Player Matchup

Chang'e
Chang'e
TheMigratingNut
Chang'e
Level 147
God Stats
16W - 14L
1,690 SR
Queue Stats
460W - 470L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
chagaroo777
Gilgamesh
Level 97
God Stats
7W - 6L
1,713 SR
Queue Stats
86W - 86L
1,570 Elo+
Solo
Charybdis
Charybdis
shockwave964
Charybdis
Level 101
God Stats
14W - 9L
1,685 SR
Queue Stats
426W - 429L
1,526 Elo+
Party 1
Team Averages
Level 115
1,696 SR
1,541 Elo+

VS

Team Averages
Level 104
1,579 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Demomgae
Baron Samedi
Level 87
God Stats
6W - 0L
1,777 SR
Queue Stats
83W - 66L
1,603 Elo+
Party 2
Jing Wei
Jing Wei
shadowCobra8025
Jing Wei
Level 83
God Stats
2W - 2L
1,280 SR
Queue Stats
139W - 121L
1,526 Elo+
Party 2
Arachne
Arachne
xZaiaku
Arachne
Level 141
God Stats
8W - 5L
1,680 SR
Queue Stats
230W - 221L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,246
805
7,435
6,768
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chagaroo777
Gilgamesh
6
0 / 0 / 1
5,364
596
2,744
3,697
1,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
shockwave964
Charybdis
12
3 / 2 / 3
7,183
798
5,386
7,424
2,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demomgae
Baron Samedi
12
3 / 4 / 1
7,691
855
6,861
7,317
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
12
1 / 1 / 3
7,125
792
4,292
5,394
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
xZaiaku
Arachne
11
1 / 1 / 2
7,155
795
4,027
9,197
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Demomgae
Baron Samedi
3
4
1
0.88
L
3
3
2
1.33
L
Gilgamesh
chagaroo777
Gilgamesh
0
0
1
0.5
W
Jing Wei
1
1
3
2.5
L
Charybdis
shockwave964
Charybdis
3
2
3
2.25
W
Arachne
xZaiaku
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
15,180
17,889
Taken
21,908
7,715
Mitigated
9,858
4,543
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Demomgae
Baron Samedi
6,861
740
546
2,029
7,317
3,411
295
2,409
4,908
30,111
0
L
7,435
90
517
1,721
6,768
2,867
0
3,377
3,391
29,792
0
L
Gilgamesh
chagaroo777
Gilgamesh
2,744
668
59
824
3,697
1,946
0
1,448
2,249
0
6,936
W
Jing Wei
4,292
2,888
0
2,025
5,394
2,013
1,572
1,746
3,648
0
15,894
L
Charybdis
shockwave964
Charybdis
5,386
3,757
0
1,422
7,424
2,902
0
2,068
5,356
0
17,006
W
Arachne
xZaiaku
Arachne
4,027
3,279
0
2,628
9,197
4,434
0
3,351
5,846
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,793
Gold Earned
21,971
103
Minions Killed
122
0
Camps Cleared
0
378,320
Distance Traveled
544,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,691
855
52
6
0
156,703
0
L
Chang'e
7,246
805
64
7
0
155,105
0
L
Gilgamesh
5,364
596
12
1
0
65,231
0
W
Jing Wei
7,125
792
28
3
0
191,477
0
L
Charybdis
7,183
798
27
3
0
157,984
0
W
Arachne
7,155
795
42
5
0
196,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role