4,364
2,044
440
1,573
2,791
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
35,517
65
Minions Killed
74
0
Camps Cleared
0
527,075
Distance Traveled
699,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,720
1,103
8
1
0
168,717
0
W
Terra
6,774
968
0
0
0
142,703
0
L
Chaac
6,104
872
21
3
0
134,409
0
W
Ishtar
6,423
918
21
3
0
139,273
0
W
Artemis
7,153
1,022
19
3
0
134,488
0
L
Sol
6,513
930
17
2
0
123,513
0
L
Ishtar
6,351
907
17
2
0
117,353
0
L
Ra
7,162
1,023
10
1
0
151,800
0
L
Achilles
1,860
266
0
0
0
0
0
W
Nu Wa
7,447
1,064
26
4
0
114,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role