Player Matchup

Tiamat
Tiamat
Kaldrean
Tiamat
Level 123
God Stats
2W - 4L
1,399 SR
Queue Stats
148W - 126L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Kyradono
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,482 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Styxthefallen
Kumbhakarna
Level 149
God Stats
1W - 2L
1,545 SR
Queue Stats
60W - 68L
1,550 Elo+
Party 3
Bakasura
Bakasura
TeeGrizzleyyy
Bakasura
Level 65
God Stats
3W - 5L
1,492 SR
Queue Stats
205W - 217L
1,486 Elo+
Solo
Guan Yu
Guan Yu
xBANDxA1Dx
Guan Yu
Level 109
God Stats
1W - 1L
1,585 SR
Queue Stats
28W - 24L
1,590 Elo+
Party 2
Team Averages
Level 107
1,504 SR
1,522 Elo+

VS

Team Averages
Level 111
1,581 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BraveLitaToasta
Ne Zha
Level 125
God Stats
2W - 1L
1,661 SR
Queue Stats
129W - 117L
1,567 Elo+
Party 1
Khepri
Khepri
DanielRH21
Khepri
Level 126
God Stats
7W - 1L
1,680 SR
Queue Stats
257W - 231L
1,569 Elo+
Party 4
Skadi
Skadi
Scallywagger5653
Skadi
Level 58
God Stats
5W - 2L
1,335 SR
Queue Stats
15W - 11L
1,459 Elo+
Solo
Mulan
Mulan
Sider1927
Mulan
Level 135
God Stats
6W - 6L
1,726 SR
Queue Stats
351W - 304L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kaldrean
Tiamat
11
1 / 1 / 0
6,223
622
2,592
4,734
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Kyradono
Danzaburou
8
0 / 1 / 2
4,827
483
1,659
4,524
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Styxthefallen
Kumbhakarna
8
1 / 1 / 1
5,577
558
2,216
7,115
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TeeGrizzleyyy
Bakasura
11
2 / 1 / 0
6,030
603
4,099
8,039
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
xBANDxA1Dx
Guan Yu
9
1 / 4 / 1
5,429
543
2,022
8,392
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 2
6,018
602
3,180
4,089
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
6,011
601
2,268
7,048
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
DanielRH21
Khepri
9
1 / 2 / 1
5,559
556
1,271
6,307
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 1
4,823
482
3,521
3,841
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Sider1927
Mulan
12
4 / 2 / 1
7,146
715
7,044
7,661
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
W
2
1
0
2
W
Khepri
DanielRH21
Khepri
1
2
1
0.75
L
Tiamat
Kaldrean
Tiamat
1
1
0
1
L
Danzaburou
Kyradono
Danzaburou
0
1
2
1
W
0
0
1
0.5
W
Mulan
Sider1927
Mulan
4
2
1
2.25
L
Kumbhakarna
Styxthefallen
Kumbhakarna
1
1
1
1.5
L
Bakasura
TeeGrizzleyyy
Bakasura
2
1
0
2
L
Guan Yu
xBANDxA1Dx
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
17,284
32,804
Taken
28,946
17,762
Mitigated
14,214
11,571
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,180
266
324
1,628
4,089
1,352
62
1,481
2,583
39,553
0
W
2,268
588
0
1,077
7,048
2,721
0
1,077
5,922
0
46,186
W
Khepri
DanielRH21
Khepri
1,271
163
0
1,404
6,307
4,172
0
379
5,793
15,880
0
L
Tiamat
Kaldrean
Tiamat
2,592
286
0
1,843
4,734
2,319
528
1,226
3,508
38,612
0
L
Danzaburou
Kyradono
Danzaburou
1,659
1,133
0
2,186
4,524
1,468
450
1,243
3,220
0
23,705
W
3,521
1,475
0
1,422
3,841
1,262
23
1,348
2,443
0
29,699
W
Mulan
Sider1927
Mulan
7,044
1,113
0
2,880
7,661
4,707
0
523
6,774
0
52,655
L
Kumbhakarna
Styxthefallen
Kumbhakarna
2,216
335
0
2,311
7,115
5,559
127
1,065
6,050
15,702
0
L
Bakasura
TeeGrizzleyyy
Bakasura
4,099
2,868
0
2,885
8,039
3,090
0
856
7,183
0
43,086
L
Guan Yu
xBANDxA1Dx
Guan Yu
2,022
362
0
2,346
8,392
5,326
0
0
8,392
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
29,557
279
Minions Killed
318
0
Camps Cleared
0
965,914
Distance Traveled
1,015,422
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,018
602
81
8
0
216,781
3
W
Ne Zha
6,011
601
69
7
0
200,562
1
W
Khepri
5,559
556
20
2
0
214,639
4
L
Tiamat
6,223
622
89
9
0
184,120
2
L
Danzaburou
4,827
483
34
3
0
171,156
0
W
Skadi
4,823
482
61
6
0
202,700
1
W
Mulan
7,146
715
87
9
0
180,740
3
L
Kumbhakarna
5,577
558
22
2
0
215,690
0
L
Bakasura
6,030
603
90
9
0
215,382
0
L
Guan Yu
5,429
543
44
4
0
179,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role