Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dragontail82
Amaterasu
Level 219
God Stats
1W - 4L
1,500 SR
Queue Stats
251W - 259L
1,457 Elo+
Party 1
Janus
Janus
SauucyLu
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Solo
Neith
Neith
kenegaro
Neith
Level 155
God Stats
199W - 171L
1,545 SR
Queue Stats
396W - 406L
1,484 Elo+
Party 1
Team Averages
Level 176
1,509 SR
1,537 Elo+

VS

Team Averages
Level 98
1,583 SR
1,547 Elo+
Apollo
Apollo
ALLBUSTER
Apollo
Level 82
God Stats
14W - 10L
1,548 SR
Queue Stats
190W - 164L
1,517 Elo+
Solo
Hercules
Hercules
Googlemayahoo
Hercules
Level 148
God Stats
19W - 12L
1,702 SR
Queue Stats
265W - 235L
1,500 Elo+
Solo
Atlas
Atlas
Honey-Badgerr69
Atlas
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,745 Elo+
Party 2
Horus
Horus
wartaco924
Horus
Level 172
God Stats
8W - 7L
1,442 SR
Queue Stats
456W - 466L
1,472 Elo+
Solo
Poseidon
Poseidon
zChiki
Poseidon
Level 46
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 3 / 1
7,439
572
9,661
9,856
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
 
Ix Chel
1
0 / 0 / 0
4,017
309
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Dragontail82
Amaterasu
11
1 / 6 / 2
6,703
516
6,351
16,357
13,323
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SauucyLu
Janus
8
0 / 1 / 0
5,391
415
1,120
2,995
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
kenegaro
Neith
10
0 / 1 / 1
6,105
470
5,951
6,675
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALLBUSTER
Apollo
11
1 / 1 / 2
6,676
514
1,684
6,245
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Googlemayahoo
Hercules
13
1 / 2 / 2
7,695
592
4,100
10,459
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 3
6,654
512
3,483
11,842
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
11
4 / 1 / 4
7,026
540
4,543
8,062
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
zChiki
Poseidon
13
4 / 1 / 4
7,628
587
6,906
8,228
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
11
11
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
1
1.83
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Apollo
ALLBUSTER
Apollo
1
1
2
2
L
Amaterasu
Dragontail82
Amaterasu
1
6
2
0.33
W
Hercules
Googlemayahoo
Hercules
1
2
2
1
W
1
1
3
2.5
L
Janus
SauucyLu
Janus
0
1
0
0
L
Neith
kenegaro
Neith
0
1
1
0.5
W
Horus
4
1
4
6
W
Poseidon
zChiki
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
20,716
35,883
Taken
44,836
21,394
Mitigated
26,492
6,594
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,661
2,666
0
946
9,856
4,702
0
2,221
7,635
0
48,737
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
ALLBUSTER
Apollo
1,684
1,190
0
1,987
6,245
2,311
217
485
5,760
0
41,655
L
Amaterasu
Dragontail82
Amaterasu
6,351
1,773
0
3,363
16,357
13,323
0
6,154
10,203
3,332
34,305
W
Hercules
Googlemayahoo
Hercules
4,100
1,510
0
2,548
10,459
6,295
1,674
1,156
9,303
0
65,100
W
3,483
1,072
286
1,616
11,842
9,159
0
245
11,597
22,487
0
L
Janus
SauucyLu
Janus
1,120
210
0
953
2,995
852
0
484
2,511
24,114
0
L
Neith
kenegaro
Neith
5,951
722
0
1,332
6,675
2,517
0
1,530
5,145
0
42,022
W
Horus
4,543
2,305
862
3,188
8,062
5,759
162
538
7,524
0
20,365
W
Poseidon
zChiki
Poseidon
6,906
742
0
900
8,228
2,968
202
728
7,500
62,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
35,679
240
Minions Killed
330
0
Camps Cleared
0
873,569
Distance Traveled
1,430,288
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,439
572
71
5
0
295,490
0
L
Ix Chel
4,017
309
0
0
0
18
0
W
Apollo
6,676
514
78
6
0
265,641
2
L
Amaterasu
6,703
516
50
4
0
224,395
1
W
Hercules
7,695
592
107
8
0
276,393
0
W
Atlas
6,654
512
20
2
0
269,294
1
L
Janus
5,391
415
45
3
0
139,187
0
L
Neith
6,105
470
74
6
0
214,479
0
W
Horus
7,026
540
31
2
0
273,379
0
W
Poseidon
7,628
587
94
7
0
345,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role