Player Matchup

Chaac
Chaac
Brakie-69
Chaac
Level 27
God Stats
13W - 28L
1,283 SR
Queue Stats
22W - 50L
1,269 Elo+
Party 1
Zeus
Zeus
RRiZZeLLa
Zeus
Level 29
God Stats
1W - 3L
1,233 SR
Queue Stats
23W - 47L
1,300 Elo+
Party 1
Izanami
Izanami
bal-thazaar
Izanami
Level 44
God Stats
2W - 0L
1,690 SR
Queue Stats
58W - 104L
1,374 Elo+
Party 1
Geb
Geb
fameuze_macht
Geb
Level 46
God Stats
2W - 3L
1,246 SR
Queue Stats
36W - 82L
1,266 Elo+
Party 1
Pele
Pele
zotten_gio
Pele
Level 108
God Stats
2W - 2L
1,280 SR
Queue Stats
73W - 108L
1,388 Elo+
Party 1
Team Averages
Level 51
1,346 SR
1,319 Elo+

VS

Team Averages
Level 40
1,428 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Swbxs
Baron Samedi
Level 60
God Stats
8W - 5L
1,633 SR
Queue Stats
130W - 161L
1,371 Elo+
Party 3
Charybdis
Charybdis
Toto2b_1808
Charybdis
Level 8
God Stats
1W - 5L
1,503 SR
Queue Stats
6W - 16L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
Viinsou02
Ix Chel
Level 45
God Stats
3W - 5L
1,384 SR
Queue Stats
122W - 154L
1,373 Elo+
Party 3
Da Ji
Da Ji
plante_verte92
Da Ji
Level 67
God Stats
2W - 5L
1,483 SR
Queue Stats
81W - 69L
1,534 Elo+
Party 2
Thoth
Thoth
yerty-MZR
Thoth
Level 21
God Stats
1W - 4L
1,139 SR
Queue Stats
41W - 80L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brakie-69
Chaac
14
5 / 0 / 0
8,906
636
5,038
7,936
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
15
6 / 5 / 1
8,661
619
7,398
8,661
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bal-thazaar
Izanami
12
4 / 4 / 3
7,490
535
4,726
8,859
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 2 / 2
7,287
521
3,569
12,447
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 6
6,772
484
6,792
13,999
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Swbxs
Baron Samedi
13
2 / 5 / 4
7,626
545
5,913
10,491
4,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Toto2b_1808
Charybdis
10
1 / 4 / 5
6,379
456
5,219
7,549
2,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Viinsou02
Ix Chel
10
4 / 3 / 3
6,575
470
8,106
6,069
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 0
8,589
614
8,328
12,023
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
yerty-MZR
Thoth
8
0 / 5 / 0
5,517
394
1,592
5,834
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
18
Kills
16
16
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brakie-69
Chaac
5
0
0
5
W
Zeus
6
5
1
1.3
L
Baron Samedi
Swbxs
Baron Samedi
2
5
4
0.8
L
Charybdis
Toto2b_1808
Charybdis
1
4
5
0.88
L
Ix Chel
Viinsou02
Ix Chel
4
3
3
1.83
W
Izanami
bal-thazaar
Izanami
4
4
3
1.38
W
3
2
2
2
L
9
1
0
9
L
Thoth
yerty-MZR
Thoth
0
5
0
0
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
29,158
51,902
Taken
41,966
23,687
Mitigated
16,490
11,658
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brakie-69
Chaac
5,038
903
0
3,633
7,936
3,674
4,029
1,592
6,344
0
58,689
W
Zeus
7,398
1,820
0
600
8,661
3,059
528
4,258
4,403
47,877
0
L
Baron Samedi
Swbxs
Baron Samedi
5,913
1,111
50
2,608
10,491
4,998
318
6,129
4,362
53,879
0
L
Charybdis
Toto2b_1808
Charybdis
5,219
3,926
0
1,363
7,549
2,270
415
1,506
6,043
0
25,826
L
Ix Chel
Viinsou02
Ix Chel
8,106
1,101
194
261
6,069
1,883
228
1,145
4,924
40,592
0
W
Izanami
bal-thazaar
Izanami
4,726
3,398
0
2,697
8,859
2,968
0
2,178
6,681
0
48,956
W
3,569
271
0
2,846
12,447
9,393
0
5,017
7,430
20,676
0
L
8,328
2,664
0
2,129
12,023
5,632
0
2,187
9,836
0
66,501
L
Thoth
yerty-MZR
Thoth
1,592
309
0
0
5,834
1,707
0
0
5,834
21,422
0
W
6,792
2,069
0
1,882
13,999
4,593
0
2,702
11,297
0
38,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
34,686
331
Minions Killed
300
0
Camps Cleared
0
1,320,323
Distance Traveled
1,146,327
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,906
636
96
7
0
279,963
0
W
Zeus
8,661
619
81
6
0
241,542
0
L
Baron Samedi
7,626
545
64
5
0
198,780
2
L
Charybdis
6,379
456
50
4
0
236,515
0
L
Ix Chel
6,575
470
54
4
0
226,757
2
W
Izanami
7,490
535
81
6
0
243,354
0
W
Geb
7,287
521
22
2
0
270,201
0
L
Da Ji
8,589
614
96
7
0
329,181
0
L
Thoth
5,517
394
36
3
0
155,094
0
W
Pele
6,772
484
51
4
0
285,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role