Player Matchup

Erlang Shen
Erlang Shen
Incovient7
Erlang Shen
Level 106
God Stats
5W - 4L
1,432 SR
Queue Stats
263W - 311L
1,416 Elo+
Solo
Loki
Loki
Infante029
Loki
Level 78
God Stats
2W - 7L
1,500 SR
Queue Stats
242W - 240L
1,494 Elo+
Solo
Susano
Susano
MasterPhilip98
Susano
Level 36
God Stats
1W - 0L
1,188 SR
Queue Stats
11W - 13L
1,772 Elo+
Solo
Khepri
Khepri
collegechemist
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 163L
1,427 Elo+
Solo
Chang'e
Chang'e
o_0--CALCIFER--
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 211L
1,394 Elo+
Solo
Team Averages
Level 78
1,424 SR
1,501 Elo+

VS

Team Averages
Level 76
1,447 SR
1,403 Elo+
Bacchus
Bacchus
Ekiph
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,523 Elo+
Solo
Izanami
Izanami
FallenXl_9
Izanami
Level 44
God Stats
0W - 3L
1,233 SR
Queue Stats
101W - 112L
1,366 Elo+
Solo
Serqet
Serqet
ForeverGoth1999
Serqet
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 206L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
Jaydee v313v
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,474 Elo+
Solo
Janus
Janus
OneEyed King187
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Incovient7
Erlang Shen
14
1 / 2 / 8
7,795
866
7,171
10,770
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 6
8,413
935
7,097
5,152
2,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 9
7,707
856
5,895
9,597
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 0 / 4
7,383
820
1,711
5,460
5,208
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
8 / 2 / 3
9,421
1,047
6,838
11,332
5,970
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ekiph
Bacchus
12
0 / 3 / 11
6,832
759
6,485
10,145
13,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
FallenXl_9
Izanami
16
7 / 2 / 1
8,622
958
8,179
4,691
2,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 6
7,881
876
4,364
8,806
12,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Jaydee v313v
Sylvanus
7
0 / 1 / 2
5,811
646
1,347
3,355
2,579
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 3 / 5
7,438
826
9,294
6,342
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
12
Kills
11
11
Deaths
12
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ekiph
Bacchus
0
3
11
1.83
L
Izanami
FallenXl_9
Izanami
7
2
1
3.75
L
2
3
6
1.67
W
Erlang Shen
Incovient7
Erlang Shen
1
2
8
2.5
W
3
3
6
2
L
Sylvanus
Jaydee v313v
Sylvanus
0
1
2
1
W
0
4
9
1.13
L
2
3
5
1.5
W
0
0
4
2
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
29,669
42,311
Taken
33,339
32,255
Mitigated
33,725
19,956
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ekiph
Bacchus
6,485
676
620
1,241
10,145
13,567
0
2,847
6,892
8,235
0
L
Izanami
FallenXl_9
Izanami
8,179
4,374
692
234
4,691
2,410
501
791
3,861
0
28,168
L
4,364
1,267
1,115
2,062
8,806
12,348
7
2,353
6,252
1,181
5,006
W
Erlang Shen
Incovient7
Erlang Shen
7,171
2,823
1,401
2,960
10,770
13,485
437
3,631
7,139
0
11,221
W
7,097
1,133
534
203
5,152
2,304
1,125
2,060
3,035
0
18,505
L
Sylvanus
Jaydee v313v
Sylvanus
1,347
135
544
1,059
3,355
2,579
0
1,012
2,265
1,502
0
W
5,895
1,258
425
544
9,597
5,288
689
4,405
5,192
0
15,550
L
9,294
1,115
383
390
6,342
2,821
449
1,546
4,515
20,990
0
W
1,711
97
2,171
1,049
5,460
5,208
499
2,207
3,253
10,999
0
W
6,838
2,082
4,967
5,702
11,332
5,970
3,039
5,525
5,645
14,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
36,584
98
Minions Killed
81
0
Camps Cleared
0
934,263
Distance Traveled
655,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,832
759
8
1
0
137,584
0
L
Izanami
8,622
958
40
4
0
161,748
0
L
Serqet
7,881
876
4
0
0
175,961
0
W
Erlang Shen
7,795
866
9
1
0
190,763
0
W
Loki
8,413
935
28
3
0
192,724
0
L
Sylvanus
5,811
646
0
0
0
49,217
0
W
Susano
7,707
856
18
2
0
184,591
0
L
Janus
7,438
826
29
3
0
130,602
0
W
Khepri
7,383
820
14
2
0
211,352
0
W
Chang'e
9,421
1,047
29
3
0
154,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role