Player Matchup

Hercules
Hercules
 
Hercules
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChowderMain
Ix Chel
Level 69
God Stats
3W - 5L
1,476 SR
Queue Stats
87W - 77L
1,471 Elo+
Solo
Maui
Maui
DDDJustTryThem
Maui
Level 57
God Stats
1W - 2L
1,507 SR
Queue Stats
94W - 88L
1,406 Elo+
Solo
Vamana
Vamana
FizzyAutounm
Vamana
Level 144
God Stats
1W - 1L
1,725 SR
Queue Stats
42W - 34L
1,607 Elo+
Solo
Skadi
Skadi
YAGxSIxSALOCIN
Skadi
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
275W - 281L
1,425 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,482 Elo+

VS

Team Averages
Level 74
1,518 SR
1,428 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
COPOYenko
Xbalanque
Level 90
God Stats
1W - 0L
1,290 SR
Queue Stats
36W - 37L
1,351 Elo+
Solo
Hercules
Hercules
Squirlie
Hercules
Level 16
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
TickleMeBigToe
Aphrodite
Level 27
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 25L
1,414 Elo+
Party 2
Fafnir
Fafnir
thefancyone
Fafnir
Level 79
God Stats
4W - 8L
1,305 SR
Queue Stats
214W - 196L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 0
4,746
527
1,531
6,655
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ChowderMain
Ix Chel
8
0 / 3 / 0
5,085
565
3,608
4,594
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,134
682
2,792
6,234
3,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
11
3 / 3 / 2
6,410
712
6,056
9,326
5,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 1
4,985
554
4,285
6,716
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 1 / 0
6,117
680
4,752
6,908
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
COPOYenko
Xbalanque
9
1 / 1 / 2
5,147
572
5,567
6,392
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Squirlie
Hercules
8
0 / 1 / 4
4,976
553
3,200
6,648
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TickleMeBigToe
Aphrodite
8
0 / 3 / 1
4,476
497
1,617
6,034
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
8
1 / 2 / 1
4,817
535
3,786
5,909
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
8
9
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Da Ji
 
Da Ji
6
1
0
6
W
Xbalanque
COPOYenko
Xbalanque
1
1
2
2
L
Ix Chel
ChowderMain
Ix Chel
0
3
0
0
L
3
0
1
3.5
L
Vamana
3
3
2
1.33
W
Hercules
Squirlie
Hercules
0
1
4
2
W
Aphrodite
TickleMeBigToe
Aphrodite
0
3
1
0.17
L
2
1
1
2.5
W
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
18,922
33,525
Taken
31,891
16,865
Mitigated
16,427
7,558
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,531
641
0
798
6,655
3,746
0
0
6,496
0
27,869
W
Da Ji
 
Da Ji
4,752
1,193
0
1,503
6,908
2,777
0
1,249
5,659
0
35,557
W
Xbalanque
COPOYenko
Xbalanque
5,567
2,963
0
2,274
6,392
2,099
0
673
5,719
0
38,449
L
Ix Chel
ChowderMain
Ix Chel
3,608
559
63
669
4,594
1,446
0
0
4,511
31,533
0
L
2,792
803
1,028
2,450
6,234
3,445
0
1,057
4,812
20,142
0
L
Vamana
6,056
2,721
0
2,066
9,326
5,965
106
1,979
7,222
0
48,552
W
Hercules
Squirlie
Hercules
3,200
552
0
1,475
6,648
4,214
0
2,721
3,927
0
23,678
W
Aphrodite
TickleMeBigToe
Aphrodite
1,617
384
161
1,661
6,034
1,790
0
259
5,775
19,414
0
L
4,285
1,735
0
484
6,716
2,263
38
1,703
4,755
0
29,176
W
Fafnir
3,786
664
253
1,784
5,909
5,547
0
1,498
4,411
9,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
25,533
250
Minions Killed
223
0
Camps Cleared
0
861,972
Distance Traveled
890,426
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,746
527
56
6
0
174,825
0
W
Da Ji
6,117
680
64
7
0
211,130
0
W
Xbalanque
5,147
572
71
8
0
171,349
0
L
Ix Chel
5,085
565
58
6
0
159,780
0
L
Maui
6,134
682
27
3
0
183,604
1
L
Vamana
6,410
712
70
8
0
173,969
0
W
Hercules
4,976
553
43
5
0
195,407
0
W
Aphrodite
4,476
497
32
4
0
150,846
0
L
Skadi
4,985
554
39
4
0
169,794
0
W
Fafnir
4,817
535
13
1
0
161,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role