Player Matchup

Arachne
Arachne
COPOYenko
Arachne
Level 90
God Stats
2W - 0L
1,820 SR
Queue Stats
36W - 37L
1,382 Elo+
Solo
Amaterasu
Amaterasu
Incremate
Amaterasu
Level 96
God Stats
6W - 0L
1,969 SR
Queue Stats
155W - 127L
1,535 Elo+
Party 1
Bacchus
Bacchus
RIPtide0722
Bacchus
Level 69
God Stats
6W - 1L
1,791 SR
Queue Stats
201W - 189L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
WizKidOfShiz
Yu Huang
Level 69
God Stats
7W - 4L
1,588 SR
Queue Stats
245W - 225L
1,563 Elo+
Party 1
Skadi
Skadi
YAGxSIxSALOCIN
Skadi
Level 87
God Stats
3W - 6L
1,284 SR
Queue Stats
275W - 281L
1,415 Elo+
Solo
Team Averages
Level 82
1,690 SR
1,488 Elo+

VS

Team Averages
Level 88
1,583 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Squirlie
Hercules
Level 16
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 2
Artemis
Artemis
Xyph1r
Artemis
Level 159
God Stats
16W - 27L
1,510 SR
Queue Stats
220W - 219L
1,482 Elo+
Solo
Nemesis
Nemesis
dRafalel
Nemesis
Level 63
God Stats
9W - 7L
1,509 SR
Queue Stats
87W - 69L
1,449 Elo+
Party 3
Anubis
Anubis
i2aw_bambiii
Anubis
Level 43
God Stats
10W - 8L
1,642 SR
Queue Stats
95W - 92L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COPOYenko
Arachne
15
7 / 8 / 7
10,141
563
19,371
20,993
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Incremate
Amaterasu
18
8 / 1 / 0
12,008
667
14,174
11,572
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RIPtide0722
Bacchus
14
1 / 2 / 9
9,172
510
6,764
11,873
14,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
WizKidOfShiz
Yu Huang
16
3 / 5 / 4
9,913
551
9,199
11,154
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 5
9,833
546
8,483
9,555
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
10 / 4 / 5
9,990
555
11,753
20,837
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Squirlie
Hercules
15
1 / 4 / 0
9,028
502
3,199
13,887
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Xyph1r
Artemis
16
1 / 4 / 6
9,219
512
8,696
12,428
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
dRafalel
Nemesis
14
5 / 5 / 6
9,235
513
11,465
18,531
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
1 / 3 / 2
9,096
505
3,271
13,713
7,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
20
Kills
18
18
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
10
4
5
3.13
W
Arachne
COPOYenko
Arachne
7
8
7
1.31
W
Amaterasu
Incremate
Amaterasu
8
1
0
8
W
Bacchus
RIPtide0722
Bacchus
1
2
9
2.75
L
Hercules
Squirlie
Hercules
1
4
0
0.25
W
Yu Huang
WizKidOfShiz
Yu Huang
3
5
4
1
L
Artemis
Xyph1r
Artemis
1
4
6
1
W
1
2
5
1.75
L
Nemesis
dRafalel
Nemesis
5
5
6
1.6
L
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,991
Damage
38,384
65,147
Taken
79,396
41,741
Mitigated
44,480
13,363
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,753
2,201
0
7,614
20,837
11,000
0
5,376
15,301
41,060
0
W
Arachne
COPOYenko
Arachne
19,371
12,421
0
4,312
20,993
7,712
372
5,444
14,885
0
59,380
W
Amaterasu
Incremate
Amaterasu
14,174
6,802
0
5,042
11,572
10,571
1,645
982
10,287
0
101,120
W
Bacchus
RIPtide0722
Bacchus
6,764
1,145
0
1,918
11,873
14,446
157
2,430
9,283
26,886
0
L
Hercules
Squirlie
Hercules
3,199
469
0
2,410
13,887
12,394
0
0
13,297
0
64,277
W
Yu Huang
WizKidOfShiz
Yu Huang
9,199
538
0
1,590
11,154
5,215
1,570
3,515
7,329
67,969
0
L
Artemis
Xyph1r
Artemis
8,696
3,282
0
2,664
12,428
5,983
0
1,004
11,315
0
70,000
W
8,483
2,909
0
501
9,555
3,797
1,248
1,601
7,850
0
80,461
L
Nemesis
dRafalel
Nemesis
11,465
5,342
0
5,007
18,531
8,009
0
3,373
15,012
0
64,780
L
Anubis
3,271
261
0
4,990
13,713
7,094
0
6,210
7,392
76,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
46,568
496
Minions Killed
524
0
Camps Cleared
0
1,884,766
Distance Traveled
1,762,122
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,990
555
45
3
0
372,323
0
W
Arachne
10,141
563
55
3
0
402,704
0
W
Amaterasu
12,008
667
163
9
0
386,628
0
W
Bacchus
9,172
510
21
1
0
394,583
8
L
Hercules
9,028
502
101
6
0
358,922
0
W
Yu Huang
9,913
551
120
7
0
336,188
1
L
Artemis
9,219
512
127
7
0
328,502
6
W
Skadi
9,833
546
137
8
0
364,663
0
L
Nemesis
9,235
513
104
6
0
384,357
5
L
Anubis
9,096
505
147
8
0
318,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role