Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
Adenos__
Pele
Silver IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,275 MMR
Party 1
Bellona
Bellona
Silver IV
BLUEBERRY3231
Bellona
Silver IV
Level 84
God Stats
8W - 4L
1,529 SR
Queue Stats
53W - 67L
1,223 MMR
Solo
Skadi
Skadi
Silver II
Matanaide
Skadi
Silver II
Level 125
God Stats
39W - 32L
1,601 SR
Queue Stats
90W - 92L
1,101 MMR
Party 1
Terra
Terra
Silver II
simpsil
Terra
Silver II
Level 73
God Stats
3W - 1L
1,552 SR
Queue Stats
11W - 17L
1,211 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,536 SR
1,262 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,605 SR
1,239 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Boss_Paragon_God
Zhong Kui
Bronze III
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
27W - 35L
1,096 MMR
Party 3
Mercury
Mercury
Silver III
R6xDEM0N
Mercury
Silver III
Level 88
God Stats
0W - 1L
1,768 SR
Queue Stats
10W - 18L
1,223 MMR
Solo
Athena
Athena
Silver II
beckofmen
Athena
Silver II
Level 109
God Stats
1W - 2L
1,511 SR
Queue Stats
95W - 104L
1,009 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
moonster1997
Baba Yaga
Bronze III
Level 148
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 7L
1,367 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 3 / 3
12,256
613
25,008
14,155
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
3 / 2 / 10
11,259
563
11,793
18,733
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
17
3 / 1 / 2
10,997
550
12,229
17,539
17,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Matanaide
Skadi
19
7 / 0 / 6
12,211
611
13,713
12,773
6,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
simpsil
Terra
15
1 / 0 / 9
10,050
503
7,566
18,485
18,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
VamanaAphroditeKing Arthur

VS

Bans
BakasuraAh PuchAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 5 / 1
9,096
455
6,733
17,315
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
17
2 / 4 / 0
10,419
521
12,068
18,585
18,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
R6xDEM0N
Mercury
17
2 / 6 / 0
10,026
501
8,415
19,815
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
beckofmen
Athena
13
1 / 4 / 2
9,119
456
6,372
22,456
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
moonster1997
Baba Yaga
15
1 / 5 / 2
9,607
480
11,293
13,867
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
6
6
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
3
3.83
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
Pele
3
2
10
4
W
Bellona
3
1
2
4
L
Zhong Kui
2
4
0
0.5
W
Skadi
Matanaide
Skadi
7
0
6
10
L
Mercury
R6xDEM0N
Mercury
2
6
0
0.33
L
Athena
beckofmen
Athena
1
4
2
0.5
L
Baba Yaga
moonster1997
Baba Yaga
1
5
2
0.4
W
Terra
simpsil
Terra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,309
Damage
44,881
81,685
Taken
92,038
60,472
Mitigated
62,598
31,708
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
25,008
1,100
0
6,074
14,155
8,041
725
6,331
7,824
107,319
0
L
Hou Yi
 
Hou Yi
6,733
2,945
0
4,498
17,315
6,928
0
5,399
11,916
0
65,878
W
Pele
11,793
3,770
0
7,123
18,733
9,700
1,614
6,035
12,516
0
109,057
W
Bellona
12,229
3,773
0
2,808
17,539
17,856
277
8,645
8,052
0
76,499
L
Zhong Kui
12,068
1,119
0
7,749
18,585
18,839
0
1,812
15,815
79,264
0
W
Skadi
Matanaide
Skadi
13,713
7,012
0
4,985
12,773
6,332
1,906
3,166
9,555
0
130,519
L
Mercury
R6xDEM0N
Mercury
8,415
4,315
0
2,027
19,815
7,242
0
6,842
12,885
0
111,860
L
Athena
beckofmen
Athena
6,372
1,537
82
2,740
22,456
24,332
0
9,009
13,355
22,702
0
L
Baba Yaga
moonster1997
Baba Yaga
11,293
618
0
2,963
13,867
5,257
0
9,512
4,355
75,287
0
W
Terra
simpsil
Terra
7,566
1,238
3,916
6,802
18,485
18,543
256
5,977
12,508
26,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
48,267
639
Minions Killed
549
0
Camps Cleared
0
2,111,190
Distance Traveled
1,976,271
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,256
613
154
8
0
344,665
1
L
Hou Yi
9,096
455
113
6
0
377,108
2
W
Pele
11,259
563
150
8
0
492,464
0
W
Bellona
10,997
550
128
6
0
427,926
0
L
Zhong Kui
10,419
521
129
6
0
356,804
1
W
Skadi
12,211
611
177
9
0
420,993
1
L
Mercury
10,026
501
133
7
0
476,516
0
L
Athena
9,119
456
39
2
0
392,499
0
L
Baba Yaga
9,607
480
135
7
0
373,344
0
W
Terra
10,050
503
30
2
0
425,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role