Player Matchup

Medusa
Medusa
Dillanrules1998
Medusa
Level 99
God Stats
12W - 10L
1,825 SR
Queue Stats
101W - 95L
1,386 Elo+
Solo
Anubis
Anubis
Ironhide_1999
Anubis
Level 67
God Stats
89W - 80L
1,493 SR
Queue Stats
365W - 387L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
OneDjentyBoi200
Guan Yu
Level 107
God Stats
2W - 2L
1,362 SR
Queue Stats
97W - 100L
1,484 Elo+
Party 1
Thor
Thor
S-ERROR
Thor
Level 122
God Stats
8W - 13L
1,451 SR
Queue Stats
279W - 280L
1,504 Elo+
Party 3
Horus
Horus
zXLead KniFerXz
Horus
Level 69
God Stats
25W - 22L
1,570 SR
Queue Stats
160W - 166L
1,463 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,451 Elo+

VS

Team Averages
Level 102
1,463 SR
1,411 Elo+
Susano
Susano
DoubleDash927
Susano
Level 196
God Stats
10W - 4L
1,695 SR
Queue Stats
591W - 592L
1,484 Elo+
Solo
Cabrakan
Cabrakan
EinfachNurIljas
Cabrakan
Level 85
God Stats
0W - 2L
1,275 SR
Queue Stats
20W - 39L
1,289 Elo+
Solo
Kukulkan
Kukulkan
ffrainN
Kukulkan
Level 80
God Stats
19W - 27L
1,411 SR
Queue Stats
327W - 314L
1,407 Elo+
Party 2
Izanami
Izanami
frAin51
Izanami
Level 67
God Stats
78W - 87L
1,430 SR
Queue Stats
276W - 288L
1,415 Elo+
Party 2
Bacchus
Bacchus
raynair_
Bacchus
Level 81
God Stats
28W - 27L
1,503 SR
Queue Stats
428W - 434L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,185
540
10,702
13,959
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 5
10,000
588
8,557
10,220
5,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 4
9,339
549
7,544
12,488
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
S-ERROR
Thor
14
6 / 4 / 6
9,378
552
11,057
14,412
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 5
7,227
425
1,983
12,242
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
9,407
553
9,098
11,799
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
9
0 / 6 / 0
6,344
373
4,731
9,132
4,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ffrainN
Kukulkan
14
2 / 4 / 2
8,559
503
6,435
8,542
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
frAin51
Izanami
14
5 / 3 / 1
8,159
480
10,415
12,297
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
raynair_
Bacchus
11
1 / 3 / 9
7,829
461
6,630
14,242
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
15
15
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
L
7
1
0
7
L
Cabrakan
0
6
0
0
W
4
3
5
2.17
W
4
0
4
6
W
Thor
S-ERROR
Thor
6
4
6
2.25
L
Kukulkan
ffrainN
Kukulkan
2
4
2
0.75
L
Izanami
frAin51
Izanami
5
3
1
1.83
L
Bacchus
raynair_
Bacchus
1
3
9
1.83
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
37,309
63,321
Taken
56,012
36,628
Mitigated
32,119
21,381
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,702
6,311
211
3,375
13,959
5,535
2,501
2,852
11,107
0
60,626
L
9,098
1,646
0
1,011
11,799
5,092
0
700
10,795
0
66,357
L
Cabrakan
4,731
1,087
0
1,589
9,132
4,794
0
0
8,710
31,764
0
W
8,557
106
0
4,289
10,220
5,202
738
3,665
6,555
87,042
0
W
7,544
1,560
270
5,541
12,488
9,920
979
4,217
8,271
0
62,623
W
Thor
S-ERROR
Thor
11,057
3,471
0
650
14,412
5,838
97
3,040
11,372
0
61,567
L
Kukulkan
ffrainN
Kukulkan
6,435
528
0
513
8,542
3,240
0
2,919
5,623
69,166
0
L
Izanami
frAin51
Izanami
10,415
8,046
0
3,566
12,297
4,711
112
1,979
10,318
0
75,376
L
Bacchus
raynair_
Bacchus
6,630
1,064
303
4,094
14,242
14,282
86
2,959
11,237
19,426
0
W
1,983
1,251
2,971
4,074
12,242
10,133
138
4,317
7,925
0
13,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
40,298
424
Minions Killed
433
0
Camps Cleared
0
1,614,262
Distance Traveled
1,416,150
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,185
540
86
5
0
309,322
0
L
Susano
9,407
553
96
6
0
358,778
1
L
Cabrakan
6,344
373
59
3
0
176,457
0
W
Anubis
10,000
588
157
9
0
299,689
3
W
Guan Yu
9,339
549
95
6
0
349,019
0
W
Thor
9,378
552
72
4
0
338,694
3
L
Kukulkan
8,559
503
138
8
0
293,272
0
L
Izanami
8,159
480
123
7
0
269,469
4
L
Bacchus
7,829
461
17
1
0
318,174
5
W
Horus
7,227
425
14
1
0
317,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role