Player Matchup

Bastet
Bastet
BoyBlaster
Bastet
Level 50
God Stats
0W - 1L
1,295 SR
Queue Stats
137W - 150L
1,481 Elo+
Solo
Ix Chel
Ix Chel
GreyXBeard
Ix Chel
Level 113
God Stats
9W - 11L
1,556 SR
Queue Stats
539W - 527L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
ScentedBubbles
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,537 Elo+
Party 2
Maui
Maui
giggtytroll
Maui
Level 63
God Stats
0W - 3L
1,211 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 2
Skadi
Skadi
lorkoz
Skadi
Level 125
God Stats
19W - 22L
1,444 SR
Queue Stats
136W - 130L
1,353 Elo+
Solo
Team Averages
Level 80
1,401 SR
1,465 Elo+

VS

Team Averages
Level 81
1,467 SR
1,439 Elo+
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BRad0015
Rama
Level 87
God Stats
1W - 2L
1,315 SR
Queue Stats
10W - 14L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkblazeCBZ
Gilgamesh
Level 89
God Stats
5W - 1L
1,728 SR
Queue Stats
170W - 179L
1,451 Elo+
Solo
Mercury
Mercury
MrCommoon
Mercury
Level 42
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 31L
1,359 Elo+
Party 1
Zhong Kui
Zhong Kui
osmar1006
Zhong Kui
Level 109
God Stats
3W - 1L
1,498 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BoyBlaster
Bastet
14
3 / 5 / 1
8,260
551
6,015
14,242
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
GreyXBeard
Ix Chel
12
1 / 7 / 2
7,326
488
4,852
12,443
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ScentedBubbles
Gilgamesh
13
0 / 2 / 0
8,007
534
4,233
15,258
12,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 3
6,802
453
3,898
9,550
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
lorkoz
Skadi
13
4 / 3 / 1
8,315
554
9,455
9,459
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 2
7,700
513
4,374
7,456
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
2 / 2 / 5
8,298
553
6,666
9,468
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DarkblazeCBZ
Gilgamesh
13
2 / 3 / 12
8,714
581
6,959
16,396
9,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MrCommoon
Mercury
16
13 / 1 / 3
10,343
690
17,113
12,800
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
osmar1006
Zhong Kui
14
2 / 0 / 0
8,234
549
7,766
6,800
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
19
19
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
3
2
0.33
W
Rama
2
2
5
2.25
L
Bastet
BoyBlaster
Bastet
3
5
1
0.7
W
Gilgamesh
DarkblazeCBZ
Gilgamesh
2
3
12
2.67
L
Ix Chel
GreyXBeard
Ix Chel
1
7
2
0.29
W
Mercury
MrCommoon
Mercury
13
1
3
14.5
L
Gilgamesh
ScentedBubbles
Gilgamesh
0
2
0
0
L
1
2
3
1.25
L
Skadi
lorkoz
Skadi
4
3
1
1.5
W
Zhong Kui
osmar1006
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
42,878
60,952
Taken
52,920
34,354
Mitigated
25,005
10,271
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,374
539
0
750
7,456
2,479
122
1,897
5,559
52,298
0
W
Rama
6,666
5,091
0
3,819
9,468
3,436
1,311
1,193
8,275
0
50,174
L
Bastet
BoyBlaster
Bastet
6,015
1,756
0
5,371
14,242
5,568
0
507
13,735
0
60,260
W
Gilgamesh
DarkblazeCBZ
Gilgamesh
6,959
2,361
1,563
3,182
16,396
9,305
18
3,659
12,737
0
28,778
L
Ix Chel
GreyXBeard
Ix Chel
4,852
178
340
2,083
12,443
5,029
0
3,180
9,263
50,052
0
W
Mercury
MrCommoon
Mercury
17,113
9,671
0
2,704
12,800
5,153
1,057
2,156
10,644
0
79,780
L
Gilgamesh
ScentedBubbles
Gilgamesh
4,233
1,163
0
977
15,258
12,376
0
7,969
7,289
0
60,790
L
3,898
845
0
890
9,550
7,924
0
104
9,446
20,955
0
L
Skadi
lorkoz
Skadi
9,455
4,260
0
610
9,459
3,457
1,320
380
9,079
0
68,207
W
Zhong Kui
osmar1006
Zhong Kui
7,766
1,106
60
5,153
6,800
4,632
135
205
6,595
50,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
43,289
435
Minions Killed
420
0
Camps Cleared
0
1,391,282
Distance Traveled
1,445,560
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,700
513
103
7
0
270,488
6
W
Rama
8,298
553
93
6
0
254,529
0
L
Bastet
8,260
551
95
6
0
324,474
0
W
Gilgamesh
8,714
581
27
2
0
303,215
0
L
Ix Chel
7,326
488
87
6
0
267,670
2
W
Mercury
10,343
690
104
7
0
370,267
2
L
Gilgamesh
8,007
534
116
8
0
273,403
0
L
Maui
6,802
453
30
2
0
285,632
5
L
Skadi
8,315
554
107
7
0
240,103
1
W
Zhong Kui
8,234
549
93
6
0
247,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role