Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond I
CommanderCooch54
King Arthur
Diamond I
Level 126
God Stats
2W - 2L
1,870 SR
Queue Stats
88W - 59L
2,529 MMR
Party 1
Nox
Nox
Masters
Eddiewithaneye
Nox
Masters
Level 84
God Stats
1W - 1L
1,759 SR
Queue Stats
359W - 325L
2,866 MMR
Solo
Ra
Ra
Masters
Púca
Ra
Masters
Level 210
God Stats
12W - 22L
1,506 SR
Queue Stats
494W - 455L
2,895 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,627 SR
2,258 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,700 SR
2,500 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Masters
DynoK
Hel
Masters
Level 158
God Stats
2W - 0L
1,577 SR
Queue Stats
447W - 402L
2,546 MMR
Solo
Rama
Rama
Masters
Furballer
Rama
Masters
Level 193
God Stats
75W - 41L
1,777 SR
Queue Stats
268W - 226L
2,538 MMR
Solo
Vulcan
Vulcan
Masters
SuponjuBobu
Vulcan
Masters
Level 105
God Stats
23W - 5L
1,898 SR
Queue Stats
148W - 105L
3,144 MMR
Solo
Mercury
Mercury
Masters
Syawo
Mercury
Masters
Level 121
God Stats
10W - 5L
1,750 SR
Queue Stats
312W - 228L
2,774 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 3 / 0
6,637
553
6,799
12,396
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
 
Danzaburou
9
0 / 5 / 0
5,610
468
4,945
7,859
2,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CommanderCooch54
King Arthur
11
0 / 3 / 2
6,584
549
7,105
13,029
11,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,585
465
2,962
9,426
6,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
12
0 / 1 / 0
6,959
580
2,822
5,757
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eSurtrAphroditeVamana

VS

Bans
MartichorasHe BoSerqetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 6
6,887
574
9,570
11,681
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
DynoK
Hel
10
0 / 0 / 6
6,484
540
4,034
5,646
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
13
5 / 0 / 2
8,108
676
6,845
8,303
3,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
3 / 0 / 1
8,149
679
3,915
4,815
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Syawo
Mercury
13
6 / 0 / 4
7,592
633
10,160
9,674
3,556
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
15
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
0
0.67
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Hercules
 
Hercules
1
2
6
2
L
King Arthur
CommanderCooch54
King Arthur
0
3
2
0.33
W
Hel
DynoK
Hel
0
0
6
3
L
0
3
1
0.17
W
Rama
5
0
2
6
L
Ra
0
1
0
0
W
Vulcan
3
0
1
3.5
W
Mercury
Syawo
Mercury
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
34,524
48,467
Taken
40,119
29,620
Mitigated
20,183
11,052
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,799
4,309
0
3,460
12,396
5,786
0
1,636
10,593
0
55,342
L
Danzaburou
 
Danzaburou
4,945
2,485
0
1,412
7,859
2,806
0
537
7,322
0
37,884
W
Hercules
 
Hercules
9,570
3,841
0
5,673
11,681
8,428
0
408
10,703
0
43,324
L
King Arthur
CommanderCooch54
King Arthur
7,105
980
0
3,060
13,029
11,892
116
0
12,266
0
48,287
W
Hel
DynoK
Hel
4,034
347
4,290
3,810
5,646
3,246
112
2,220
3,222
16,249
0
L
2,962
877
0
1,546
9,426
6,969
0
3,632
5,755
16,712
0
W
Rama
6,845
5,625
0
4,617
8,303
3,171
1,020
968
7,265
0
64,069
L
Ra
2,822
45
360
1,214
5,757
2,167
0
2,144
3,613
65,585
0
W
Vulcan
3,915
1,157
0
1,418
4,815
1,782
0
1,270
3,488
78,019
0
W
Mercury
Syawo
Mercury
10,160
6,223
0
500
9,674
3,556
0
1,236
7,748
0
56,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
37,220
434
Minions Killed
452
0
Camps Cleared
0
1,321,758
Distance Traveled
1,344,921
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,637
553
114
10
0
301,136
0
L
Danzaburou
5,610
468
76
6
0
236,346
1
W
Hercules
6,887
574
81
7
0
248,685
1
L
King Arthur
6,584
549
84
7
0
255,803
1
W
Hel
6,484
540
17
1
0
284,228
6
L
Nox
5,585
465
31
3
0
257,815
5
W
Rama
8,108
676
125
10
0
226,690
2
L
Ra
6,959
580
129
11
0
270,658
2
W
Vulcan
8,149
679
149
12
0
278,872
2
W
Mercury
7,592
633
80
7
0
306,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role