Player Matchup

Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
HotCoffee123
Awilix
Gold IV
Level 149
God Stats
81W - 83L
1,599 SR
Queue Stats
270W - 269L
1,495 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
KareemLloyd13
Kumbhakarna
Gold II
Level 151
God Stats
5W - 5L
1,723 SR
Queue Stats
784W - 799L
1,494 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
bestsmiteplaya
Morgan Le Fay
Gold V
Level 52
God Stats
3W - 4L
1,555 SR
Queue Stats
19W - 22L
1,514 MMR
Solo
Ne Zha
Ne Zha
Silver I
fruits_basket64
Ne Zha
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,575 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,575 SR
1,502 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
PlαtinumPounder
Serqet
Bronze III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Rafa0910
Cernunnos
Gold III
Level 117
God Stats
10W - 8L
1,629 SR
Queue Stats
194W - 203L
1,515 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
blackespañolito
Ah Muzen Cab
Silver II
Level 44
God Stats
1W - 0L
1,746 SR
Queue Stats
9W - 11L
1,493 MMR
Solo
Terra
Terra
Bronze III
oLogical
Terra
Bronze III
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 20L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
7,826
356
2,268
6,691
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
17
3 / 6 / 4
10,659
485
10,753
22,384
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
KareemLloyd13
Kumbhakarna
15
0 / 4 / 6
9,559
435
4,569
21,136
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
bestsmiteplaya
Morgan Le Fay
17
6 / 5 / 2
10,726
488
17,935
18,135
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 4
12,017
546
15,826
19,035
18,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AnubisHelHercules

VS

Bans
VamanaAphroditeAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 3 / 4
12,549
570
6,512
18,207
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 7
14,496
659
25,896
23,892
19,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Rafa0910
Cernunnos
20
2 / 1 / 3
13,569
617
8,761
12,231
6,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
blackespañolito
Ah Muzen Cab
17
2 / 3 / 10
11,882
540
14,502
17,038
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
oLogical
Terra
17
3 / 1 / 12
11,914
542
9,813
15,097
20,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
11
Kills
21
21
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Apollo
 
Apollo
4
3
4
2
L
Awilix
3
6
4
0.83
L
Kumbhakarna
KareemLloyd13
Kumbhakarna
0
4
6
0.75
W
10
3
7
4.5
W
Cernunnos
Rafa0910
Cernunnos
2
1
3
3.5
L
Morgan Le Fay
bestsmiteplaya
Morgan Le Fay
6
5
2
1.4
W
Ah Muzen Cab
blackespañolito
Ah Muzen Cab
2
3
10
2.33
L
2
5
4
0.8
W
Terra
oLogical
Terra
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,351
Damage
65,484
87,381
Taken
86,465
65,214
Mitigated
60,944
15,016
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,268
1,918
0
1,523
6,691
2,020
0
794
5,897
0
35,550
W
Apollo
 
Apollo
6,512
3,259
0
9,220
18,207
6,971
3,944
2,265
15,942
0
87,603
L
Awilix
10,753
3,854
0
4,259
22,384
11,702
0
952
19,374
0
81,656
L
Kumbhakarna
KareemLloyd13
Kumbhakarna
4,569
32
0
2,848
21,136
23,958
0
4,246
16,445
12,385
0
W
25,896
10,522
0
3,388
23,892
19,107
0
5,755
18,137
0
135,669
W
Cernunnos
Rafa0910
Cernunnos
8,761
4,342
0
7,284
12,231
6,618
7,322
1,902
10,329
0
151,787
L
Morgan Le Fay
bestsmiteplaya
Morgan Le Fay
17,935
1,798
0
2,006
18,135
9,138
0
2,530
15,017
94,362
0
W
Ah Muzen Cab
blackespañolito
Ah Muzen Cab
14,502
5,079
0
1,873
17,038
7,773
2,413
11,476
5,562
0
103,005
L
15,826
2,086
0
4,380
19,035
18,396
584
1,776
17,135
0
107,358
W
Terra
oLogical
Terra
9,813
1,747
711
4,578
15,097
20,475
314
3,969
11,128
22,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
64,410
522
Minions Killed
683
0
Camps Cleared
0
1,833,564
Distance Traveled
2,136,360
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,826
356
63
3
0
210,196
0
W
Apollo
12,549
570
139
6
0
392,914
0
L
Awilix
10,659
485
130
6
0
482,689
5
L
Kumbhakarna
9,559
435
20
1
0
334,716
4
W
Serqet
14,496
659
175
8
0
529,800
0
W
Cernunnos
13,569
617
212
10
0
385,495
2
L
Morgan Le Fay
10,726
488
141
6
0
427,385
1
W
Ah Muzen Cab
11,882
540
142
6
0
389,234
0
L
Ne Zha
12,017
546
168
8
0
378,578
0
W
Terra
11,914
542
15
1
0
438,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role