Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Popped a Head
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 86L
1,672 Elo+
Solo
Ix Chel
Ix Chel
TheAtomBombBaby
Ix Chel
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 62L
1,506 Elo+
Solo
Medusa
Medusa
WaveKazeKage
Medusa
Level 106
God Stats
196W - 195L
1,540 SR
Queue Stats
1,006W - 1,067L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
vlZAYlv2176
Ratatoskr
Level 92
God Stats
0W - 3L
1,581 SR
Queue Stats
51W - 44L
1,522 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,536 Elo+

VS

Team Averages
Level 80
1,484 SR
1,380 Elo+
Nu Wa
Nu Wa
Evolved_Clutch
Nu Wa
Level 101
God Stats
10W - 10L
1,384 SR
Queue Stats
88W - 85L
1,240 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ITzDxvilsDagger
Ah Muzen Cab
Level 82
God Stats
7W - 15L
1,259 SR
Queue Stats
160W - 172L
1,365 Elo+
Party 1
Osiris
Osiris
SoyElMostaza
Osiris
Level 57
God Stats
6W - 4L
1,725 SR
Queue Stats
200W - 207L
1,367 Elo+
Solo
Cthulhu
Cthulhu
SqUiShY_BeAsT16
Cthulhu
Level 36
God Stats
6W - 8L
1,450 SR
Queue Stats
28W - 30L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXAlucardXx3863
Tsukuyomi
Level 124
God Stats
52W - 45L
1,602 SR
Queue Stats
246W - 255L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 0 / 0
6,681
954
0
788
308
Jormungandr
Popped a Head
Jormungandr
13
0 / 2 / 4
7,681
1,097
3,282
10,509
12,381
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

14
0 / 5 / 5
8,051
1,150
4,695
9,011
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
4 / 1 / 1
8,548
1,221
8,706
9,968
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
vlZAYlv2176
Ratatoskr
13
2 / 2 / 4
8,251
1,179
7,041
12,105
6,699
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
9,148
1,307
13,022
3,872
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ITzDxvilsDagger
Ah Muzen Cab
13
2 / 1 / 6
8,192
1,170
9,665
3,596
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
13
0 / 1 / 9
7,741
1,106
6,895
7,228
9,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 8
7,822
1,117
6,224
8,189
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xXAlucardXx3863
Tsukuyomi
13
2 / 0 / 6
8,259
1,180
4,302
3,298
1,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
6
Kills
10
10
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
5
1
5
7.5
W
Ah Muzen Cab
ITzDxvilsDagger
Ah Muzen Cab
2
1
6
5
L
Jormungandr
Popped a Head
Jormungandr
0
2
4
1
W
Osiris
0
1
9
4.5
W
1
3
8
1.67
L
0
5
5
0.5
L
Medusa
4
1
1
4.5
L
Ratatoskr
vlZAYlv2176
Ratatoskr
2
2
4
2
W
Tsukuyomi
xXAlucardXx3863
Tsukuyomi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
40,108
42,381
Taken
26,183
27,300
Mitigated
21,060
2,353
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
788
308
0
788
0
0
0
W
13,022
3,218
0
0
3,872
1,385
0
948
2,924
34,949
0
W
Ah Muzen Cab
ITzDxvilsDagger
Ah Muzen Cab
9,665
3,607
0
0
3,596
1,653
0
1,003
2,593
0
22,919
L
Jormungandr
Popped a Head
Jormungandr
3,282
402
0
0
10,509
12,381
0
4,207
6,278
20,241
0
W
Osiris
6,895
1,221
0
1,304
7,228
9,842
0
1,908
5,320
0
13,229
W
6,224
332
0
65
8,189
6,771
0
2,989
5,200
13,705
190
L
4,695
500
174
161
9,011
3,756
0
3,342
5,661
23,792
0
L
Medusa
8,706
4,910
0
945
9,968
4,156
0
4,621
5,310
0
22,169
L
Ratatoskr
vlZAYlv2176
Ratatoskr
7,041
985
0
1,073
12,105
6,699
0
6,011
6,076
0
17,014
W
Tsukuyomi
xXAlucardXx3863
Tsukuyomi
4,302
930
0
28
3,298
1,409
0
1,129
2,169
0
13,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
41,162
160
Minions Killed
144
3
Camps Cleared
8
532,616
Distance Traveled
749,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,681
954
0
0
0
0
0
W
Nu Wa
9,148
1,307
64
9
1
142,486
0
W
Ah Muzen Cab
8,192
1,170
32
5
1
134,669
0
L
Jormungandr
7,681
1,097
43
6
0
100,914
0
W
Osiris
7,741
1,106
13
2
1
171,100
0
W
Cthulhu
7,822
1,117
23
3
1
141,242
0
L
Ix Chel
8,051
1,150
46
7
0
130,864
0
L
Medusa
8,548
1,221
27
4
3
138,587
0
L
Ratatoskr
8,251
1,179
44
6
0
162,251
0
W
Tsukuyomi
8,259
1,180
12
2
4
159,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role