Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ChaosTurk
Medusa
Level 123
God Stats
1W - 0L
1,686 SR
Queue Stats
34W - 48L
1,440 Elo+
Party 1
Hercules
Hercules
Magistar
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,701 Elo+
Solo
Ix Chel
Ix Chel
Soloƒεί
Ix Chel
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 16L
1,400 Elo+
Party 1
Ganesha
Ganesha
themawiwowi
Ganesha
Level 157
God Stats
57W - 45L
1,606 SR
Queue Stats
106W - 103L
1,537 Elo+
Solo
Team Averages
Level 149
1,597 SR
1,515 Elo+

VS

Team Averages
Level 114
1,536 SR
1,475 Elo+
Chiron
Chiron
HartmannAoE
Chiron
Level 147
God Stats
29W - 22L
1,561 SR
Queue Stats
406W - 430L
1,475 Elo+
Solo
Anubis
Anubis
TrustThePlan
Anubis
Level 118
God Stats
2W - 3L
1,450 SR
Queue Stats
677W - 692L
1,527 Elo+
Solo
Chaac
Chaac
WazzerK95
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Discordia
Discordia
XxKutsuxX
Discordia
Level 76
God Stats
6W - 6L
1,823 SR
Queue Stats
44W - 39L
1,572 Elo+
Party 2
Lancelot
Lancelot
Z3D4RS
Lancelot
Level 112
God Stats
1W - 3L
1,346 SR
Queue Stats
53W - 46L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
10 / 1 / 7
9,129
913
13,817
5,838
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ChaosTurk
Medusa
15
3 / 0 / 6
7,929
793
6,694
4,548
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Magistar
Hercules
15
1 / 0 / 8
7,798
780
5,705
11,521
13,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Soloƒεί
Ix Chel
15
4 / 4 / 4
8,548
855
9,087
9,498
4,166
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
themawiwowi
Ganesha
14
0 / 0 / 12
8,302
830
4,599
13,557
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 2 / 2
7,379
738
7,894
7,847
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
0 / 8 / 1
7,145
715
5,328
11,329
5,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
WazzerK95
Chaac
13
1 / 5 / 0
7,282
728
6,727
11,810
9,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
XxKutsuxX
Discordia
14
1 / 1 / 2
7,431
743
7,643
5,050
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Z3D4RS
Lancelot
14
2 / 2 / 1
8,034
803
6,518
9,924
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
18
Kills
5
5
Deaths
18
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
1
7
13.5
W
Medusa
ChaosTurk
Medusa
3
0
6
6
L
Chiron
1
2
2
1
W
Hercules
Magistar
Hercules
1
0
8
5
W
Ix Chel
Soloƒεί
Ix Chel
4
4
4
1.5
L
Anubis
0
8
1
0.06
L
Chaac
WazzerK95
Chaac
1
5
0
0.2
L
Discordia
XxKutsuxX
Discordia
1
1
2
2
L
Lancelot
Z3D4RS
Lancelot
2
2
1
1.25
W
Ganesha
themawiwowi
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
34,110
44,962
Taken
45,960
37,321
Mitigated
23,729
10,086
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,817
679
0
490
5,838
2,439
48
762
5,076
35,671
0
W
Medusa
ChaosTurk
Medusa
6,694
3,113
0
522
4,548
1,977
2,657
2,280
2,268
0
20,621
L
Chiron
7,894
1,836
356
1,643
7,847
2,368
0
6,168
1,679
0
27,495
W
Hercules
Magistar
Hercules
5,705
1,328
0
6,163
11,521
13,974
0
4,001
7,520
48
18,803
W
Ix Chel
Soloƒεί
Ix Chel
9,087
1,185
185
330
9,498
4,166
0
2,376
7,122
32,059
0
L
Anubis
5,328
81
0
575
11,329
5,155
0
7,193
4,136
23,116
0
L
Chaac
WazzerK95
Chaac
6,727
408
0
2,200
11,810
9,748
0
5,096
6,714
0
21,812
L
Discordia
XxKutsuxX
Discordia
7,643
74
0
396
5,050
1,776
0
3,410
1,640
27,663
0
L
Lancelot
Z3D4RS
Lancelot
6,518
610
0
677
9,924
4,682
0
5,684
4,240
0
20,605
W
Ganesha
themawiwowi
Ganesha
4,599
308
0
2,396
13,557
14,765
0
3,552
10,005
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
37,271
212
Minions Killed
212
0
Camps Cleared
0
1,154,006
Distance Traveled
1,076,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,129
913
61
6
0
220,128
0
W
Medusa
7,929
793
55
6
0
236,690
0
L
Chiron
7,379
738
35
4
0
218,556
0
W
Hercules
7,798
780
47
5
0
235,934
3
W
Ix Chel
8,548
855
44
4
0
209,938
4
L
Anubis
7,145
715
42
4
0
184,237
2
L
Chaac
7,282
728
46
5
0
191,775
0
L
Discordia
7,431
743
53
5
0
221,697
0
L
Lancelot
8,034
803
36
4
0
259,902
0
W
Ganesha
8,302
830
5
1
0
251,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role