Player Matchup

Vamana
Vamana
ENZO-WARFARE11
Vamana
Level 126
God Stats
23W - 8L
1,617 SR
Queue Stats
60W - 53L
1,408 Elo+
Party 1
Martichoras
Martichoras
Jinwoo_BTW
Martichoras
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 70L
1,478 Elo+
Party 1
Fafnir
Fafnir
Kali-Yugas
Fafnir
Level 149
God Stats
46W - 37L
1,504 SR
Queue Stats
304W - 284L
1,527 Elo+
Party 1
Arachne
Arachne
don_Isaac_
Arachne
Level 106
God Stats
17W - 10L
1,607 SR
Queue Stats
152W - 154L
1,500 Elo+
Solo
Bellona
Bellona
zPaRaDoX-MalLaKa
Bellona
Level 174
God Stats
1W - 0L
1,384 SR
Queue Stats
288W - 291L
1,533 Elo+
Party 1
Team Averages
Level 119
1,523 SR
1,489 Elo+

VS

Team Averages
Level 121
1,600 SR
1,508 Elo+
Horus
Horus
Dawster530
Horus
Level 35
God Stats
2W - 2L
1,696 SR
Queue Stats
22W - 29L
1,413 Elo+
Solo
Serqet
Serqet
RicoDH_
Serqet
Level 103
God Stats
6W - 9L
1,430 SR
Queue Stats
232W - 222L
1,488 Elo+
Solo
Agni
Agni
Saif_iq_98
Agni
Level 159
God Stats
9W - 12L
1,915 SR
Queue Stats
246W - 239L
1,547 Elo+
Solo
Bacchus
Bacchus
Sodexou
Bacchus
Level 212
God Stats
1W - 2L
1,475 SR
Queue Stats
99W - 99L
1,493 Elo+
Solo
Cernunnos
Cernunnos
TaNjlRoX2
Cernunnos
Level 97
God Stats
2W - 3L
1,484 SR
Queue Stats
62W - 42L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
12,136
578
6,337
16,348
17,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
Jinwoo_BTW
Martichoras
16
0 / 2 / 3
10,424
496
7,341
14,670
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
Kali-Yugas
Fafnir
16
2 / 3 / 7
11,666
556
6,361
17,395
22,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
don_Isaac_
Arachne
20
8 / 3 / 2
13,865
660
13,870
22,891
11,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 7 / 3
11,121
530
9,676
24,275
16,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
4
0 / 0 / 0
6,515
310
531
597
227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
RicoDH_
Serqet
18
3 / 1 / 3
10,785
514
10,382
13,974
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 5
10,793
514
13,899
15,653
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Sodexou
Bacchus
15
0 / 2 / 6
9,950
474
6,789
14,417
27,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
TaNjlRoX2
Cernunnos
20
10 / 3 / 2
12,999
619
30,758
20,528
14,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
15
15
Deaths
11
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
0
0
0
0
W
1
0
4
3
W
Martichoras
Jinwoo_BTW
Martichoras
0
2
3
0.75
W
Fafnir
Kali-Yugas
Fafnir
2
3
7
1.83
L
Serqet
RicoDH_
Serqet
3
1
3
4.5
L
2
5
5
0.9
L
Bacchus
Sodexou
Bacchus
0
2
6
1.5
L
Cernunnos
TaNjlRoX2
Cernunnos
10
3
2
3.67
W
Arachne
don_Isaac_
Arachne
8
3
2
3
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
62,359
95,579
Taken
65,169
75,039
Mitigated
60,486
25,928
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
531
198
0
296
597
227
0
0
597
0
5,856
W
6,337
3,047
0
2,806
16,348
17,653
2,400
4,861
11,421
0
107,312
W
Martichoras
Jinwoo_BTW
Martichoras
7,341
2,349
0
3,840
14,670
6,322
2,275
4,782
9,552
0
95,010
W
Fafnir
Kali-Yugas
Fafnir
6,361
1,207
0
4,410
17,395
22,560
1,899
4,703
12,224
24,841
0
L
Serqet
RicoDH_
Serqet
10,382
2,625
0
3,872
13,974
10,374
0
1,728
12,246
0
94,877
L
13,899
969
0
2,309
15,653
8,334
0
2,563
13,090
99,154
0
L
Bacchus
Sodexou
Bacchus
6,789
685
0
2,401
14,417
27,242
0
1,388
13,029
46,575
0
L
Cernunnos
TaNjlRoX2
Cernunnos
30,758
19,230
0
9,313
20,528
14,309
1,816
1,026
19,502
0
144,087
W
Arachne
don_Isaac_
Arachne
13,870
7,757
0
8,472
22,891
11,868
41
6,827
15,789
0
132,816
W
9,676
4,871
0
6,400
24,275
16,636
582
2,940
20,950
0
88,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,212
Gold Earned
51,042
637
Minions Killed
556
0
Camps Cleared
0
2,277,573
Distance Traveled
1,729,636
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,515
310
12
1
0
32,836
0
W
Vamana
12,136
578
162
8
0
436,187
0
W
Martichoras
10,424
496
151
7
0
415,350
2
W
Fafnir
11,666
556
13
1
0
455,336
17
L
Serqet
10,785
514
125
6
0
498,841
0
L
Agni
10,793
514
176
8
0
394,658
6
L
Bacchus
9,950
474
64
3
0
421,119
5
L
Cernunnos
12,999
619
179
9
0
382,182
1
W
Arachne
13,865
660
173
8
0
503,561
2
W
Bellona
11,121
530
138
7
0
467,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role