Player Matchup

Thor
Thor
Draior
Thor
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 76L
1,437 Elo+
Party 2
Cerberus
Cerberus
EvilgodofDeath
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jackzfreddy
Morgan Le Fay
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 91L
1,536 Elo+
Solo
Xbalanque
Xbalanque
LucaForti94
Xbalanque
Level 87
God Stats
0W - 2L
1,281 SR
Queue Stats
66W - 72L
1,424 Elo+
Party 2
Anubis
Anubis
elmanes
Anubis
Level 65
God Stats
31W - 16L
1,731 SR
Queue Stats
142W - 147L
1,548 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,489 Elo+

VS

Team Averages
Level 87
1,474 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Cusalapapen
Tsukuyomi
Level 139
God Stats
9W - 6L
1,271 SR
Queue Stats
133W - 114L
1,456 Elo+
Solo
Bacchus
Bacchus
FaZe_matleok
Bacchus
Level 29
God Stats
33W - 27L
1,516 SR
Queue Stats
97W - 115L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Petar-Pro99
Ah Muzen Cab
Level 104
God Stats
12W - 12L
1,589 SR
Queue Stats
348W - 359L
1,393 Elo+
Party 1
Scylla
Scylla
PhysicalMidlaner
Scylla
Level 106
God Stats
8W - 2L
1,500 SR
Queue Stats
137W - 137L
1,520 Elo+
Solo
Ah Puch
Ah Puch
leonarxYT
Ah Puch
Level 59
God Stats
9W - 7L
1,496 SR
Queue Stats
186W - 177L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Draior
Thor
14
1 / 6 / 5
9,166
482
6,035
17,258
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
12
0 / 6 / 1
7,472
393
3,696
13,527
13,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Jackzfreddy
Morgan Le Fay
16
4 / 3 / 2
9,829
517
15,948
10,038
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
LucaForti94
Xbalanque
13
2 / 4 / 0
7,950
418
11,594
14,523
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
elmanes
Anubis
17
4 / 5 / 2
10,906
574
9,363
17,146
7,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cusalapapen
Tsukuyomi
18
8 / 4 / 1
11,208
590
18,346
17,591
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
FaZe_matleok
Bacchus
15
2 / 0 / 8
9,714
511
5,872
12,256
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Muzen Cab
Petar-Pro99
Ah Muzen Cab
16
3 / 0 / 4
9,477
499
12,797
10,505
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 2 / 2
11,576
609
7,773
18,587
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
leonarxYT
Ah Puch
16
2 / 5 / 2
9,940
523
6,759
13,020
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
23
24
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cusalapapen
Tsukuyomi
8
4
1
2.13
L
Thor
Draior
Thor
1
6
5
0.58
L
Cerberus
0
6
1
0.08
W
Bacchus
FaZe_matleok
Bacchus
2
0
8
6
L
Morgan Le Fay
Jackzfreddy
Morgan Le Fay
4
3
2
1.67
L
Xbalanque
LucaForti94
Xbalanque
2
4
0
0.5
W
Ah Muzen Cab
Petar-Pro99
Ah Muzen Cab
3
0
4
5
W
8
2
2
4.5
L
Anubis
elmanes
Anubis
4
5
2
1
W
Ah Puch
leonarxYT
Ah Puch
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
51,547
72,492
Taken
71,959
37,358
Mitigated
41,610
18,769
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cusalapapen
Tsukuyomi
18,346
2,792
0
2,037
17,591
11,183
0
8,130
9,461
0
90,623
L
Thor
Draior
Thor
6,035
1,959
0
1,289
17,258
6,584
0
4,728
12,530
0
60,921
L
Cerberus
3,696
300
0
2,367
13,527
13,727
199
3,663
9,864
31,677
0
W
Bacchus
FaZe_matleok
Bacchus
5,872
658
0
5,123
12,256
14,742
58
3,780
8,476
21,273
0
L
Morgan Le Fay
Jackzfreddy
Morgan Le Fay
15,948
373
0
1,585
10,038
4,361
112
6,456
3,582
78,196
0
L
Xbalanque
LucaForti94
Xbalanque
11,594
7,078
0
4,914
14,523
5,409
809
5,373
9,150
0
67,124
W
Ah Muzen Cab
Petar-Pro99
Ah Muzen Cab
12,797
3,899
0
722
10,505
4,178
494
2,492
8,013
0
102,812
W
7,773
964
0
12,078
18,587
6,714
0
5,810
12,777
113,815
0
L
Anubis
elmanes
Anubis
9,363
722
0
8,614
17,146
7,277
154
184
16,962
90,963
0
W
Ah Puch
leonarxYT
Ah Puch
6,759
156
0
1,734
13,020
4,793
428
8,795
4,225
76,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
51,915
542
Minions Killed
585
0
Camps Cleared
0
1,741,089
Distance Traveled
1,901,885
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,208
590
118
6
0
382,481
6
L
Thor
9,166
482
94
5
0
357,258
0
L
Cerberus
7,472
393
65
3
0
359,915
0
W
Bacchus
9,714
511
31
2
0
401,742
0
L
Morgan Le Fay
9,829
517
120
6
0
374,762
0
L
Xbalanque
7,950
418
115
6
0
331,912
0
W
Ah Muzen Cab
9,477
499
156
8
0
357,138
0
W
Scylla
11,576
609
156
8
0
401,919
0
L
Anubis
10,906
574
148
8
0
317,242
0
W
Ah Puch
9,940
523
124
7
0
358,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role