Player Matchup

Raijin
Raijin
AtomiX_OW
Raijin
Level 80
God Stats
4W - 4L
1,681 SR
Queue Stats
165W - 159L
1,467 Elo+
Party 1
Zeus
Zeus
Azona88
Zeus
Level 127
God Stats
21W - 6L
1,861 SR
Queue Stats
402W - 407L
1,473 Elo+
Party 1
Hercules
Hercules
EncreCameleon707
Hercules
Level 82
God Stats
3W - 0L
1,251 SR
Queue Stats
477W - 446L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
PABLO FRX
Nu Wa
Level 123
God Stats
4W - 1L
1,843 SR
Queue Stats
394W - 407L
1,441 Elo+
Solo
Sylvanus
Sylvanus
occidere
Sylvanus
Level 142
God Stats
4W - 1L
1,618 SR
Queue Stats
153W - 155L
1,405 Elo+
Solo
Team Averages
Level 111
1,651 SR
1,447 Elo+

VS

Team Averages
Level 112
1,479 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
kimmiroi
Tiamat
Level 141
God Stats
1W - 6L
1,394 SR
Queue Stats
393W - 395L
1,459 Elo+
Solo
Freya
Freya
seventh7ab
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Osiris
Osiris
zibsnis
Osiris
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AtomiX_OW
Raijin
11
1 / 3 / 8
6,050
1,008
5,725
5,286
1,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Azona88
Zeus
13
10 / 1 / 4
7,693
1,282
14,404
5,587
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 8
5,626
938
1,626
6,332
5,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
PABLO FRX
Nu Wa
12
2 / 2 / 10
6,160
1,027
6,113
4,814
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
occidere
Sylvanus
11
2 / 1 / 11
6,184
1,031
3,559
7,252
5,300
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 4
6,310
1,052
6,698
8,695
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ra
 
Ra
13
1 / 1 / 4
6,108
1,018
4,750
5,215
2,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
kimmiroi
Tiamat
11
1 / 3 / 3
5,674
946
4,468
6,344
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
7
0 / 4 / 1
4,999
833
2,539
5,474
2,083
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
zibsnis
Osiris
11
5 / 4 / 4
6,861
1,144
7,160
8,320
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
15
Kills
9
9
Deaths
15
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
4
1.33
L
Ra
 
Ra
1
1
4
3
W
Raijin
AtomiX_OW
Raijin
1
3
8
1.67
W
Zeus
Azona88
Zeus
10
1
4
12
W
0
2
8
2
W
Nu Wa
PABLO FRX
Nu Wa
2
2
10
3.5
L
Tiamat
kimmiroi
Tiamat
1
3
3
0.83
W
Sylvanus
occidere
Sylvanus
2
1
11
7.5
L
Freya
0
4
1
0.13
L
Osiris
zibsnis
Osiris
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
25,615
29,271
Taken
34,048
16,910
Mitigated
19,636
12,470
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,698
1,357
300
1,300
8,695
3,942
0
8,157
538
0
16,088
L
Ra
 
Ra
4,750
48
2,269
2,918
5,215
2,421
0
4,625
590
18,933
0
W
Raijin
AtomiX_OW
Raijin
5,725
525
602
481
5,286
1,985
36
1,934
3,300
14,670
0
W
Zeus
Azona88
Zeus
14,404
2,002
594
1,041
5,587
2,396
219
2,395
3,135
20,925
0
W
1,626
277
181
951
6,332
5,331
0
2,009
4,323
0
2,462
W
Nu Wa
PABLO FRX
Nu Wa
6,113
1,358
270
441
4,814
1,898
36
1,912
2,902
16,006
0
L
Tiamat
kimmiroi
Tiamat
4,468
173
633
1,632
6,344
3,256
0
5,447
897
10,565
0
W
Sylvanus
occidere
Sylvanus
3,559
555
4,632
3,277
7,252
5,300
105
3,230
3,854
5,139
0
L
Freya
2,539
598
25
514
5,474
2,083
0
4,843
631
5,100
0
L
Osiris
zibsnis
Osiris
7,160
1,455
111
582
8,320
7,934
0
6,729
1,591
0
9,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
29,952
67
Minions Killed
83
0
Camps Cleared
0
552,680
Distance Traveled
525,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,310
1,052
23
4
0
126,554
0
L
Ra
6,108
1,018
42
7
0
115,218
0
W
Raijin
6,050
1,008
30
5
0
114,983
0
W
Zeus
7,693
1,282
17
3
0
117,654
0
W
Hercules
5,626
938
7
1
0
91,506
0
W
Nu Wa
6,160
1,027
13
2
0
115,512
0
L
Tiamat
5,674
946
10
2
0
92,166
0
W
Sylvanus
6,184
1,031
0
0
0
113,025
0
L
Freya
4,999
833
6
1
0
67,519
0
L
Osiris
6,861
1,144
2
0
0
124,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role