Player Matchup

Gilgamesh
Gilgamesh
Chipses
Gilgamesh
Level 148
God Stats
5W - 2L
1,624 SR
Queue Stats
93W - 84L
1,518 Elo+
Party 2
Izanami
Izanami
IEUGEN
Izanami
Level 108
God Stats
0W - 3L
1,554 SR
Queue Stats
19W - 13L
1,654 Elo+
Solo
Loki
Loki
Tylarrzz
Loki
Level 63
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
die_for_life27
Kukulkan
Level 8
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Sol
Sol
keep65
Sol
Level 126
God Stats
3W - 5L
1,367 SR
Queue Stats
94W - 87L
1,515 Elo+
Party 2
Team Averages
Level 91
1,494 SR
1,613 Elo+

VS

Team Averages
Level 89
1,643 SR
1,510 Elo+
Geb
Geb
Direal
Geb
Level 63
God Stats
3W - 1L
1,793 SR
Queue Stats
287W - 266L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
DrunkPerson
Sun Wukong
Level 139
God Stats
4W - 2L
1,449 SR
Queue Stats
93W - 88L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Lupus1998
Kukulkan
Level 148
God Stats
18W - 12L
1,630 SR
Queue Stats
54W - 45L
1,533 Elo+
Solo
Mercury
Mercury
PabloLozano
Mercury
Level 56
God Stats
5W - 9L
1,399 SR
Queue Stats
95W - 87L
1,517 Elo+
Solo
Cupid
Cupid
acidfreaker
Cupid
Level 41
God Stats
8W - 1L
1,944 SR
Queue Stats
102W - 91L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chipses
Gilgamesh
15
1 / 3 / 0
9,345
519
9,693
21,120
22,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
IEUGEN
Izanami
17
2 / 2 / 0
9,973
554
8,047
13,224
6,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
4 / 6 / 2
9,253
514
8,704
14,674
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
10
0 / 11 / 0
6,978
388
4,283
13,761
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
keep65
Sol
17
1 / 3 / 3
9,947
553
7,186
14,578
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Direal
Geb
14
3 / 0 / 8
9,429
524
6,859
11,828
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
DrunkPerson
Sun Wukong
17
2 / 1 / 3
11,027
613
13,500
19,321
15,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Lupus1998
Kukulkan
18
5 / 3 / 3
11,604
645
13,560
11,401
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
PabloLozano
Mercury
19
7 / 1 / 4
11,655
648
6,700
10,176
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 3 / 4
9,924
551
13,880
13,067
4,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
24
25
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chipses
Gilgamesh
1
3
0
0.33
W
Geb
Direal
Geb
3
0
8
7
W
Sun Wukong
DrunkPerson
Sun Wukong
2
1
3
3.5
L
Izanami
IEUGEN
Izanami
2
2
0
1
W
Kukulkan
Lupus1998
Kukulkan
5
3
3
2.17
W
Mercury
PabloLozano
Mercury
7
1
4
9
L
Loki
4
6
2
0.83
W
7
3
4
3
L
Kukulkan
0
11
0
0
L
Sol
keep65
Sol
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
54,499
77,357
Taken
65,793
44,970
Mitigated
41,506
17,135
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chipses
Gilgamesh
9,693
2,771
0
4,367
21,120
22,329
188
635
20,485
0
75,970
W
Geb
Direal
Geb
6,859
1,468
0
3,724
11,828
12,249
0
1,721
10,104
21,899
0
W
Sun Wukong
DrunkPerson
Sun Wukong
13,500
2,200
0
7,946
19,321
15,053
274
1,305
16,713
0
89,582
L
Izanami
IEUGEN
Izanami
8,047
5,255
0
6,126
13,224
6,151
555
2,720
10,504
0
105,173
W
Kukulkan
Lupus1998
Kukulkan
13,560
1,906
0
2,341
11,401
5,041
321
4,541
6,860
106,711
0
W
Mercury
PabloLozano
Mercury
6,700
2,890
0
692
10,176
4,309
0
2,087
8,048
0
124,190
L
Loki
8,704
1,894
0
620
14,674
5,828
0
5,425
9,249
0
53,305
W
13,880
9,535
298
6,117
13,067
4,854
1,087
2,225
10,841
0
71,837
L
Kukulkan
4,283
663
0
0
13,761
4,842
0
4,568
9,193
24,178
0
L
Sol
keep65
Sol
7,186
2,026
0
6,022
14,578
5,820
0
7,071
7,507
91,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
53,639
558
Minions Killed
632
0
Camps Cleared
0
1,817,421
Distance Traveled
1,925,736
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,345
519
119
7
0
364,388
0
W
Geb
9,429
524
18
1
0
374,020
3
W
Sun Wukong
11,027
613
158
9
0
351,394
3
L
Izanami
9,973
554
190
11
0
356,065
3
W
Kukulkan
11,604
645
167
9
0
370,187
7
W
Mercury
11,655
648
165
9
0
482,207
0
L
Loki
9,253
514
72
4
0
416,315
0
W
Cupid
9,924
551
124
7
0
347,928
0
L
Kukulkan
6,978
388
31
2
0
334,863
0
L
Sol
9,947
553
146
8
0
345,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role