Player Matchup

Sun Wukong
Sun Wukong
GoldenClaws
Sun Wukong
Level 127
God Stats
3W - 0L
1,864 SR
Queue Stats
147W - 153L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
Iaialopsy
Ix Chel
Level 83
God Stats
13W - 11L
1,500 SR
Queue Stats
90W - 94L
1,528 Elo+
Party 2
Martichoras
Martichoras
Ëryph
Martichoras
Level 62
God Stats
13W - 4L
1,805 SR
Queue Stats
30W - 24L
1,492 Elo+
Party 2
Team Averages
Level 91
1,723 SR
1,522 Elo+

VS

Team Averages
Level 62
1,464 SR
1,393 Elo+
Nu Wa
Nu Wa
KirumaK
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,221 Elo+
Party 1
Anhur
Anhur
TestOrganism
Anhur
Level 63
God Stats
7W - 17L
1,392 SR
Queue Stats
205W - 210L
1,510 Elo+
Solo
Yu Huang
Yu Huang
alemaf1331
Yu Huang
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 67L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenClaws
Sun Wukong
16
9 / 1 / 10
10,341
940
13,858
14,129
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ix Chel
Iaialopsy
Ix Chel
16
6 / 1 / 14
9,861
896
8,554
6,140
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Ëryph
Martichoras
14
5 / 2 / 9
9,282
844
9,096
10,172
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KirumaK
Nu Wa
12
1 / 7 / 2
7,755
705
7,125
10,064
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 2
7,846
713
7,359
13,846
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
alemaf1331
Yu Huang
13
1 / 5 / 2
8,103
737
5,004
10,955
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GoldenClaws
Sun Wukong
9
1
10
14
W
Ix Chel
Iaialopsy
Ix Chel
6
1
14
13
L
Nu Wa
KirumaK
Nu Wa
1
7
2
0.29
L
2
8
2
0.38
L
Yu Huang
alemaf1331
Yu Huang
1
5
2
0.4
W
Martichoras
Ëryph
Martichoras
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,508
Damage
19,488
30,441
Taken
34,865
18,861
Mitigated
13,387
7,240
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GoldenClaws
Sun Wukong
13,858
1,781
0
3,896
14,129
12,909
714
4,380
9,749
0
38,914
W
Ix Chel
Iaialopsy
Ix Chel
8,554
935
1,073
1,292
6,140
2,184
1,140
2,984
3,156
30,376
0
L
Nu Wa
KirumaK
Nu Wa
7,125
2,448
0
148
10,064
3,652
0
3,219
6,481
23,194
0
L
7,359
3,859
0
716
13,846
5,152
0
3,403
10,095
0
24,576
L
Yu Huang
alemaf1331
Yu Huang
5,004
707
92
809
10,955
4,583
0
1,968
8,554
28,419
0
W
Martichoras
Ëryph
Martichoras
9,096
4,560
0
979
10,172
3,768
1,247
4,800
5,372
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
23,704
150
Minions Killed
110
0
Camps Cleared
0
645,025
Distance Traveled
518,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,341
940
37
3
0
238,496
0
W
Ix Chel
9,861
896
37
3
0
212,205
0
L
Nu Wa
7,755
705
26
2
0
171,847
0
L
Anhur
7,846
713
39
4
0
164,677
0
L
Yu Huang
8,103
737
45
4
0
181,707
0
W
Martichoras
9,282
844
76
7
0
194,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role