Player Matchup

Bacchus
Bacchus
FaZe_matleok
Bacchus
Level 29
God Stats
33W - 27L
1,514 SR
Queue Stats
97W - 115L
1,396 Elo+
Party 1
Anubis
Anubis
Huskoi
Anubis
Level 80
God Stats
37W - 24L
1,621 SR
Queue Stats
338W - 337L
1,460 Elo+
Solo
Mercury
Mercury
Loliloul
Mercury
Level 121
God Stats
20W - 8L
1,523 SR
Queue Stats
116W - 89L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Petar-Pro99
Xbalanque
Level 104
God Stats
22W - 15L
1,388 SR
Queue Stats
348W - 359L
1,387 Elo+
Party 1
Vulcan
Vulcan
leonarxYT
Vulcan
Level 59
God Stats
3W - 5L
1,395 SR
Queue Stats
186W - 177L
1,389 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,433 Elo+

VS

Team Averages
Level 84
1,506 SR
1,464 Elo+
Guan Yu
Guan Yu
MiGibbs
Guan Yu
Level 41
God Stats
5W - 7L
1,428 SR
Queue Stats
202W - 208L
1,402 Elo+
Solo
Charybdis
Charybdis
VladTZUUU
Charybdis
Level 82
God Stats
8W - 8L
1,388 SR
Queue Stats
84W - 74L
1,492 Elo+
Solo
Vulcan
Vulcan
Walky915
Vulcan
Level 118
God Stats
0W - 2L
1,440 SR
Queue Stats
60W - 47L
1,500 Elo+
Solo
Maui
Maui
Zwergiiii
Maui
Level 136
God Stats
11W - 10L
1,794 SR
Queue Stats
169W - 160L
1,490 Elo+
Solo
Cliodhna
Cliodhna
анусовыноситель
Cliodhna
Level 42
God Stats
2W - 4L
1,478 SR
Queue Stats
151W - 174L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaZe_matleok
Bacchus
12
1 / 3 / 9
8,023
535
3,247
10,537
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Huskoi
Anubis
17
8 / 0 / 3
10,875
725
12,800
9,941
5,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Loliloul
Mercury
17
14 / 0 / 2
10,729
715
11,279
8,210
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Petar-Pro99
Xbalanque
13
2 / 4 / 5
8,321
555
9,546
9,488
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
leonarxYT
Vulcan
13
2 / 1 / 5
8,344
556
5,404
5,991
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MiGibbs
Guan Yu
11
0 / 7 / 0
7,075
472
1,968
12,328
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
VladTZUUU
Charybdis
12
2 / 5 / 4
7,475
498
7,355
11,124
4,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Walky915
Vulcan
11
1 / 6 / 1
7,186
479
4,480
10,705
3,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
11
3 / 4 / 4
7,534
502
3,386
13,457
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 3
7,590
506
6,739
15,070
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
27
Kills
8
8
Deaths
27
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FaZe_matleok
Bacchus
1
3
9
1.83
W
Anubis
Huskoi
Anubis
8
0
3
9.5
W
Mercury
Loliloul
Mercury
14
0
2
15
L
Guan Yu
MiGibbs
Guan Yu
0
7
0
0
W
Xbalanque
Petar-Pro99
Xbalanque
2
4
5
1.13
L
Charybdis
VladTZUUU
Charybdis
2
5
4
0.8
L
Vulcan
Walky915
Vulcan
1
6
1
0.25
L
Maui
3
4
4
1.25
W
Vulcan
leonarxYT
Vulcan
2
1
5
4.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
23,928
44,167
Taken
62,684
25,011
Mitigated
31,988
14,153
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FaZe_matleok
Bacchus
3,247
349
0
3,617
10,537
10,347
0
1,398
9,139
19,914
0
W
Anubis
Huskoi
Anubis
12,800
626
0
7,088
9,941
5,030
496
1,693
8,248
100,673
0
W
Mercury
Loliloul
Mercury
11,279
5,362
0
846
8,210
3,340
0
834
7,376
0
91,507
L
Guan Yu
MiGibbs
Guan Yu
1,968
374
88
1,671
12,328
6,706
0
7,109
5,219
0
35,135
W
Xbalanque
Petar-Pro99
Xbalanque
9,546
4,097
0
2,102
9,488
3,811
643
1,569
7,919
0
60,106
L
Charybdis
VladTZUUU
Charybdis
7,355
3,794
0
2,441
11,124
4,316
729
1,753
9,371
0
55,144
L
Vulcan
Walky915
Vulcan
4,480
799
0
500
10,705
3,881
0
4,368
6,337
45,823
0
L
Maui
3,386
568
0
3,610
13,457
11,382
100
4,836
8,621
19,472
0
W
Vulcan
leonarxYT
Vulcan
5,404
511
0
500
5,991
2,483
891
2,774
3,217
59,282
0
L
6,739
664
0
4,635
15,070
5,703
0
3,385
11,685
0
50,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
36,860
501
Minions Killed
356
0
Camps Cleared
0
1,548,259
Distance Traveled
1,373,259
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,023
535
14
1
0
308,665
0
W
Anubis
10,875
725
171
11
0
255,615
0
W
Mercury
10,729
715
131
9
0
403,681
3
L
Guan Yu
7,075
472
52
3
0
291,297
1
W
Xbalanque
8,321
555
97
6
0
274,906
0
L
Charybdis
7,475
498
89
6
0
246,822
0
L
Vulcan
7,186
479
101
7
0
284,143
0
L
Maui
7,534
502
36
2
0
276,666
0
W
Vulcan
8,344
556
88
6
0
305,392
6
L
Cliodhna
7,590
506
78
5
0
274,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role