Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DaraiGM
Set
Level 42
God Stats
5W - 2L
1,697 SR
Queue Stats
13W - 10L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Extinct Jawn
Sylvanus
Level 143
God Stats
17W - 17L
1,594 SR
Queue Stats
140W - 139L
1,525 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 221
God Stats
585W - 493L
1,601 SR
Queue Stats
1,549W - 1,517L
1,505 Elo+
Solo
Ullr
Ullr
specificocean26
Ullr
Level 88
God Stats
0W - 3L
1,476 SR
Queue Stats
31W - 40L
1,384 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,492 Elo+

VS

Team Averages
Level 124
1,562 SR
1,527 Elo+
Ganesha
Ganesha
EMontero4
Ganesha
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
18W - 14L
1,580 Elo+
Party 1
Skadi
Skadi
Ener19
Skadi
Level 124
God Stats
3W - 0L
1,844 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
MikeGR1065
Cthulhu
Level 53
God Stats
3W - 3L
1,655 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 1
Awilix
Awilix
Stealsword
Awilix
Level 159
God Stats
184W - 135L
1,633 SR
Queue Stats
284W - 261L
1,526 Elo+
Solo
Ix Chel
Ix Chel
adleonm
Ix Chel
Level 155
God Stats
1W - 3L
1,169 SR
Queue Stats
46W - 48L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 3
6,782
484
9,271
12,540
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
14
6 / 2 / 0
8,412
601
10,118
12,727
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Extinct Jawn
Sylvanus
10
0 / 2 / 5
6,287
449
5,668
11,900
10,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Robitotabi
Izanami
13
0 / 3 / 0
7,236
517
3,092
8,783
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 0
6,212
444
5,194
8,398
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EMontero4
Ganesha
13
3 / 1 / 5
7,918
566
7,466
14,814
7,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Ener19
Skadi
12
0 / 0 / 4
6,642
474
2,651
8,084
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
MikeGR1065
Cthulhu
9
0 / 1 / 8
6,643
475
5,748
11,872
6,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Stealsword
Awilix
13
11 / 1 / 3
8,521
609
13,759
12,451
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
adleonm
Ix Chel
13
3 / 4 / 4
7,818
558
7,669
8,993
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
17
17
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
3
0.5
L
Set
6
2
0
3
W
Ganesha
EMontero4
Ganesha
3
1
5
5.5
W
Skadi
Ener19
Skadi
0
0
4
2
L
Sylvanus
Extinct Jawn
Sylvanus
0
2
5
1.25
W
Cthulhu
MikeGR1065
Cthulhu
0
1
8
4
L
Izanami
Robitotabi
Izanami
0
3
0
0
W
Awilix
Stealsword
Awilix
11
1
3
12.5
W
Ix Chel
adleonm
Ix Chel
3
4
4
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
37,293
54,348
Taken
56,214
27,081
Mitigated
24,861
14,617
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,271
2,971
0
4,646
12,540
4,096
876
6,369
6,171
49,352
0
L
Set
10,118
4,777
0
5,563
12,727
6,155
0
2,454
10,273
0
65,549
W
Ganesha
EMontero4
Ganesha
7,466
1,062
4
5,825
14,814
7,843
0
1,769
13,045
57,505
0
W
Skadi
Ener19
Skadi
2,651
638
0
1,000
8,084
2,735
1,095
1,421
6,663
0
42,010
L
Sylvanus
Extinct Jawn
Sylvanus
5,668
1,265
935
2,144
11,900
10,812
0
6,560
5,340
23,468
0
W
Cthulhu
MikeGR1065
Cthulhu
5,748
896
1,582
3,218
11,872
6,342
56
3,939
7,933
22,202
0
L
Izanami
Robitotabi
Izanami
3,092
2,230
0
1,065
8,783
3,157
863
661
8,122
0
57,315
W
Awilix
Stealsword
Awilix
13,759
5,687
0
3,209
12,451
4,818
0
4,271
8,180
0
48,206
W
Ix Chel
adleonm
Ix Chel
7,669
609
304
1,141
8,993
3,123
315
3,539
5,454
45,932
0
L
5,194
1,746
0
264
8,398
2,861
0
4,839
3,559
0
34,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
37,542
371
Minions Killed
328
0
Camps Cleared
0
1,230,404
Distance Traveled
1,436,243
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,782
484
72
5
0
261,339
0
L
Set
8,412
601
105
8
0
314,456
0
W
Ganesha
7,918
566
80
6
0
259,832
0
W
Skadi
6,642
474
68
5
0
269,256
4
L
Sylvanus
6,287
449
27
2
0
245,578
2
W
Cthulhu
6,643
475
36
3
0
319,938
6
L
Izanami
7,236
517
108
8
0
231,597
0
W
Awilix
8,521
609
70
5
0
328,089
0
W
Ix Chel
7,818
558
74
5
0
259,128
4
L
Ullr
6,212
444
59
4
0
177,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role