Player Matchup

Danzaburou
Danzaburou
D3MON_FROM_KALI
Danzaburou
Level 123
God Stats
7W - 1L
1,898 SR
Queue Stats
24W - 14L
1,742 Elo+
Party 2
Tyr
Tyr
KnIgHt_pReDaToR4
Tyr
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 103L
1,650 Elo+
Party 2
Ix Chel
Ix Chel
coolie174
Ix Chel
Level 148
God Stats
168W - 147L
1,561 SR
Queue Stats
443W - 459L
1,549 Elo+
Solo
Team Averages
Level 131
1,653 SR
1,647 Elo+

VS

Team Averages
Level 103
1,544 SR
1,566 Elo+
Janus
Janus
InTerFazZe
Janus
Level 178
God Stats
5W - 4L
1,415 SR
Queue Stats
176W - 171L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Madara23796
Tsukuyomi
Level 57
God Stats
10W - 9L
1,673 SR
Queue Stats
129W - 120L
1,513 Elo+
Solo
Sobek
Sobek
VisckQc
Sobek
Level 74
God Stats
8W - 6L
1,545 SR
Queue Stats
319W - 298L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3MON_FROM_KALI
Danzaburou
15
2 / 0 / 6
9,088
757
8,550
7,450
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 3
9,990
833
11,863
12,440
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
coolie174
Ix Chel
14
1 / 1 / 5
8,414
701
7,487
7,836
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 3 / 3
8,183
682
7,053
7,420
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Madara23796
Tsukuyomi
13
3 / 3 / 0
8,384
699
7,455
7,857
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
VisckQc
Sobek
12
0 / 3 / 2
8,104
675
5,616
17,611
20,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D3MON_FROM_KALI
Danzaburou
2
0
6
5
L
Janus
0
3
3
0.5
W
6
2
3
3.75
L
Tsukuyomi
Madara23796
Tsukuyomi
3
3
0
1
L
Sobek
VisckQc
Sobek
0
3
2
0.33
W
Ix Chel
coolie174
Ix Chel
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
20,124
27,726
Taken
32,888
15,816
Mitigated
27,614
10,107
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D3MON_FROM_KALI
Danzaburou
8,550
4,934
0
3,073
7,450
3,024
1,449
3,357
4,093
0
41,514
L
Janus
7,053
327
0
949
7,420
3,150
0
2,243
5,177
54,068
0
W
11,863
1,356
0
2,679
12,440
10,124
44
4,999
7,441
0
30,503
L
Tsukuyomi
Madara23796
Tsukuyomi
7,455
1,667
0
74
7,857
4,119
0
169
7,688
0
28,500
L
Sobek
VisckQc
Sobek
5,616
491
1,591
2,767
17,611
20,345
0
5,118
12,493
14,695
0
W
Ix Chel
coolie174
Ix Chel
7,487
531
802
3,553
7,836
2,668
1,265
4,321
3,515
33,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
24,671
165
Minions Killed
151
0
Camps Cleared
0
742,807
Distance Traveled
686,156
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,088
757
64
5
0
242,005
3
L
Janus
8,183
682
83
7
0
225,120
0
W
Tyr
9,990
833
38
3
0
270,557
0
L
Tsukuyomi
8,384
699
59
5
0
242,818
4
L
Sobek
8,104
675
9
1
0
218,218
0
W
Ix Chel
8,414
701
63
5
0
230,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role