Player Matchup

Baron Samedi
Baron Samedi
Derax
Baron Samedi
Level 29
God Stats
4W - 3L
1,610 SR
Queue Stats
16W - 18L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LidiChan
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,398 Elo+
Party 3
Chang'e
Chang'e
Mînachu
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,443 Elo+
Party 1
Medusa
Medusa
Tomaya12
Medusa
Level 109
God Stats
8W - 3L
1,776 SR
Queue Stats
63W - 58L
1,478 Elo+
Solo
Serqet
Serqet
jorgegabriel
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,397 Elo+
Party 3
Team Averages
Level 60
1,577 SR
1,432 Elo+

VS

Team Averages
Level 100
1,561 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Arethril
Izanami
Level 82
God Stats
8W - 11L
1,505 SR
Queue Stats
60W - 62L
1,428 Elo+
Solo
Thanatos
Thanatos
CommandoJalak
Thanatos
Level 84
God Stats
11W - 9L
1,540 SR
Queue Stats
47W - 46L
1,446 Elo+
Party 2
Ix Chel
Ix Chel
MenixJRG
Ix Chel
Level 105
God Stats
8W - 10L
1,543 SR
Queue Stats
63W - 62L
1,523 Elo+
Solo
Chaac
Chaac
ZeusMar
Chaac
Level 22
God Stats
1W - 1L
1,716 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derax
Baron Samedi
16
4 / 0 / 12
10,493
1,166
8,460
3,661
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LidiChan
Kumbhakarna
16
2 / 0 / 10
9,385
1,043
2,546
11,443
11,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Mînachu
Chang'e
16
2 / 1 / 13
9,907
1,101
8,015
7,429
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Tomaya12
Medusa
16
2 / 1 / 15
10,334
1,148
9,779
6,088
2,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
16
7 / 2 / 10
10,746
1,194
7,885
7,101
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

292

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 2
10,021
1,113
9,260
6,304
2,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Arethril
Izanami
14
0 / 5 / 2
8,838
982
6,031
9,548
4,112
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CommandoJalak
Thanatos
14
3 / 3 / 1
9,633
1,070
7,282
8,736
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
MenixJRG
Ix Chel
14
0 / 2 / 0
8,225
914
4,160
2,943
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ZeusMar
Chaac
14
0 / 5 / 3
8,747
972
4,845
11,349
12,023
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
17
Kills
4
4
Deaths
17
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
L
Izanami
Arethril
Izanami
0
5
2
0.2
L
Thanatos
CommandoJalak
Thanatos
3
3
1
1.17
W
Baron Samedi
Derax
Baron Samedi
4
0
12
10
W
Kumbhakarna
LidiChan
Kumbhakarna
2
0
10
7
L
Ix Chel
MenixJRG
Ix Chel
0
2
0
0
W
Chang'e
Mînachu
Chang'e
2
1
13
8.5
W
Medusa
Tomaya12
Medusa
2
1
15
9.5
L
Chaac
ZeusMar
Chaac
0
5
3
0.3
W
Serqet
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,685
Damage
31,578
35,722
Taken
38,880
24,979
Mitigated
24,721
10,395
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,260
337
0
147
6,304
2,336
0
2,830
3,232
50,194
0
L
Izanami
Arethril
Izanami
6,031
3,171
0
84
9,548
4,112
0
4,548
5,000
0
25,102
L
Thanatos
CommandoJalak
Thanatos
7,282
735
0
2,830
8,736
5,136
0
4,986
3,750
0
15,205
W
Baron Samedi
Derax
Baron Samedi
8,460
1,010
2,117
1,782
3,661
2,208
0
962
2,699
44,605
0
W
Kumbhakarna
LidiChan
Kumbhakarna
2,546
774
0
810
11,443
11,832
0
4,397
7,046
4,710
0
L
Ix Chel
MenixJRG
Ix Chel
4,160
423
16
38
2,943
1,114
0
1,682
1,261
9,108
0
W
Chang'e
Mînachu
Chang'e
8,015
652
2,457
1,997
7,429
3,045
0
2,472
4,957
20,199
0
W
Medusa
Tomaya12
Medusa
9,779
4,342
0
825
6,088
2,874
0
3,457
2,631
0
43,730
L
Chaac
ZeusMar
Chaac
4,845
418
0
1,094
11,349
12,023
0
4,975
5,673
0
7,859
W
Serqet
7,885
1,266
0
407
7,101
5,020
0
2,132
4,969
0
12,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
45,464
216
Minions Killed
181
11
Camps Cleared
5
941,732
Distance Traveled
773,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,021
1,113
106
12
1
190,883
0
L
Izanami
8,838
982
37
4
1
151,548
0
L
Thanatos
9,633
1,070
18
2
3
202,869
0
W
Baron Samedi
10,493
1,166
99
11
1
191,589
0
W
Kumbhakarna
9,385
1,043
9
1
2
201,742
0
L
Ix Chel
8,225
914
12
1
0
65,236
0
W
Chang'e
9,907
1,101
34
4
4
183,400
0
W
Medusa
10,334
1,148
63
7
0
210,348
0
L
Chaac
8,747
972
8
1
0
162,731
0
W
Serqet
10,746
1,194
11
1
4
154,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role