Player Matchup

Discordia
Discordia
Cesarzowa
Discordia
Level 40
God Stats
1W - 1L
1,785 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Dr G Traum
Serqet
Level 109
God Stats
5W - 14L
1,366 SR
Queue Stats
31W - 53L
1,325 Elo+
Party 3
Osiris
Osiris
NeunVier8973389
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,433 Elo+
Party 3
Ishtar
Ishtar
llankou
Ishtar
Level 144
God Stats
1W - 0L
1,610 SR
Queue Stats
33W - 22L
1,736 Elo+
Party 2
Cerberus
Cerberus
ragnarok120
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 111L
1,552 Elo+
Party 2
Team Averages
Level 114
1,552 SR
1,509 Elo+

VS

Team Averages
Level 104
1,572 SR
1,501 Elo+
Bastet
Bastet
Ghost87Andreas
Bastet
Level 125
God Stats
21W - 15L
1,578 SR
Queue Stats
143W - 150L
1,535 Elo+
Solo
Vamana
Vamana
GrizzlyBlock02
Vamana
Level 107
God Stats
0W - 1L
1,781 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 1
Fafnir
Fafnir
Huzain47
Fafnir
Level 77
God Stats
1W - 4L
1,063 SR
Queue Stats
105W - 158L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thamiega
Tsukuyomi
Level 124
God Stats
2W - 1L
1,767 SR
Queue Stats
91W - 91L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Twunk7306
Nu Wa
Level 86
God Stats
12W - 10L
1,672 SR
Queue Stats
46W - 41L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cesarzowa
Discordia
15
0 / 2 / 5
7,598
760
6,362
5,338
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Dr G Traum
Serqet
14
4 / 1 / 3
7,646
765
6,636
7,865
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 5
7,877
788
7,540
10,127
12,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
llankou
Ishtar
14
2 / 2 / 5
7,529
753
4,908
8,169
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ragnarok120
Cerberus
14
3 / 1 / 6
7,816
782
7,258
10,561
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,297
730
10,270
7,702
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 3
7,634
763
8,056
14,302
15,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Huzain47
Fafnir
8
0 / 0 / 0
4,387
439
0
0
0
Tsukuyomi
Thamiega
Tsukuyomi
14
1 / 4 / 1
7,295
730
7,777
10,253
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Twunk7306
Nu Wa
14
2 / 4 / 2
7,444
744
7,847
8,785
2,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
7
7
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cesarzowa
Discordia
0
2
5
1.25
W
Serqet
Dr G Traum
Serqet
4
1
3
5.5
L
2
2
3
1.75
L
2
2
3
1.75
L
Fafnir
Huzain47
Fafnir
0
0
0
0
W
3
1
5
5.5
L
Tsukuyomi
Thamiega
Tsukuyomi
1
4
1
0.38
L
Nu Wa
Twunk7306
Nu Wa
2
4
2
0.75
W
Ishtar
llankou
Ishtar
2
2
5
2.25
W
Cerberus
ragnarok120
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
33,950
42,060
Taken
41,042
33,711
Mitigated
25,632
8,965
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cesarzowa
Discordia
6,362
439
0
840
5,338
2,073
0
736
4,602
25,610
0
W
Serqet
Dr G Traum
Serqet
6,636
1,325
0
1,014
7,865
4,616
0
1,169
6,696
0
16,195
L
10,270
1,558
0
1,406
7,702
3,298
0
2,745
4,778
0
20,211
L
8,056
5,377
0
2,266
14,302
15,593
29
5,581
7,964
0
27,512
L
Fafnir
Huzain47
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
7,540
3,113
0
3,218
10,127
12,780
0
1,612
8,515
0
26,806
L
Tsukuyomi
Thamiega
Tsukuyomi
7,777
1,610
0
738
10,253
4,108
537
2,222
7,729
0
27,588
L
Nu Wa
Twunk7306
Nu Wa
7,847
3,359
0
2,162
8,785
2,633
243
1,840
5,269
26,335
0
W
Ishtar
llankou
Ishtar
4,908
2,967
0
1,377
8,169
3,426
759
1,042
7,127
0
27,980
W
Cerberus
ragnarok120
Cerberus
7,258
364
0
2,516
10,561
10,816
0
3,288
7,273
21,153
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
34,057
223
Minions Killed
167
0
Camps Cleared
0
1,037,673
Distance Traveled
815,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,598
760
55
6
0
198,789
0
W
Serqet
7,646
765
31
3
0
236,286
0
L
Bastet
7,297
730
25
3
0
220,732
0
L
Vamana
7,634
763
47
5
0
192,702
0
L
Fafnir
4,387
439
0
0
0
0
0
W
Osiris
7,877
788
47
5
0
201,069
0
L
Tsukuyomi
7,295
730
48
5
0
207,592
0
L
Nu Wa
7,444
744
47
5
0
194,404
0
W
Ishtar
7,529
753
53
5
0
200,021
1
W
Cerberus
7,816
782
37
4
0
201,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role