Player Matchup

Janus
Janus
CyberSpectre76
Janus
Level 38
God Stats
2W - 5L
1,337 SR
Queue Stats
22W - 26L
1,462 Elo+
Solo
Guan Yu
Guan Yu
EmJay_10
Guan Yu
Level 101
God Stats
4W - 3L
1,399 SR
Queue Stats
121W - 107L
1,501 Elo+
Solo
Bakasura
Bakasura
FiZZeSchteven
Bakasura
Level 127
God Stats
44W - 38L
1,508 SR
Queue Stats
401W - 396L
1,337 Elo+
Solo
Poseidon
Poseidon
perunski4
Poseidon
Level 159
God Stats
249W - 214L
1,614 SR
Queue Stats
681W - 684L
1,481 Elo+
Solo
Tyr
Tyr
xXElRochaXx
Tyr
Level 104
God Stats
9W - 3L
1,633 SR
Queue Stats
157W - 150L
1,473 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,451 Elo+

VS

Team Averages
Level 131
1,427 SR
1,486 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bro_Husky
Kuzenbo
Level 212
God Stats
2W - 5L
1,123 SR
Queue Stats
468W - 473L
1,530 Elo+
Solo
Da Ji
Da Ji
MarcioMonteiro20
Da Ji
Level 127
God Stats
13W - 16L
1,319 SR
Queue Stats
360W - 355L
1,422 Elo+
Solo
Surtr
Surtr
iiReber-
Surtr
Level 129
God Stats
21W - 19L
1,694 SR
Queue Stats
269W - 276L
1,486 Elo+
Solo
Izanami
Izanami
valserthegamer
Izanami
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
502W - 486L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,091
535
11,718
10,412
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
EmJay_10
Guan Yu
13
0 / 3 / 1
8,055
474
4,075
13,821
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
FiZZeSchteven
Bakasura
14
1 / 0 / 3
8,522
501
4,652
14,110
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
perunski4
Poseidon
18
10 / 1 / 3
11,759
692
16,542
8,026
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 6
8,025
472
5,612
13,924
11,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 4 / 1
8,795
517
7,013
13,727
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Bro_Husky
Kuzenbo
9
0 / 3 / 3
6,183
364
3,794
11,181
9,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 2
8,645
509
5,133
16,877
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
iiReber-
Surtr
17
3 / 1 / 1
10,500
618
17,628
19,475
15,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 5 / 1
6,387
376
3,613
8,781
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
1
0.63
L
Kuzenbo
Bro_Husky
Kuzenbo
0
3
3
0.5
W
3
3
4
1.67
W
Guan Yu
EmJay_10
Guan Yu
0
3
1
0.17
W
Bakasura
FiZZeSchteven
Bakasura
1
0
3
2.5
L
3
4
2
1
L
Surtr
iiReber-
Surtr
3
1
1
3.5
W
Poseidon
perunski4
Poseidon
10
1
3
11.5
L
0
5
1
0.1
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
37,181
60,293
Taken
70,041
40,358
Mitigated
38,044
16,469
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,013
987
0
3,256
13,727
4,711
81
7,524
6,203
68,111
0
L
Kuzenbo
Bro_Husky
Kuzenbo
3,794
1,739
0
1,476
11,181
9,037
76
5,053
5,915
21,191
0
W
11,718
794
0
1,680
10,412
4,120
0
5,346
5,066
74,331
0
W
Guan Yu
EmJay_10
Guan Yu
4,075
404
526
3,291
13,821
16,043
0
229
13,592
0
45,932
W
Bakasura
FiZZeSchteven
Bakasura
4,652
3,964
0
4,658
14,110
5,867
730
1,704
12,406
0
46,529
L
5,133
996
0
2,779
16,877
6,079
0
7,118
9,684
0
63,407
L
Surtr
iiReber-
Surtr
17,628
5,010
0
8,071
19,475
15,210
78
3,894
14,614
377
104,028
W
Poseidon
perunski4
Poseidon
16,542
3,352
0
1,021
8,026
3,313
481
1,414
6,612
120,336
0
L
3,613
2,369
0
1,842
8,781
3,007
0
4,671
4,070
0
36,095
W
5,612
342
301
4,992
13,924
11,015
0
3,324
10,600
0
19,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
40,510
486
Minions Killed
473
0
Camps Cleared
0
1,849,890
Distance Traveled
1,385,098
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,795
517
106
6
0
262,856
0
L
Kuzenbo
6,183
364
24
1
0
256,009
1
W
Janus
9,091
535
111
7
0
357,357
2
W
Guan Yu
8,055
474
68
4
0
292,677
0
W
Bakasura
8,522
501
101
6
0
416,469
0
L
Da Ji
8,645
509
99
6
0
328,846
3
L
Surtr
10,500
618
171
10
0
340,720
3
W
Poseidon
11,759
692
183
11
0
377,608
2
L
Izanami
6,387
376
73
4
0
196,667
0
W
Tyr
8,025
472
23
1
0
405,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role