Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Anubis0039
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 231L
1,452 Elo+
Solo
Agni
Agni
JustRo4ch
Agni
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 133L
1,491 Elo+
Party 2
Sol
Sol
bullseye036
Sol
Level 149
God Stats
2W - 3L
1,710 SR
Queue Stats
296W - 303L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
djXpress4
Sun Wukong
Level 198
God Stats
7W - 3L
1,508 SR
Queue Stats
82W - 92L
1,510 Elo+
Party 3
Team Averages
Level 124
1,544 SR
1,497 Elo+

VS

Team Averages
Level 81
1,485 SR
1,514 Elo+
Chaac
Chaac
BourneBananas
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,430 Elo+
Party 4
Pele
Pele
JinTonic49
Pele
Level 128
God Stats
0W - 2L
1,192 SR
Queue Stats
50W - 47L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Manticore777
Kumbhakarna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,805 Elo+
Party 1
Janus
Janus
NotChrist
Janus
Level 84
God Stats
1W - 1L
1,735 SR
Queue Stats
43W - 65L
1,410 Elo+
Party 4
Mulan
Mulan
WolfDaddi
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 5
6,840
855
3,686
7,624
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Anubis0039
Bacchus
13
2 / 2 / 7
7,657
957
5,940
9,531
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
11
1 / 2 / 7
6,703
838
9,193
5,415
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 5
7,475
934
9,837
5,137
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
djXpress4
Sun Wukong
14
3 / 0 / 7
7,646
956
6,655
5,834
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,228
779
5,376
9,847
11,321
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,936
242
0
0
0
Kumbhakarna
Manticore777
Kumbhakarna
13
1 / 3 / 3
7,234
904
2,085
10,922
8,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
NotChrist
Janus
13
2 / 4 / 3
7,020
878
11,111
6,649
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
WolfDaddi
Mulan
14
3 / 2 / 2
6,746
843
2,251
11,432
5,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
11
Kills
7
7
Deaths
11
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
5
2.25
W
Bacchus
Anubis0039
Bacchus
2
2
7
2.75
L
1
2
4
1.5
L
0
0
0
0
W
Agni
1
2
7
2.25
L
Kumbhakarna
Manticore777
Kumbhakarna
1
3
3
0.83
L
Janus
NotChrist
Janus
2
4
3
0.88
L
Mulan
WolfDaddi
Mulan
3
2
2
2
W
3
1
5
5.5
W
Sun Wukong
djXpress4
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
20,823
33,541
Taken
38,850
26,382
Mitigated
28,515
10,979
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,686
183
1,053
661
7,624
6,800
370
2,835
4,789
0
7,810
W
Bacchus
Anubis0039
Bacchus
5,940
336
0
1,180
9,531
11,510
157
2,515
7,016
5,882
1,127
L
5,376
360
1,646
1,559
9,847
11,321
0
6,085
3,762
221
12,740
L
0
0
0
0
0
0
0
0
0
0
0
W
Agni
9,193
668
1,614
927
5,415
2,389
112
2,414
3,001
17,474
0
L
Kumbhakarna
Manticore777
Kumbhakarna
2,085
21
288
2,224
10,922
8,495
0
8,092
2,830
10,993
0
L
Janus
NotChrist
Janus
11,111
1,226
944
381
6,649
2,874
0
2,900
3,749
22,777
0
L
Mulan
WolfDaddi
Mulan
2,251
442
546
2,527
11,432
5,825
0
6,766
4,666
0
4,198
W
9,837
2,381
0
1,580
5,137
2,449
1,000
2,877
2,260
22,580
0
W
Sun Wukong
djXpress4
Sun Wukong
6,655
1,179
1,040
2,924
5,834
3,234
97
2,555
3,279
0
16,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
29,164
90
Minions Killed
64
0
Camps Cleared
0
740,904
Distance Traveled
547,560
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,840
855
4
1
0
143,321
0
W
Bacchus
7,657
957
3
0
0
132,228
0
L
Chaac
6,228
779
13
2
0
134,983
0
L
Pele
1,936
242
0
0
0
0
0
W
Agni
6,703
838
16
2
0
152,183
0
L
Kumbhakarna
7,234
904
10
1
0
147,420
0
L
Janus
7,020
878
33
4
0
121,163
0
L
Mulan
6,746
843
8
1
0
143,994
0
W
Sol
7,475
934
38
5
0
135,558
3
W
Sun Wukong
7,646
956
29
4
0
177,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role