Player Matchup

Chaac
Chaac
Angrygerbil
Chaac
Level 175
God Stats
13W - 3L
1,853 SR
Queue Stats
300W - 298L
1,562 Elo+
Solo
Shiva
Shiva
D3PO
Shiva
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
329W - 309L
1,609 Elo+
Solo
Raijin
Raijin
FuttyClam
Raijin
Level 146
God Stats
2W - 3L
1,553 SR
Queue Stats
60W - 71L
1,510 Elo+
Party 1
Camazotz
Camazotz
MillzardJr
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 329L
1,547 Elo+
Solo
Jormungandr
Jormungandr
The3PointSniper9
Jormungandr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,531 Elo+
Party 1
Team Averages
Level 137
1,581 SR
1,552 Elo+

VS

Team Averages
Level 149
1,616 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrKillington
Tsukuyomi
Level 159
God Stats
8W - 0L
1,527 SR
Queue Stats
146W - 166L
1,484 Elo+
Party 2
Tiamat
Tiamat
JustJared5
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 93L
1,472 Elo+
Party 2
Artio
Artio
LightlylikeDeath
Artio
Level 156
God Stats
1W - 0L
1,909 SR
Queue Stats
3W - 1L
1,754 Elo+
Solo
Atlas
Atlas
NociIoI
Atlas
Level 147
God Stats
14W - 4L
1,645 SR
Queue Stats
237W - 223L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
8,804
880
9,617
17,096
15,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
D3PO
Shiva
14
2 / 3 / 9
8,010
801
8,434
10,836
13,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
FuttyClam
Raijin
13
2 / 7 / 3
7,882
788
8,797
10,174
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
MillzardJr
Camazotz
13
0 / 6 / 10
7,146
715
10,197
13,184
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
The3PointSniper9
Jormungandr
13
4 / 4 / 5
8,394
839
11,298
11,434
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 4 / 9
8,048
805
7,117
9,702
4,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
DrKillington
Tsukuyomi
15
10 / 2 / 11
9,089
909
21,060
10,760
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
JustJared5
Tiamat
15
3 / 3 / 12
8,035
804
12,781
9,920
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 13
7,721
772
4,465
16,277
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
NociIoI
Atlas
16
5 / 2 / 15
8,447
845
12,356
14,065
17,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
12
Kills
23
23
Deaths
15
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
4
9
2.38
L
4
3
9
2.83
L
Shiva
D3PO
Shiva
2
3
9
2.17
W
Tsukuyomi
DrKillington
Tsukuyomi
10
2
11
7.75
L
Raijin
FuttyClam
Raijin
2
7
3
0.5
W
Tiamat
JustJared5
Tiamat
3
3
12
3
W
0
4
13
1.63
L
Camazotz
MillzardJr
Camazotz
0
6
10
0.83
W
Atlas
NociIoI
Atlas
5
2
15
6.25
L
Jormungandr
The3PointSniper9
Jormungandr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
57,779
62,724
Taken
60,724
52,351
Mitigated
54,313
13,887
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,117
3,149
1,407
882
9,702
4,799
0
3,294
6,218
0
11,996
L
9,617
518
153
5,867
17,096
15,156
0
10,180
6,916
0
22,916
L
Shiva
D3PO
Shiva
8,434
907
837
1,712
10,836
13,094
0
5,471
5,365
0
18,130
W
Tsukuyomi
DrKillington
Tsukuyomi
21,060
4,537
385
2,745
10,760
5,279
0
2,492
7,933
0
33,519
L
Raijin
FuttyClam
Raijin
8,797
533
49
193
10,174
4,620
0
4,179
5,995
17,371
0
W
Tiamat
JustJared5
Tiamat
12,781
1,061
2,780
2,182
9,920
7,086
0
2,739
6,905
24,136
0
W
4,465
586
2,999
3,075
16,277
19,518
0
4,742
10,998
6,522
0
L
Camazotz
MillzardJr
Camazotz
10,197
1,477
313
2,918
13,184
6,362
246
5,009
8,175
0
16,568
W
Atlas
NociIoI
Atlas
12,356
4,195
2,206
3,389
14,065
17,631
0
4,211
9,304
22,758
0
L
Jormungandr
The3PointSniper9
Jormungandr
11,298
914
421
1,424
11,434
13,119
0
4,763
6,671
16,582
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
41,340
114
Minions Killed
100
0
Camps Cleared
0
902,924
Distance Traveled
971,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,048
805
13
1
0
180,493
0
L
Chaac
8,804
880
26
3
0
207,314
0
L
Shiva
8,010
801
28
3
0
202,616
0
W
Tsukuyomi
9,089
909
23
2
0
208,768
0
L
Raijin
7,882
788
28
3
0
151,774
0
W
Tiamat
8,035
804
34
3
0
189,198
0
W
Artio
7,721
772
8
1
0
193,622
0
L
Camazotz
7,146
715
14
1
0
187,427
0
W
Atlas
8,447
845
22
2
0
199,286
0
L
Jormungandr
8,394
839
18
2
0
153,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role