Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Georgiepants
Ishtar
Level 125
God Stats
1W - 0L
1,328 SR
Queue Stats
60W - 51L
1,493 Elo+
Party 1
Set
Set
MagnaX123
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
Tsyuukii
Ah Puch
Level 138
God Stats
3W - 3L
1,427 SR
Queue Stats
79W - 79L
1,479 Elo+
Party 1
Ares
Ares
xINXVI_
Ares
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
76W - 73L
1,490 Elo+
Party 1
Team Averages
Level 117
1,409 SR
1,489 Elo+

VS

Team Averages
Level 110
1,458 SR
1,475 Elo+
Nemesis
Nemesis
JudaszenkoPL
Nemesis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,556 Elo+
Solo
Atlas
Atlas
Shoutala
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,411 Elo+
Party 2
Ganesha
Ganesha
Stevo1610
Ganesha
Level 149
God Stats
0W - 5L
1,288 SR
Queue Stats
217W - 242L
1,445 Elo+
Party 2
Fenrir
Fenrir
Thony1724
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,435 Elo+
Solo
Charybdis
Charybdis
Z00M2k
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 2 / 8
9,401
855
5,483
18,866
18,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
16
4 / 0 / 12
9,383
853
11,006
7,047
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 9
8,301
755
7,353
10,530
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
Tsyuukii
Ah Puch
16
5 / 2 / 12
9,489
863
25,860
11,073
6,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
xINXVI_
Ares
15
4 / 2 / 11
9,472
861
8,609
14,303
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JudaszenkoPL
Nemesis
13
1 / 4 / 5
7,153
650
7,546
13,614
10,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Shoutala
Atlas
15
3 / 3 / 6
8,546
777
9,212
12,418
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
Stevo1610
Ganesha
14
0 / 5 / 8
6,930
630
5,837
15,544
19,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Thony1724
Fenrir
13
4 / 3 / 6
7,684
699
11,060
11,822
8,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Z00M2k
Charybdis
14
2 / 5 / 3
7,794
709
7,531
9,609
3,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
20
Kills
10
10
Deaths
20
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
8
4
W
Ishtar
4
0
12
10
L
Nemesis
JudaszenkoPL
Nemesis
1
4
5
0.88
W
3
4
9
1.88
L
Atlas
Shoutala
Atlas
3
3
6
2
L
Ganesha
Stevo1610
Ganesha
0
5
8
0.8
L
Fenrir
Thony1724
Fenrir
4
3
6
2.33
W
Ah Puch
Tsyuukii
Ah Puch
5
2
12
5.5
L
Charybdis
Z00M2k
Charybdis
2
5
3
0.7
W
Ares
xINXVI_
Ares
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,311
Damage
41,186
61,819
Taken
63,007
54,474
Mitigated
54,031
20,826
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,483
300
2,354
6,505
18,866
18,755
375
3,968
14,898
14,592
0
W
Ishtar
11,006
5,867
1,536
1,640
7,047
4,098
2,523
1,806
5,241
0
26,159
L
Nemesis
JudaszenkoPL
Nemesis
7,546
1,754
917
2,466
13,614
10,627
0
8,736
4,736
0
10,442
W
7,353
3,222
0
291
10,530
6,557
784
2,406
8,124
0
14,987
L
Atlas
Shoutala
Atlas
9,212
4,335
780
1,203
12,418
11,197
0
8,220
4,072
19,922
0
L
Ganesha
Stevo1610
Ganesha
5,837
559
132
175
15,544
19,950
0
7,767
7,589
12,015
0
L
Fenrir
Thony1724
Fenrir
11,060
1,829
741
1,267
11,822
8,474
0
6,289
5,439
0
13,263
W
Ah Puch
Tsyuukii
Ah Puch
25,860
861
2,045
2,993
11,073
6,109
1,793
2,775
8,298
39,844
0
L
Charybdis
Z00M2k
Charybdis
7,531
3,325
0
469
9,609
3,783
0
8,306
1,219
0
27,013
W
Ares
xINXVI_
Ares
8,609
390
737
2,725
14,303
18,955
623
4,094
10,209
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
38,107
140
Minions Killed
106
0
Camps Cleared
0
1,102,922
Distance Traveled
962,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,401
855
39
4
0
217,179
0
W
Ishtar
9,383
853
44
4
0
234,885
0
L
Nemesis
7,153
650
16
1
0
205,699
0
W
Set
8,301
755
9
1
0
199,415
0
L
Atlas
8,546
777
22
2
0
202,680
0
L
Ganesha
6,930
630
0
0
0
171,677
0
L
Fenrir
7,684
699
5
0
0
207,221
0
W
Ah Puch
9,489
863
38
3
0
225,842
0
L
Charybdis
7,794
709
63
6
0
175,446
0
W
Ares
9,472
861
10
1
0
225,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role