Player Matchup

Athena
Athena
Platinum II
 
Athena
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
SwaggyCash
Ao Kuang
Platinum I
Level 108
God Stats
47W - 51L
1,592 SR
Queue Stats
1,119W - 1,332L
1,982 MMR
Solo
Horus
Horus
Platinum IV
TantumVIBE
Horus
Platinum IV
Level 86
God Stats
56W - 50L
1,642 SR
Queue Stats
66W - 72L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,578 SR
1,805 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,448 SR
1,811 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
Delirium11111111
Morgan Le Fay
Diamond V
Level 173
God Stats
5W - 3L
1,519 SR
Queue Stats
75W - 79L
2,068 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
ManuRP
Sylvanus
Platinum II
Level 128
God Stats
3W - 3L
1,324 SR
Queue Stats
112W - 127L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 1 / 2
9,255
661
8,141
25,107
29,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
SwaggyCash
Ao Kuang
14
1 / 4 / 1
8,789
628
9,060
14,178
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
14
1 / 1 / 1
9,396
671
6,226
20,347
25,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
VamanaAtlasAphroditeAchillesThoth

VS

Bans
Ne ZhaSobekCabrakanAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 2 / 1
10,802
772
24,983
14,241
7,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Delirium11111111
Morgan Le Fay
16
1 / 0 / 4
9,719
694
15,907
8,760
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ManuRP
Sylvanus
15
0 / 0 / 6
10,128
723
8,217
12,396
15,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Hou Yi
 
Hou Yi
5
2
1
2.75
W
Morgan Le Fay
Delirium11111111
Morgan Le Fay
1
0
4
3
W
Sylvanus
ManuRP
Sylvanus
0
0
6
3
L
Ao Kuang
SwaggyCash
Ao Kuang
1
4
1
0.38
L
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
49,107
59,632
Taken
35,397
62,359
Mitigated
27,704
20,030
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,141
2,407
613
5,456
25,107
29,780
0
8,695
16,412
29,823
0
W
Hou Yi
 
Hou Yi
24,983
15,093
0
4,232
14,241
7,576
1,947
8,790
5,451
0
73,428
W
Morgan Le Fay
Delirium11111111
Morgan Le Fay
15,907
1,603
0
1,879
8,760
4,967
991
4,947
3,813
61,571
0
W
Sylvanus
ManuRP
Sylvanus
8,217
2,337
6,486
5,792
12,396
15,161
342
3,982
8,414
17,644
0
L
Ao Kuang
SwaggyCash
Ao Kuang
9,060
1,140
0
3,415
14,178
7,382
0
5,092
9,086
46,728
0
L
Horus
6,226
2,356
4,930
5,616
20,347
25,197
0
10,599
9,748
1,321
23,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
30,649
150
Minions Killed
205
0
Camps Cleared
0
836,726
Distance Traveled
758,330
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,255
661
33
2
0
290,370
2
W
Hou Yi
10,802
772
96
7
0
254,740
0
W
Morgan Le Fay
9,719
694
89
6
0
287,883
0
W
Sylvanus
10,128
723
20
1
0
215,707
4
L
Ao Kuang
8,789
628
72
5
0
264,754
0
L
Horus
9,396
671
45
3
0
281,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role