Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Blak-_-Cong0
Cupid
Level 87
God Stats
0W - 3L
1,271 SR
Queue Stats
449W - 473L
1,457 Elo+
Solo
Hun Batz
Hun Batz
BySunder5
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,554 Elo+
Solo
Chiron
Chiron
DaMadKingAerys1
Chiron
Level 68
God Stats
52W - 50L
1,531 SR
Queue Stats
359W - 344L
1,468 Elo+
Party 2
Yemoja
Yemoja
G w0rth
Yemoja
Level 87
God Stats
78W - 56L
1,614 SR
Queue Stats
660W - 623L
1,475 Elo+
Party 2
Team Averages
Level 82
1,483 SR
1,491 Elo+

VS

Team Averages
Level 59
1,494 SR
1,410 Elo+
Ganesha
Ganesha
ICvrryyy
Ganesha
Level 29
God Stats
7W - 5L
1,673 SR
Queue Stats
72W - 103L
1,368 Elo+
Party 1
Susano
Susano
ILxopy
Susano
Level 62
God Stats
18W - 17L
1,500 SR
Queue Stats
165W - 202L
1,441 Elo+
Party 1
Chernobog
Chernobog
IVxps
Chernobog
Level 66
God Stats
10W - 5L
1,694 SR
Queue Stats
174W - 207L
1,415 Elo+
Party 1
Shiva
Shiva
SuLLy_sTePzz
Shiva
Level 93
God Stats
15W - 14L
1,392 SR
Queue Stats
460W - 429L
1,405 Elo+
Party 3
Ix Chel
Ix Chel
sold_mom_for_xpp
Ix Chel
Level 47
God Stats
1W - 4L
1,208 SR
Queue Stats
281W - 289L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 4 / 1
12,055
603
19,497
18,613
12,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 3
7,884
394
4,760
12,949
5,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
BySunder5
Hun Batz
14
2 / 4 / 5
8,961
448
8,306
20,513
9,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 4
9,807
490
9,128
13,418
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
G w0rth
Yemoja
15
2 / 1 / 7
10,296
515
8,221
17,485
18,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ICvrryyy
Ganesha
13
0 / 1 / 5
8,911
446
5,229
18,458
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
ILxopy
Susano
16
4 / 2 / 5
10,109
505
14,653
15,225
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
IVxps
Chernobog
18
2 / 2 / 5
11,097
555
10,878
13,928
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 5
10,024
501
10,812
21,141
15,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 3
10,910
546
11,668
14,587
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
13
Kills
14
14
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
4
1
2.13
L
0
3
3
0.5
L
Hun Batz
BySunder5
Hun Batz
2
4
5
1.13
L
1
2
4
1.5
L
Yemoja
G w0rth
Yemoja
2
1
7
5.5
W
Ganesha
ICvrryyy
Ganesha
0
1
5
2.5
W
Susano
ILxopy
Susano
4
2
5
3.25
W
Chernobog
IVxps
Chernobog
2
2
5
2.25
W
5
4
5
1.88
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,912
Damage
53,240
82,978
Taken
83,339
51,881
Mitigated
54,220
29,664
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
19,497
836
0
9,607
18,613
12,395
840
2,755
15,858
118,132
0
L
4,760
2,481
346
2,280
12,949
5,228
194
2,344
10,605
0
42,247
L
Hun Batz
BySunder5
Hun Batz
8,306
1,829
0
4,529
20,513
9,599
458
4,297
16,216
0
58,293
L
9,128
2,544
553
3,415
13,418
6,254
2,297
3,451
9,966
0
78,732
L
Yemoja
G w0rth
Yemoja
8,221
1,787
4,738
4,196
17,485
18,405
203
5,378
12,107
38,719
0
W
Ganesha
ICvrryyy
Ganesha
5,229
266
0
5,169
18,458
19,251
974
5,056
13,402
28,582
0
W
Susano
ILxopy
Susano
14,653
2,566
0
1,113
15,225
6,590
806
2,989
12,236
0
91,477
W
Chernobog
IVxps
Chernobog
10,878
5,943
0
6,215
13,928
7,005
1,008
4,505
9,423
0
113,153
W
10,812
1,695
79
2,180
21,141
15,444
0
9,912
11,229
0
60,254
W
11,668
1,234
474
2,894
14,587
5,930
0
5,256
9,331
84,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
51,051
438
Minions Killed
540
0
Camps Cleared
0
1,887,594
Distance Traveled
1,934,228
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,055
603
157
8
0
323,304
0
L
Cupid
7,884
394
52
3
0
373,944
0
L
Hun Batz
8,961
448
80
4
0
440,808
0
L
Chiron
9,807
490
112
6
0
369,842
9
L
Yemoja
10,296
515
37
2
0
379,696
6
W
Ganesha
8,911
446
14
1
0
398,561
0
W
Susano
10,109
505
129
6
0
453,782
0
W
Chernobog
11,097
555
185
9
0
380,627
0
W
Shiva
10,024
501
82
4
0
386,886
1
W
Ix Chel
10,910
546
130
7
0
314,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role