Player Matchup

Surtr
Surtr
Dfdelta
Surtr
Level 187
God Stats
0W - 1L
1,502 SR
Queue Stats
35W - 18L
1,942 Elo+
Party 1
Chang'e
Chang'e
V3laan
Chang'e
Level 129
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 17L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
WaffelbotXD
Guan Yu
Level 202
God Stats
0W - 1L
1,817 SR
Queue Stats
22W - 26L
1,511 Elo+
Party 1
Team Averages
Level 173
1,680 SR
1,584 Elo+

VS

Team Averages
Level 165
1,550 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mizimasta
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,533 Elo+
Party 2
Hercules
Hercules
rambojimmy
Hercules
Level 158
God Stats
6W - 2L
1,650 SR
Queue Stats
130W - 140L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dfdelta
Surtr
9
1 / 5 / 1
6,523
652
6,568
13,552
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
V3laan
Chang'e
12
0 / 5 / 2
6,542
654
5,595
11,375
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WaffelbotXD
Guan Yu
11
1 / 4 / 1
6,828
683
2,542
12,586
9,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 1 / 6
9,258
926
14,199
7,211
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
mizimasta
Morgan Le Fay
13
6 / 1 / 8
8,572
857
10,093
4,511
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
rambojimmy
Hercules
12
1 / 0 / 13
7,628
763
8,113
10,368
10,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
14
14
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
6
10
L
Surtr
Dfdelta
Surtr
1
5
1
0.3
L
Chang'e
V3laan
Chang'e
0
5
2
0.2
L
Guan Yu
WaffelbotXD
Guan Yu
1
4
1
0.38
W
Morgan Le Fay
mizimasta
Morgan Le Fay
6
1
8
10
W
Hercules
rambojimmy
Hercules
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
32,405
37,513
Taken
22,090
23,408
Mitigated
15,427
10,822
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,199
7,086
0
1,904
7,211
2,953
2,814
1,364
5,847
0
57,080
L
Surtr
Dfdelta
Surtr
6,568
1,838
330
2,703
13,552
9,934
0
3,651
9,901
647
15,203
L
Chang'e
V3laan
Chang'e
5,595
561
1,821
1,738
11,375
3,886
0
3,819
7,556
23,446
0
L
Guan Yu
WaffelbotXD
Guan Yu
2,542
340
1,966
2,264
12,586
9,588
0
2,909
9,677
0
12,806
W
Morgan Le Fay
mizimasta
Morgan Le Fay
10,093
548
0
1,716
4,511
1,821
272
1,117
3,394
35,017
0
W
Hercules
rambojimmy
Hercules
8,113
2,088
0
5,560
10,368
10,653
136
3,605
6,763
277
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,893
Gold Earned
25,458
90
Minions Killed
184
0
Camps Cleared
0
523,133
Distance Traveled
554,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,258
926
93
9
0
176,752
0
L
Surtr
6,523
652
24
2
0
179,749
0
L
Chang'e
6,542
654
42
4
0
169,520
2
L
Guan Yu
6,828
683
24
2
0
173,864
0
W
Morgan Le Fay
8,572
857
58
6
0
181,565
0
W
Hercules
7,628
763
33
3
0
196,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role