Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Talanarr
Eset
Level 162
God Stats
4W - 1L
1,661 SR
Queue Stats
271W - 273L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Triperko
Kumbhakarna
Level 157
God Stats
1W - 1L
1,270 SR
Queue Stats
413W - 425L
1,476 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
Level 104
God Stats
11W - 1L
1,875 SR
Queue Stats
382W - 394L
1,573 Elo+
Solo
Heimdallr
Heimdallr
xX_CrankZzZ
Heimdallr
Level 148
God Stats
3W - 1L
1,285 SR
Queue Stats
334W - 339L
1,428 Elo+
Party 3
Team Averages
Level 145
1,518 SR
1,491 Elo+

VS

Team Averages
Level 172
1,440 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Blikkenslayer
Baron Samedi
Level 128
God Stats
1W - 3L
1,219 SR
Queue Stats
146W - 150L
1,452 Elo+
Party 2
Nike
Nike
FatPony
Nike
Level 148
God Stats
2W - 1L
1,725 SR
Queue Stats
202W - 199L
1,474 Elo+
Party 2
Pele
Pele
IZEUZZ
Pele
Level 270
God Stats
12W - 10L
1,566 SR
Queue Stats
682W - 665L
1,439 Elo+
Party 1
Izanami
Izanami
ImTens
Izanami
Level 158
God Stats
0W - 4L
1,410 SR
Queue Stats
107W - 126L
1,508 Elo+
Party 1
Maui
Maui
key26tgn
Maui
Level 155
God Stats
1W - 2L
1,283 SR
Queue Stats
212W - 216L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 6 / 14
9,948
765
5,565
19,265
21,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
17
4 / 3 / 18
10,240
788
16,696
11,774
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Triperko
Kumbhakarna
16
2 / 3 / 20
10,673
821
7,089
19,531
24,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
20
12 / 2 / 12
12,572
967
29,648
16,573
12,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
xX_CrankZzZ
Heimdallr
18
5 / 3 / 16
10,390
799
17,529
14,685
8,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blikkenslayer
Baron Samedi
15
3 / 5 / 8
8,746
673
12,954
15,114
8,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
FatPony
Nike
14
2 / 7 / 9
9,123
702
10,587
19,680
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Pele
IZEUZZ
Pele
17
8 / 4 / 5
11,225
863
15,026
14,687
9,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ImTens
Izanami
15
2 / 7 / 6
9,118
701
12,110
15,371
7,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
16
2 / 5 / 7
9,309
716
8,356
19,007
29,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
28
Kills
17
17
Deaths
28
80
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
6
14
2
L
Baron Samedi
Blikkenslayer
Baron Samedi
3
5
8
1.4
L
Nike
FatPony
Nike
2
7
9
0.93
L
Pele
IZEUZZ
Pele
8
4
5
2.63
L
Izanami
ImTens
Izanami
2
7
6
0.71
W
Eset
4
3
18
4.33
W
Kumbhakarna
Triperko
Kumbhakarna
2
3
20
4
W
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
12
2
12
9
L
Maui
2
5
7
1.1
W
Heimdallr
xX_CrankZzZ
Heimdallr
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,527
Damage
59,033
81,828
Taken
83,859
73,028
Mitigated
76,511
23,723
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,565
634
1,951
2,695
19,265
21,462
25
5,994
13,271
0
10,895
L
Baron Samedi
Blikkenslayer
Baron Samedi
12,954
519
5,324
3,579
15,114
8,817
0
4,471
10,639
23,557
0
L
Nike
FatPony
Nike
10,587
292
1,377
2,098
19,680
21,203
0
6,410
13,270
418
17,829
L
Pele
IZEUZZ
Pele
15,026
2,663
609
3,462
14,687
9,947
0
3,505
11,182
0
30,381
L
Izanami
ImTens
Izanami
12,110
5,842
0
1,623
15,371
7,537
176
4,504
10,867
0
28,199
W
Eset
16,696
842
2,744
2,235
11,774
6,320
1,100
3,841
7,933
34,480
0
W
Kumbhakarna
Triperko
Kumbhakarna
7,089
282
1,465
2,995
19,531
24,374
269
5,108
14,423
15,038
0
W
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
29,648
14,510
668
2,520
16,573
12,269
5,870
3,941
12,632
0
53,928
L
Maui
8,356
369
1,609
2,180
19,007
29,007
0
4,895
14,112
16,437
0
W
Heimdallr
xX_CrankZzZ
Heimdallr
17,529
8,848
2,117
4,333
14,685
8,603
1,332
2,785
11,900
0
32,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
47,521
137
Minions Killed
165
0
Camps Cleared
0
1,214,185
Distance Traveled
1,235,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,948
765
14
1
0
221,464
0
L
Baron Samedi
8,746
673
18
1
0
243,393
0
L
Nike
9,123
702
25
2
0
269,870
0
L
Pele
11,225
863
47
4
0
278,884
0
L
Izanami
9,118
701
49
4
0
193,173
0
W
Eset
10,240
788
26
2
0
249,007
0
W
Kumbhakarna
10,673
821
16
1
0
257,410
0
W
Ah Muzen Cab
12,572
967
46
4
0
256,149
0
L
Maui
9,309
716
26
2
0
249,946
0
W
Heimdallr
10,390
799
35
3
0
230,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role