Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
BocaYoTeAmo
Morgan Le Fay
Platinum I
Level 104
God Stats
8W - 3L
1,589 SR
Queue Stats
183W - 156L
2,157 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
BrENoCCuDDa
Baba Yaga
Platinum II
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 179L
1,844 MMR
Party 2
Serqet
Serqet
Diamond V
Leoozin
Serqet
Diamond V
Level 164
God Stats
1W - 4L
1,344 SR
Queue Stats
203W - 204L
2,021 MMR
Party 2
Danzaburou
Danzaburou
Masters
Róbin
Danzaburou
Masters
Level 201
God Stats
131W - 102L
1,736 SR
Queue Stats
1,294W - 1,233L
2,602 MMR
Solo
Geb
Geb
Platinum IV
leitolorenzo
Geb
Platinum IV
Level 68
God Stats
13W - 6L
1,699 SR
Queue Stats
28W - 21L
2,030 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,574 SR
2,131 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 181
1,560 SR
1,880 MMR
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond V
 
The Morrigan
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum III
N3CCr0
Horus
Platinum III
Level 181
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 3L
2,095 MMR
Party 1
Thoth
Thoth
Masters
Siylva
Thoth
Masters
Level 256
God Stats
6W - 1L
1,927 SR
Queue Stats
323W - 238L
2,389 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Svolinski
Hun Batz
Diamond IV
Level 185
God Stats
3W - 2L
1,553 SR
Queue Stats
63W - 70L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BocaYoTeAmo
Morgan Le Fay
11
3 / 2 / 0
6,035
604
6,261
5,698
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
BrENoCCuDDa
Baba Yaga
9
0 / 1 / 0
5,070
507
3,705
4,939
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Leoozin
Serqet
9
0 / 2 / 2
5,136
514
1,367
6,358
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Róbin
Danzaburou
10
0 / 1 / 0
5,207
521
2,409
4,170
1,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,495
450
1,538
11,145
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Nu WaAphroditeRamaNox

VS

Bans
He BoVamanaAwilixMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 1
6,365
637
3,946
7,220
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
 
The Morrigan
11
2 / 0 / 2
6,152
615
4,203
2,144
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
N3CCr0
Horus
9
1 / 0 / 4
5,703
570
3,595
8,393
6,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Siylva
Thoth
11
2 / 1 / 3
6,546
655
6,623
3,384
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Svolinski
Hun Batz
11
4 / 2 / 3
6,499
650
3,605
8,133
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
The Morrigan
 
The Morrigan
2
0
2
3
L
Morgan Le Fay
BocaYoTeAmo
Morgan Le Fay
3
2
0
1.5
L
Baba Yaga
BrENoCCuDDa
Baba Yaga
0
1
0
0
L
Serqet
Leoozin
Serqet
0
2
2
0.5
W
Horus
N3CCr0
Horus
1
0
4
3
L
Danzaburou
Róbin
Danzaburou
0
1
0
0
W
Thoth
Siylva
Thoth
2
1
3
3.5
W
Hun Batz
Svolinski
Hun Batz
4
2
3
2.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
21,972
32,310
Taken
29,274
11,989
Mitigated
14,312
7,209
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,946
732
0
3,519
7,220
3,367
0
2,981
3,799
0
51,913
W
The Morrigan
 
The Morrigan
4,203
1,200
0
485
2,144
759
0
696
1,448
48,843
3,335
L
Morgan Le Fay
BocaYoTeAmo
Morgan Le Fay
6,261
629
0
907
5,698
1,921
0
2,705
2,759
47,931
0
L
Baba Yaga
BrENoCCuDDa
Baba Yaga
3,705
503
0
1,880
4,939
1,364
0
0
4,939
33,882
0
L
Serqet
Leoozin
Serqet
1,367
220
0
664
6,358
2,208
0
1,472
4,741
0
28,455
W
Horus
N3CCr0
Horus
3,595
1,382
710
3,345
8,393
6,462
0
3,537
4,716
0
12,896
L
Danzaburou
Róbin
Danzaburou
2,409
1,272
0
1,115
4,170
1,445
0
393
3,721
0
43,565
W
Thoth
Siylva
Thoth
6,623
230
0
1,378
3,384
958
0
1,824
1,560
46,596
0
W
Hun Batz
Svolinski
Hun Batz
3,605
1,110
0
3,424
8,133
2,766
0
2,006
6,107
0
44,135
L
1,538
280
0
2,643
11,145
5,051
0
4,768
6,249
8,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
31,265
301
Minions Killed
373
0
Camps Cleared
0
1,066,589
Distance Traveled
1,087,177
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,365
637
88
9
0
223,659
0
W
The Morrigan
6,152
615
96
10
0
208,972
0
L
Morgan Le Fay
6,035
604
95
10
0
217,713
0
L
Baba Yaga
5,070
507
62
6
0
193,977
2
L
Serqet
5,136
514
51
5
0
262,943
0
W
Horus
5,703
570
18
2
0
213,159
7
L
Danzaburou
5,207
521
82
8
0
198,127
1
W
Thoth
6,546
655
90
9
0
214,695
0
W
Hun Batz
6,499
650
81
8
0
226,692
0
L
Geb
4,495
450
11
1
0
193,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role