Player Matchup

Neith
Neith
Matroveas
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Vertu
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
monkeyman17
Anubis
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,500 Elo+

VS

Team Averages
Level 155
1,705 SR
1,773 Elo+
Anubis
Anubis
CrispyWasHere
Anubis
Level 149
God Stats
21W - 9L
1,846 SR
Queue Stats
664W - 239L
1,790 Elo+
Party 1
Serqet
Serqet
Jeriah16
Serqet
Level 148
God Stats
6W - 3L
1,607 SR
Queue Stats
48W - 37L
1,718 Elo+
Solo
Odin
Odin
Umbrá
Odin
Level 169
God Stats
9W - 3L
1,661 SR
Queue Stats
707W - 251L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Matroveas
Neith
11
3 / 4 / 1
6,320
903
4,622
5,648
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Vertu
Ymir
8
0 / 5 / 2
5,481
783
2,123
9,665
6,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
1 / 7 / 2
5,632
805
4,648
7,748
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
7,294
1,042
7,161
3,627
1,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Jeriah16
Serqet
11
6 / 3 / 9
7,319
1,046
7,437
7,410
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Umbrá
Odin
12
6 / 1 / 10
7,438
1,063
6,187
8,114
7,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
16
16
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Serqet
Jeriah16
Serqet
6
3
9
3.5
L
Neith
Matroveas
Neith
3
4
1
0.88
W
Odin
Umbrá
Odin
6
1
10
11
L
Ymir
Vertu
Ymir
0
5
2
0.2
L
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
20,785
23,061
Taken
19,151
10,849
Mitigated
11,921
1,261
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,161
623
0
2,023
3,627
1,675
482
1,511
2,116
38,077
0
W
Serqet
Jeriah16
Serqet
7,437
580
0
991
7,410
3,132
1,485
2,469
4,941
0
20,342
L
Neith
Matroveas
Neith
4,622
1,775
0
171
5,648
1,689
0
2,044
3,340
0
13,547
W
Odin
Umbrá
Odin
6,187
1,724
0
3,567
8,114
7,114
73
2,824
5,290
2,266
13,836
L
Ymir
Vertu
Ymir
2,123
736
475
360
9,665
6,346
0
3,436
5,993
5,372
0
L
Anubis
4,648
532
0
255
7,748
2,814
0
2,156
5,592
20,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,433
Gold Earned
22,051
67
Minions Killed
92
0
Camps Cleared
0
372,736
Distance Traveled
432,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,294
1,042
64
9
0
137,076
0
W
Serqet
7,319
1,046
18
3
0
162,768
0
L
Neith
6,320
903
19
3
0
131,223
0
W
Odin
7,438
1,063
10
1
0
133,055
0
L
Ymir
5,481
783
12
2
0
127,688
0
L
Anubis
5,632
805
36
5
0
113,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role