Player Matchup

Neith
Neith
AttilaTheBunn
Neith
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
262W - 252L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChonChonmaru
Morgan Le Fay
Level 81
God Stats
2W - 1L
1,477 SR
Queue Stats
104W - 84L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
Garrytyrant
Jormungandr
Level 69
God Stats
2W - 4L
1,058 SR
Queue Stats
88W - 81L
1,417 Elo+
Party 1
Persephone
Persephone
JabbaHawk
Persephone
Level 117
God Stats
3W - 2L
1,356 SR
Queue Stats
146W - 125L
1,532 Elo+
Party 1
Ishtar
Ishtar
Mzansiboy07
Ishtar
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 301L
1,492 Elo+
Solo
Team Averages
Level 82
1,421 SR
1,482 Elo+

VS

Team Averages
Level 120
1,570 SR
1,473 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MexWolf
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,434 Elo+
Party 3
Raijin
Raijin
SwietaLama
Raijin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 205L
1,429 Elo+
Party 3
Anhur
Anhur
fish11
Anhur
Level 102
God Stats
5W - 3L
1,973 SR
Queue Stats
195W - 202L
1,496 Elo+
Party 2
He Bo
He Bo
sheesu162
He Bo
Level 154
God Stats
3W - 5L
1,376 SR
Queue Stats
195W - 203L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
9,194
919
6,215
6,952
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ChonChonmaru
Morgan Le Fay
17
7 / 2 / 14
9,498
950
12,319
7,526
4,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Garrytyrant
Jormungandr
15
0 / 2 / 17
8,363
836
6,195
9,592
10,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
JabbaHawk
Persephone
17
9 / 3 / 13
10,598
1,060
16,244
7,434
4,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
16
6 / 5 / 10
9,565
957
6,540
10,928
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 3 / 9
9,519
952
6,926
10,457
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MexWolf
Janus
12
2 / 5 / 2
7,723
772
4,250
7,607
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
SwietaLama
Raijin
15
4 / 5 / 4
8,685
869
5,741
9,561
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
fish11
Anhur
15
3 / 6 / 6
8,471
847
7,979
12,901
5,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
sheesu162
He Bo
14
4 / 7 / 5
8,703
870
4,556
11,653
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
26
Kills
15
15
Deaths
26
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
9
2.17
W
4
3
12
3.33
W
Morgan Le Fay
ChonChonmaru
Morgan Le Fay
7
2
14
7
W
Jormungandr
Garrytyrant
Jormungandr
0
2
17
4.25
W
Persephone
JabbaHawk
Persephone
9
3
13
5.17
L
Janus
MexWolf
Janus
2
5
2
0.6
W
Ishtar
6
5
10
2.2
L
Raijin
SwietaLama
Raijin
4
5
4
1.2
L
Anhur
fish11
Anhur
3
6
6
1
L
He Bo
sheesu162
He Bo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
29,452
42,432
Taken
52,179
28,984
Mitigated
21,926
10,808
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,926
1,827
781
2,834
10,457
4,430
762
6,267
3,828
0
23,657
W
6,215
1,607
622
774
6,952
3,511
878
1,787
5,165
0
14,360
W
Morgan Le Fay
ChonChonmaru
Morgan Le Fay
12,319
1,279
1,148
2,317
7,526
4,789
1,190
3,269
4,257
16,643
0
W
Jormungandr
Garrytyrant
Jormungandr
6,195
584
876
1,492
9,592
10,410
411
3,492
6,100
10,468
0
W
Persephone
JabbaHawk
Persephone
16,244
353
1,000
640
7,434
4,001
1,062
2,386
5,014
31,761
0
L
Janus
MexWolf
Janus
4,250
232
270
560
7,607
3,052
288
6,212
1,263
14,194
0
W
Ishtar
6,540
2,339
416
1,523
10,928
6,273
4,048
3,609
7,319
0
20,337
L
Raijin
SwietaLama
Raijin
5,741
308
1,097
857
9,561
4,347
0
6,483
3,033
10,675
0
L
Anhur
fish11
Anhur
7,979
4,394
1,455
2,032
12,901
5,589
0
7,993
4,695
0
13,472
L
He Bo
sheesu162
He Bo
4,556
138
1,199
1,366
11,653
4,508
349
6,923
4,602
11,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
43,101
110
Minions Killed
98
0
Camps Cleared
0
1,019,756
Distance Traveled
856,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,519
952
32
3
0
201,999
0
W
Neith
9,194
919
20
2
0
169,432
0
W
Morgan Le Fay
9,498
950
8
1
0
236,034
0
W
Jormungandr
8,363
836
5
1
0
216,027
0
W
Persephone
10,598
1,060
48
5
0
218,436
0
L
Janus
7,723
772
23
2
0
165,927
0
W
Ishtar
9,565
957
29
3
0
179,827
0
L
Raijin
8,685
869
10
1
0
167,779
0
L
Anhur
8,471
847
18
2
0
150,810
0
L
He Bo
8,703
870
15
2
0
169,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role