Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jester105
Bakasura
Level 112
God Stats
2W - 4L
1,360 SR
Queue Stats
67W - 62L
1,368 Elo+
Party 3
Bellona
Bellona
Lynden02
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
SrSnack1
Cupid
Level 106
God Stats
2W - 3L
1,607 SR
Queue Stats
205W - 196L
1,539 Elo+
Solo
Ymir
Ymir
Xemrrer
Ymir
Level 65
God Stats
3W - 5L
1,730 SR
Queue Stats
10W - 14L
1,483 Elo+
Party 1
Team Averages
Level 69
1,539 SR
1,478 Elo+

VS

Team Averages
Level 134
1,567 SR
1,503 Elo+
Neith
Neith
ARCEDBLUU
Neith
Level 154
God Stats
7W - 8L
1,602 SR
Queue Stats
357W - 326L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Average4ustin
Jormungandr
Level 109
God Stats
1W - 0L
1,492 SR
Queue Stats
8W - 5L
1,511 Elo+
Party 2
Janus
Janus
CalvinAndMobs
Janus
Level 129
God Stats
3W - 2L
1,544 SR
Queue Stats
8W - 6L
1,498 Elo+
Party 2
Chaac
Chaac
simon98xd
Chaac
Level 149
God Stats
2W - 1L
1,653 SR
Queue Stats
36W - 26L
1,529 Elo+
Solo
Mercury
Mercury
theycallmevad3r
Mercury
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
9W - 7L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 0
6,764
483
8,443
11,310
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jester105
Bakasura
12
4 / 3 / 0
7,198
514
6,938
14,959
6,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Lynden02
Bellona
11
0 / 3 / 0
6,464
462
2,262
9,505
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
SrSnack1
Cupid
12
1 / 5 / 3
6,756
483
6,356
11,776
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Xemrrer
Ymir
10
2 / 2 / 2
6,592
471
3,980
13,621
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARCEDBLUU
Neith
13
3 / 3 / 3
8,074
577
9,010
10,700
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Average4ustin
Jormungandr
11
2 / 1 / 5
7,487
535
5,652
9,250
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 3 / 3
8,286
592
9,303
11,627
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
simon98xd
Chaac
14
3 / 0 / 2
8,733
624
9,431
9,469
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 5 / 8
8,097
578
6,160
12,062
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
17
Deaths
12
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
W
Neith
ARCEDBLUU
Neith
3
3
3
1.5
W
Jormungandr
Average4ustin
Jormungandr
2
1
5
4.5
W
5
3
3
2.17
L
Bakasura
Jester105
Bakasura
4
3
0
1.33
L
Bellona
Lynden02
Bellona
0
3
0
0
L
Cupid
SrSnack1
Cupid
1
5
3
0.5
L
Ymir
Xemrrer
Ymir
2
2
2
1.5
W
Chaac
simon98xd
Chaac
3
0
2
4
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
39,556
61,171
Taken
53,108
36,533
Mitigated
30,024
16,522
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,443
215
0
1,931
11,310
4,649
0
5,908
5,402
49,805
0
W
Neith
ARCEDBLUU
Neith
9,010
3,343
0
3,673
10,700
4,399
650
2,955
7,661
0
65,258
W
Jormungandr
Average4ustin
Jormungandr
5,652
1,330
121
2,191
9,250
8,892
123
1,453
7,797
26,989
0
W
9,303
413
0
4,872
11,627
4,238
474
6,324
4,663
60,286
0
L
Bakasura
Jester105
Bakasura
6,938
4,763
0
5,624
14,959
6,778
0
3,140
11,819
0
38,444
L
Bellona
Lynden02
Bellona
2,262
822
0
2,422
9,505
9,245
0
0
9,505
0
35,383
L
Cupid
SrSnack1
Cupid
6,356
3,851
29
3,988
11,776
4,912
22
3,211
8,565
0
48,696
L
Ymir
Xemrrer
Ymir
3,980
1,151
0
2,528
13,621
10,949
0
2,696
10,925
22,135
0
W
Chaac
simon98xd
Chaac
9,431
2,108
0
3,935
9,469
8,305
494
0
8,658
0
64,747
W
6,160
3,220
0
950
12,062
4,190
0
2,615
9,287
0
45,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
40,677
336
Minions Killed
394
0
Camps Cleared
0
1,340,018
Distance Traveled
1,393,276
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,764
483
70
5
0
263,232
5
W
Neith
8,074
577
94
7
0
222,339
0
W
Jormungandr
7,487
535
30
2
0
281,064
0
W
Janus
8,286
592
103
7
0
271,974
4
L
Bakasura
7,198
514
80
6
0
330,199
0
L
Bellona
6,464
462
67
5
0
218,651
0
L
Cupid
6,756
483
95
7
0
245,849
5
L
Ymir
6,592
471
24
2
0
282,087
0
W
Chaac
8,733
624
107
8
0
282,013
0
W
Mercury
8,097
578
60
4
0
335,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role