Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Bagalula
Ix Chel
Level 143
God Stats
2W - 2L
1,417 SR
Queue Stats
188W - 190L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Duuh-22sk
Ao Kuang
Level 143
God Stats
21W - 17L
1,494 SR
Queue Stats
38W - 31L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Eddras-_-locke
Aphrodite
Level 113
God Stats
24W - 14L
1,654 SR
Queue Stats
155W - 158L
1,459 Elo+
Solo
Neith
Neith
Joaquicha
Neith
Level 53
God Stats
41W - 37L
1,480 SR
Queue Stats
331W - 329L
1,460 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,471 Elo+

VS

Team Averages
Level 96
1,468 SR
1,393 Elo+
Yu Huang
Yu Huang
Ichedt
Yu Huang
Level 149
God Stats
1W - 2L
1,383 SR
Queue Stats
298W - 303L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Inglings14
Sun Wukong
Level 126
God Stats
0W - 3L
1,219 SR
Queue Stats
29W - 41L
1,408 Elo+
Solo
Achilles
Achilles
Lukas_Ribeiro95
Achilles
Level 68
God Stats
10W - 7L
1,739 SR
Queue Stats
149W - 151L
1,461 Elo+
Party 1
Sol
Sol
RatonQlo
Sol
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 63L
1,460 Elo+
Solo
Loki
Loki
TKS_Nitro
Loki
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 13L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 2 / 0
7,527
538
2,612
8,065
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Bagalula
Ix Chel
13
1 / 2 / 0
7,941
567
6,356
6,553
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Duuh-22sk
Ao Kuang
13
3 / 0 / 0
7,767
555
5,100
10,998
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Eddras-_-locke
Aphrodite
10
0 / 2 / 3
7,125
509
4,134
11,809
9,922
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Joaquicha
Neith
12
2 / 0 / 1
7,272
519
6,065
6,386
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ichedt
Yu Huang
16
2 / 0 / 0
9,125
652
4,664
6,423
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Inglings14
Sun Wukong
10
2 / 1 / 1
6,443
460
4,409
8,049
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
8
1 / 3 / 1
5,912
422
3,982
11,030
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,982
427
5,869
6,221
2,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
1 / 2 / 1
6,716
480
2,225
10,139
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
0
0.5
W
Ix Chel
Bagalula
Ix Chel
1
2
0
0.5
W
Ao Kuang
Duuh-22sk
Ao Kuang
3
0
0
3
W
Aphrodite
Eddras-_-locke
Aphrodite
0
2
3
0.75
L
Yu Huang
Ichedt
Yu Huang
2
0
0
2
L
Sun Wukong
Inglings14
Sun Wukong
2
1
1
2.5
W
Neith
Joaquicha
Neith
2
0
1
2.5
L
Achilles
1
3
1
0.5
L
0
1
1
0.5
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
21,149
43,811
Taken
41,862
22,967
Mitigated
23,113
18,590
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,612
568
389
1,900
8,065
4,030
870
283
7,782
0
41,929
W
Ix Chel
Bagalula
Ix Chel
6,356
519
350
920
6,553
2,657
447
3,031
3,522
68,900
0
W
Ao Kuang
Duuh-22sk
Ao Kuang
5,100
1,196
224
5,646
10,998
3,784
639
2,350
8,648
54,010
0
W
Aphrodite
Eddras-_-locke
Aphrodite
4,134
687
2,684
5,368
11,809
9,922
168
2,721
9,088
24,449
0
L
Yu Huang
Ichedt
Yu Huang
4,664
604
0
990
6,423
2,824
0
3,624
2,585
90,959
0
L
Sun Wukong
Inglings14
Sun Wukong
4,409
359
0
2,647
8,049
3,892
0
1,559
6,452
0
34,515
W
Neith
Joaquicha
Neith
6,065
2,618
0
1,109
6,386
2,574
398
2,498
3,888
0
48,623
L
Achilles
3,982
722
118
2,448
11,030
10,486
42
4,442
6,528
0
13,531
L
5,869
1,215
0
2,101
6,221
2,283
0
2,504
3,663
43,351
0
L
Loki
2,225
244
0
500
10,139
3,628
0
3,051
7,044
0
52,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
34,178
376
Minions Killed
405
0
Camps Cleared
0
1,354,018
Distance Traveled
1,258,740
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,527
538
66
5
0
248,930
2
W
Ix Chel
7,941
567
117
8
0
286,744
4
W
Ao Kuang
7,767
555
82
6
0
293,318
0
W
Aphrodite
7,125
509
33
2
0
260,941
6
L
Yu Huang
9,125
652
185
13
0
280,169
0
L
Sun Wukong
6,443
460
49
4
0
143,718
0
W
Neith
7,272
519
78
6
0
264,085
0
L
Achilles
5,912
422
18
1
0
277,816
0
L
Sol
5,982
427
75
5
0
250,735
2
L
Loki
6,716
480
78
6
0
306,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role